Mercurial > libavcodec.hg
view ra288.c @ 7325:af725308adf4 libavcodec
Take the brain amputated spec literally if the user asks for it (-strict 1).
That is, add 16 frames delay, cache trashing and av desync.
fixes at least the following reference bitstreams:
CABA3_Sony_C.jsv
CACQP3_Sony_D.jsv
CAMANL1_TOSHIBA_B.264
CANL3_Sony_C.jsv
CVBS3_Sony_C.jsv
CVMANL1_TOSHIBA_B.264
author | michael |
---|---|
date | Sat, 19 Jul 2008 16:16:00 +0000 |
parents | 6c8c561becce |
children | d346c4da00bd |
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/* * RealAudio 2.0 (28.8K) * Copyright (c) 2003 the ffmpeg project * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "avcodec.h" #define ALT_BITSTREAM_READER_LE #include "bitstream.h" #include "ra288.h" typedef struct { float history[8]; float output[40]; float pr1[36]; float pr2[10]; int phase; float st1a[111], st1b[37], st1[37]; float st2a[38], st2b[11], st2[11]; float sb[41]; float lhist[10]; } Real288_internal; static inline float scalar_product_float(const float * v1, const float * v2, int size) { float res = 0.; while (size--) res += *v1++ * *v2++; return res; } /* Decode and produce output */ static void decode(Real288_internal *glob, float gain, int cb_coef) { int x, y; double sumsum; float sum, buffer[5]; memmove(glob->sb + 5, glob->sb, 36 * sizeof(*glob->sb)); for (x=4; x >= 0; x--) glob->sb[x] = -scalar_product_float(glob->sb + x + 1, glob->pr1, 36); /* convert log and do rms */ sum = 32. - scalar_product_float(glob->pr2, glob->lhist, 10); sum = av_clipf(sum, 0, 60); sumsum = exp(sum * 0.1151292546497) * gain; /* pow(10.0,sum/20)*f */ for (x=0; x < 5; x++) buffer[x] = codetable[cb_coef][x] * sumsum; sum = scalar_product_float(buffer, buffer, 5) / 5; sum = FFMAX(sum, 1); /* shift and store */ memmove(glob->lhist, glob->lhist - 1, 10 * sizeof(*glob->lhist)); *glob->lhist = glob->history[glob->phase] = 10 * log10(sum) - 32; for (x=1; x < 5; x++) for (y=x-1; y >= 0; y--) buffer[x] -= glob->pr1[x-y-1] * buffer[y]; /* output */ for (x=0; x < 5; x++) { glob->output[glob->phase*5+x] = glob->sb[4-x] = av_clipf(glob->sb[4-x] + buffer[x], -4095, 4095); } } /* column multiply */ static void colmult(float *tgt, const float *m1, const float *m2, int n) { while (n--) *(tgt++) = (*(m1++)) * (*(m2++)); } static int pred(const float *in, float *tgt, int n) { int x, y; double f0, f1, f2; if (in[n] == 0) return 0; if ((f0 = *in) <= 0) return 0; in--; // To avoid a -1 subtraction in the inner loop for (x=1; x <= n; x++) { f1 = in[x+1]; for (y=0; y < x - 1; y++) f1 += in[x-y]*tgt[y]; tgt[x-1] = f2 = -f1/f0; for (y=0; y < x >> 1; y++) { float temp = tgt[y] + tgt[x-y-2]*f2; tgt[x-y-2] += tgt[y]*f2; tgt[y] = temp; } if ((f0 += f1*f2) < 0) return 0; } return 1; } /* product sum (lsf) */ static void prodsum(float *tgt, const float *src, int len, int n) { for (; n >= 0; n--) tgt[n] = scalar_product_float(src, src - n, len); } static void co(int n, int i, int j, const float *in, float *out, float *st1, float *st2, const float *table) { unsigned int x; const float *fp; float buffer1[37]; float buffer2[37]; float work[111]; /* rotate and multiply */ fp = st1 + i; for (x=0; x < n + i + j; x++) { if (x == n + j) fp=in; st1[x] = *(fp++); work[x] = table[x] * st1[x]; } prodsum(buffer1, work + n , i, n); prodsum(buffer2, work + n + i, j, n); for (x=0; x <= n; x++) { st2[x] = st2[x] * 0.5625 + buffer1[x]; out[x] = st2[x] + buffer2[x]; } *out *= 1.00390625; /* to prevent clipping */ } static void update(Real288_internal *glob) { float buffer1[40], temp1[37]; float buffer2[8], temp2[11]; memcpy(buffer1 , glob->output + 20, 20*sizeof(*buffer1)); memcpy(buffer1 + 20, glob->output , 20*sizeof(*buffer1)); co(36, 40, 35, buffer1, temp1, glob->st1a, glob->st1b, table1); if (pred(temp1, glob->st1, 36)) colmult(glob->pr1, glob->st1, table1a, 36); memcpy(buffer2 , glob->history + 4, 4*sizeof(*buffer2)); memcpy(buffer2 + 4, glob->history , 4*sizeof(*buffer2)); co(10, 8, 20, buffer2, temp2, glob->st2a, glob->st2b, table2); if (pred(temp2, glob->st2, 10)) colmult(glob->pr2, glob->st2, table2a, 10); } /* Decode a block (celp) */ static int ra288_decode_frame(AVCodecContext * avctx, void *data, int *data_size, const uint8_t * buf, int buf_size) { int16_t *out = data; int x, y; Real288_internal *glob = avctx->priv_data; GetBitContext gb; if (buf_size < avctx->block_align) { av_log(avctx, AV_LOG_ERROR, "Error! Input buffer is too small [%d<%d]\n", buf_size, avctx->block_align); return 0; } init_get_bits(&gb, buf, avctx->block_align * 8); for (x=0; x < 32; x++) { float gain = amptable[get_bits(&gb, 3)]; int cb_coef = get_bits(&gb, 6 + (x&1)); glob->phase = x & 7; decode(glob, gain, cb_coef); for (y=0; y < 5; y++) *(out++) = 8 * glob->output[glob->phase*5 + y]; if (glob->phase == 3) update(glob); } *data_size = (char *)out - (char *)data; return avctx->block_align; } AVCodec ra_288_decoder = { "real_288", CODEC_TYPE_AUDIO, CODEC_ID_RA_288, sizeof(Real288_internal), NULL, NULL, NULL, ra288_decode_frame, .long_name = NULL_IF_CONFIG_SMALL("RealAudio 2.0 (28.8K)"), };