Mercurial > libavcodec.hg
view x86/h264_weight_sse2.asm @ 12408:ae72506d4c2a libavcodec
acenc: LAME-inspired window decision
This performs quite a bit better than the current 3GPP-inspired window decision
on all the samples I have tested. On the castanets.wav sample it performs very
similar to iTunes window selection, and seems to perform better than Nero.
On fatboy.wav, it seems to perform at least as good as iTunes, if not better.
Nero performs horribly on this sample.
Patch by: Nathan Caldwell <saintdev@gmail.com>
author | alexc |
---|---|
date | Mon, 23 Aug 2010 20:00:03 +0000 |
parents | 06bdd447f4f7 |
children |
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;***************************************************************************** ;* SSE2-optimized weighted prediction code ;***************************************************************************** ;* Copyright (c) 2004-2005 Michael Niedermayer, Loren Merritt ;* Copyright (C) 2010 Eli Friedman <eli.friedman@gmail.com> ;* ;* This file is part of FFmpeg. ;* ;* FFmpeg is free software; you can redistribute it and/or ;* modify it under the terms of the GNU Lesser General Public ;* License as published by the Free Software Foundation; either ;* version 2.1 of the License, or (at your option) any later version. ;* ;* FFmpeg is distributed in the hope that it will be useful, ;* but WITHOUT ANY WARRANTY; without even the implied warranty of ;* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;* Lesser General Public License for more details. ;* ;* You should have received a copy of the GNU Lesser General Public ;* License along with FFmpeg; if not, write to the Free Software ;* 51, Inc., Foundation Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ;****************************************************************************** %include "x86inc.asm" SECTION .text INIT_XMM ;----------------------------------------------------------------------------- ; biweight pred: ; ; void h264_biweight_16x16_sse2(uint8_t *dst, uint8_t *src, int stride, ; int log2_denom, int weightd, int weights, ; int offset); ;----------------------------------------------------------------------------- %macro BIWEIGHT_SSE2_SETUP 0 add r6, 1 or r6, 1 add r3, 1 movd m3, r4 movd m4, r5 movd m5, r6 movd m6, r3 pslld m5, m6 psrld m5, 1 pshuflw m3, m3, 0 pshuflw m4, m4, 0 pshuflw m5, m5, 0 punpcklqdq m3, m3 punpcklqdq m4, m4 punpcklqdq m5, m5 pxor m7, m7 %endmacro %macro BIWEIGHT_SSE2_STEPA 3 movh m%1, [r0+%3] movh m%2, [r1+%3] punpcklbw m%1, m7 punpcklbw m%2, m7 pmullw m%1, m3 pmullw m%2, m4 paddsw m%1, m%2 %endmacro %macro BIWEIGHT_SSE2_STEPB 0 paddsw m0, m5 paddsw m1, m5 psraw m0, m6 psraw m1, m6 packuswb m0, m1 %endmacro cglobal h264_biweight_16x16_sse2, 7, 7, 8 BIWEIGHT_SSE2_SETUP mov r3, 16 .nextrow BIWEIGHT_SSE2_STEPA 0, 1, 0 BIWEIGHT_SSE2_STEPA 1, 2, 8 BIWEIGHT_SSE2_STEPB mova [r0], m0 add r0, r2 add r1, r2 dec r3 jnz .nextrow REP_RET cglobal h264_biweight_8x8_sse2, 7, 7, 8 BIWEIGHT_SSE2_SETUP mov r3, 4 lea r4, [r2*2] .nextrow BIWEIGHT_SSE2_STEPA 0, 1, 0 BIWEIGHT_SSE2_STEPA 1, 2, r2 BIWEIGHT_SSE2_STEPB movh [r0], m0 movhps [r0+r2], m0 add r0, r4 add r1, r4 dec r3 jnz .nextrow REP_RET %macro BIWEIGHT_SSSE3_SETUP 0 add r6, 1 or r6, 1 add r3, 1 movd m4, r4 movd m0, r5 movd m5, r6 movd m6, r3 pslld m5, m6 psrld m5, 1 punpcklbw m4, m0 pshuflw m4, m4, 0 pshuflw m5, m5, 0 punpcklqdq m4, m4 punpcklqdq m5, m5 %endmacro %macro BIWEIGHT_SSSE3_OP 0 pmaddubsw m0, m4 pmaddubsw m2, m4 paddsw m0, m5 paddsw m2, m5 psraw m0, m6 psraw m2, m6 packuswb m0, m2 %endmacro cglobal h264_biweight_16x16_ssse3, 7, 7, 8 BIWEIGHT_SSSE3_SETUP mov r3, 16 .nextrow movh m0, [r0] movh m2, [r0+8] movh m3, [r1+8] punpcklbw m0, [r1] punpcklbw m2, m3 BIWEIGHT_SSSE3_OP mova [r0], m0 add r0, r2 add r1, r2 dec r3 jnz .nextrow REP_RET cglobal h264_biweight_8x8_ssse3, 7, 7, 8 BIWEIGHT_SSSE3_SETUP mov r3, 4 lea r4, [r2*2] .nextrow movh m0, [r0] movh m1, [r1] movh m2, [r0+r2] movh m3, [r1+r2] punpcklbw m0, m1 punpcklbw m2, m3 BIWEIGHT_SSSE3_OP movh [r0], m0 movhps [r0+r2], m0 add r0, r4 add r1, r4 dec r3 jnz .nextrow REP_RET