Mercurial > libavcodec.hg
view ppc/vp8dsp_altivec.c @ 12271:b805a2660a00 libavcodec
VP8: add missing free
Fixes a tiny memory leak.
author | darkshikari |
---|---|
date | Mon, 26 Jul 2010 07:10:30 +0000 |
parents | f96187e79438 |
children | 06abedae2906 |
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/** * VP8 compatible video decoder * * Copyright (C) 2010 David Conrad * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavcodec/vp8dsp.h" #include "dsputil_altivec.h" #include "types_altivec.h" #include "util_altivec.h" #define REPT4(...) { __VA_ARGS__, __VA_ARGS__, __VA_ARGS__, __VA_ARGS__ } // h subpel filter uses msum to multiply+add 4 pixel taps at once static const vec_s8 h_subpel_filters_inner[7] = { REPT4( -6, 123, 12, -1), REPT4(-11, 108, 36, -8), REPT4( -9, 93, 50, -6), REPT4(-16, 77, 77, -16), REPT4( -6, 50, 93, -9), REPT4( -8, 36, 108, -11), REPT4( -1, 12, 123, -6), }; // for 6tap filters, these are the outer two taps // The zeros mask off pixels 4-7 when filtering 0-3 // and vice-versa static const vec_s8 h_subpel_filters_outer[3] = { REPT4(0, 0, 2, 1), REPT4(0, 0, 3, 3), REPT4(0, 0, 1, 2), }; #define LOAD_H_SUBPEL_FILTER(i) \ vec_s8 filter_inner = h_subpel_filters_inner[i]; \ vec_s8 filter_outerh = h_subpel_filters_outer[(i)>>1]; \ vec_s8 filter_outerl = vec_sld(filter_outerh, filter_outerh, 2) #define FILTER_H(dstv, off) \ a = vec_ld((off)-2, src); \ b = vec_ld((off)-2+15, src); \ \ pixh = vec_perm(a, b, permh##off); \ pixl = vec_perm(a, b, perml##off); \ filth = vec_msum(filter_inner, pixh, c64); \ filtl = vec_msum(filter_inner, pixl, c64); \ \ if (is6tap) { \ outer = vec_perm(a, b, perm_6tap##off); \ filth = vec_msum(filter_outerh, outer, filth); \ filtl = vec_msum(filter_outerl, outer, filtl); \ } \ if (w == 4) \ filtl = filth; /* discard pixels 4-7 */ \ dstv = vec_packs(filth, filtl); \ dstv = vec_sra(dstv, c7) static av_always_inline void put_vp8_epel_h_altivec_core(uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int h, int mx, int w, int is6tap) { LOAD_H_SUBPEL_FILTER(mx-1); vec_u8 align_vec0, align_vec8, permh0, permh8, filt; vec_u8 perm_6tap0, perm_6tap8, perml0, perml8; vec_u8 a, b, pixh, pixl, outer; vec_s16 f16h, f16l; vec_s32 filth, filtl; vec_u8 perm_inner = { 1,2,3,4, 2,3,4,5, 3,4,5,6, 4,5,6,7 }; vec_u8 perm_outer = { 4,9, 0,5, 5,10, 1,6, 6,11, 2,7, 7,12, 3,8 }; vec_s32 c64 = vec_sl(vec_splat_s32(1), vec_splat_u32(6)); vec_u16 c7 = vec_splat_u16(7); align_vec0 = vec_lvsl( -2, src); align_vec8 = vec_lvsl(8-2, src); permh0 = vec_perm(align_vec0, align_vec0, perm_inner); permh8 = vec_perm(align_vec8, align_vec8, perm_inner); perm_inner = vec_add(perm_inner, vec_splat_u8(4)); perml0 = vec_perm(align_vec0, align_vec0, perm_inner); perml8 = vec_perm(align_vec8, align_vec8, perm_inner); perm_6tap0 = vec_perm(align_vec0, align_vec0, perm_outer); perm_6tap8 = vec_perm(align_vec8, align_vec8, perm_outer); while (h --> 0) { FILTER_H(f16h, 0); if (w == 16) { FILTER_H(f16l, 8); filt = vec_packsu(f16h, f16l); vec_st(filt, 0, dst); } else { filt = vec_packsu(f16h, f16h); vec_ste((vec_u32)filt, 0, (uint32_t*)dst); if (w == 8) vec_ste((vec_u32)filt, 4, (uint32_t*)dst); } src += src_stride; dst += dst_stride; } } // v subpel filter does a simple vertical multiply + add static const vec_u8 v_subpel_filters[7] = { { 0, 6, 123, 12, 1, 0 }, { 2, 11, 108, 36, 8, 1 }, { 0, 9, 93, 50, 6, 0 }, { 3, 16, 77, 77, 16, 3 }, { 0, 6, 50, 93, 9, 0 }, { 1, 8, 36, 108, 11, 2 }, { 0, 1, 12, 123, 6, 0 }, }; #define LOAD_V_SUBPEL_FILTER(i) \ vec_u8 subpel_filter = v_subpel_filters[i]; \ vec_u8 f0 = vec_splat(subpel_filter, 0); \ vec_u8 f1 = vec_splat(subpel_filter, 1); \ vec_u8 f2 = vec_splat(subpel_filter, 2); \ vec_u8 f3 = vec_splat(subpel_filter, 3); \ vec_u8 f4 = vec_splat(subpel_filter, 4); \ vec_u8 f5 = vec_splat(subpel_filter, 5) #define FILTER_V(dstv, vec_mul) \ s1f = (vec_s16)vec_mul(s1, f1); \ s2f = (vec_s16)vec_mul(s2, f2); \ s3f = (vec_s16)vec_mul(s3, f3); \ s4f = (vec_s16)vec_mul(s4, f4); \ s2f = vec_subs(s2f, s1f); \ s3f = vec_subs(s3f, s4f); \ if (is6tap) { \ s0f = (vec_s16)vec_mul(s0, f0); \ s5f = (vec_s16)vec_mul(s5, f5); \ s2f = vec_adds(s2f, s0f); \ s3f = vec_adds(s3f, s5f); \ } \ dstv = vec_adds(s2f, s3f); \ dstv = vec_adds(dstv, c64); \ dstv = vec_sra(dstv, c7) static av_always_inline void put_vp8_epel_v_altivec_core(uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int h, int my, int w, int is6tap) { LOAD_V_SUBPEL_FILTER(my-1); vec_u8 s0, s1, s2, s3, s4, s5, filt, align_vech, perm_vec, align_vecl; vec_s16 s0f, s1f, s2f, s3f, s4f, s5f, f16h, f16l; vec_s16 c64 = vec_sl(vec_splat_s16(1), vec_splat_u16(6)); vec_u16 c7 = vec_splat_u16(7); // we want pixels 0-7 to be in the even positions and 8-15 in the odd, // so combine this permute with the alignment permute vector align_vech = vec_lvsl(0, src); align_vecl = vec_sld(align_vech, align_vech, 8); if (w ==16) perm_vec = vec_mergeh(align_vech, align_vecl); else perm_vec = vec_mergeh(align_vech, align_vech); if (is6tap) s0 = load_with_perm_vec(-2*src_stride, src, perm_vec); s1 = load_with_perm_vec(-1*src_stride, src, perm_vec); s2 = load_with_perm_vec( 0*src_stride, src, perm_vec); s3 = load_with_perm_vec( 1*src_stride, src, perm_vec); if (is6tap) s4 = load_with_perm_vec( 2*src_stride, src, perm_vec); src += (2+is6tap)*src_stride; while (h --> 0) { if (is6tap) s5 = load_with_perm_vec(0, src, perm_vec); else s4 = load_with_perm_vec(0, src, perm_vec); FILTER_V(f16h, vec_mule); if (w == 16) { FILTER_V(f16l, vec_mulo); filt = vec_packsu(f16h, f16l); vec_st(filt, 0, dst); } else { filt = vec_packsu(f16h, f16h); if (w == 4) filt = (vec_u8)vec_splat((vec_u32)filt, 0); else vec_ste((vec_u32)filt, 4, (uint32_t*)dst); vec_ste((vec_u32)filt, 0, (uint32_t*)dst); } if (is6tap) s0 = s1; s1 = s2; s2 = s3; s3 = s4; if (is6tap) s4 = s5; dst += dst_stride; src += src_stride; } } #define EPEL_FUNCS(WIDTH, TAPS) \ static av_noinline \ void put_vp8_epel ## WIDTH ## _h ## TAPS ## _altivec(uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int h, int mx, int my) \ { \ put_vp8_epel_h_altivec_core(dst, dst_stride, src, src_stride, h, mx, WIDTH, TAPS == 6); \ } \ \ static av_noinline \ void put_vp8_epel ## WIDTH ## _v ## TAPS ## _altivec(uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int h, int mx, int my) \ { \ put_vp8_epel_v_altivec_core(dst, dst_stride, src, src_stride, h, my, WIDTH, TAPS == 6); \ } #define EPEL_HV(WIDTH, HTAPS, VTAPS) \ static void put_vp8_epel ## WIDTH ## _h ## HTAPS ## v ## VTAPS ## _altivec(uint8_t *dst, int stride, uint8_t *src, int s, int h, int mx, int my) \ { \ DECLARE_ALIGNED(16, uint8_t, tmp)[(2*WIDTH+5)*16]; \ put_vp8_epel ## WIDTH ## _h ## HTAPS ## _altivec(tmp, 16, src-2*stride, stride, h+5, mx, my); \ put_vp8_epel ## WIDTH ## _v ## VTAPS ## _altivec(dst, stride, tmp+2*16, 16, h, mx, my); \ } EPEL_FUNCS(16,6) EPEL_FUNCS(8, 6) EPEL_FUNCS(8, 4) EPEL_FUNCS(4, 6) EPEL_FUNCS(4, 4) EPEL_HV(16, 6,6) EPEL_HV(8, 6,6) EPEL_HV(8, 4,6) EPEL_HV(8, 6,4) EPEL_HV(8, 4,4) EPEL_HV(4, 6,6) EPEL_HV(4, 4,6) EPEL_HV(4, 6,4) EPEL_HV(4, 4,4) static void put_vp8_pixels16_altivec(uint8_t *dst, int stride, uint8_t *src, int s, int h, int mx, int my) { put_pixels16_altivec(dst, src, stride, h); } av_cold void ff_vp8dsp_init_altivec(VP8DSPContext *c) { if (!has_altivec()) return; c->put_vp8_epel_pixels_tab[0][0][0] = put_vp8_pixels16_altivec; c->put_vp8_epel_pixels_tab[0][0][2] = put_vp8_epel16_h6_altivec; c->put_vp8_epel_pixels_tab[0][2][0] = put_vp8_epel16_v6_altivec; c->put_vp8_epel_pixels_tab[0][2][2] = put_vp8_epel16_h6v6_altivec; c->put_vp8_epel_pixels_tab[1][0][2] = put_vp8_epel8_h6_altivec; c->put_vp8_epel_pixels_tab[1][2][0] = put_vp8_epel8_v6_altivec; c->put_vp8_epel_pixels_tab[1][0][1] = put_vp8_epel8_h4_altivec; c->put_vp8_epel_pixels_tab[1][1][0] = put_vp8_epel8_v4_altivec; c->put_vp8_epel_pixels_tab[1][2][2] = put_vp8_epel8_h6v6_altivec; c->put_vp8_epel_pixels_tab[1][1][1] = put_vp8_epel8_h4v4_altivec; c->put_vp8_epel_pixels_tab[1][1][2] = put_vp8_epel8_h6v4_altivec; c->put_vp8_epel_pixels_tab[1][2][1] = put_vp8_epel8_h4v6_altivec; c->put_vp8_epel_pixels_tab[2][0][2] = put_vp8_epel4_h6_altivec; c->put_vp8_epel_pixels_tab[2][2][0] = put_vp8_epel4_v6_altivec; c->put_vp8_epel_pixels_tab[2][0][1] = put_vp8_epel4_h4_altivec; c->put_vp8_epel_pixels_tab[2][1][0] = put_vp8_epel4_v4_altivec; c->put_vp8_epel_pixels_tab[2][2][2] = put_vp8_epel4_h6v6_altivec; c->put_vp8_epel_pixels_tab[2][1][1] = put_vp8_epel4_h4v4_altivec; c->put_vp8_epel_pixels_tab[2][1][2] = put_vp8_epel4_h6v4_altivec; c->put_vp8_epel_pixels_tab[2][2][1] = put_vp8_epel4_h4v6_altivec; }