view ac3tab.h @ 625:bb6a69f9d409 libavcodec

slow but accurate integer dct from IJG (should be ok with the LGPL as the old DCT is the fast integer DCT from IJG) per context DCT selection
author michaelni
date Thu, 29 Aug 2002 23:55:32 +0000
parents 986e461dc072
children dd7d5748d064
line wrap: on
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/* tables taken directly from AC3 spec */

/* possible bitrates */
static const UINT16 bitratetab[19] = {
    32, 40, 48, 56, 64, 80, 96, 112, 128, 
    160, 192, 224, 256, 320, 384, 448, 512, 576, 640 
};

/* AC3 MDCT window */

/* MDCT window */
static const INT16 ac3_window[256]= {
    4,    7,   12,   16,   21,   28,   34,   42,
   51,   61,   72,   84,   97,  111,  127,  145,
  164,  184,  207,  231,  257,  285,  315,  347,
  382,  419,  458,  500,  544,  591,  641,  694,
  750,  810,  872,  937, 1007, 1079, 1155, 1235,
 1318, 1406, 1497, 1593, 1692, 1796, 1903, 2016,
 2132, 2253, 2379, 2509, 2644, 2783, 2927, 3076,
 3230, 3389, 3552, 3721, 3894, 4072, 4255, 4444,
 4637, 4835, 5038, 5246, 5459, 5677, 5899, 6127,
 6359, 6596, 6837, 7083, 7334, 7589, 7848, 8112,
 8380, 8652, 8927, 9207, 9491, 9778,10069,10363,
10660,10960,11264,11570,11879,12190,12504,12820,
13138,13458,13780,14103,14427,14753,15079,15407,
15735,16063,16392,16720,17049,17377,17705,18032,
18358,18683,19007,19330,19651,19970,20287,20602,
20914,21225,21532,21837,22139,22438,22733,23025,
23314,23599,23880,24157,24430,24699,24964,25225,
25481,25732,25979,26221,26459,26691,26919,27142,
27359,27572,27780,27983,28180,28373,28560,28742,
28919,29091,29258,29420,29577,29729,29876,30018,
30155,30288,30415,30538,30657,30771,30880,30985,
31086,31182,31274,31363,31447,31528,31605,31678,
31747,31814,31877,31936,31993,32046,32097,32145,
32190,32232,32272,32310,32345,32378,32409,32438,
32465,32490,32513,32535,32556,32574,32592,32608,
32623,32636,32649,32661,32671,32681,32690,32698,
32705,32712,32718,32724,32729,32733,32737,32741,
32744,32747,32750,32752,32754,32756,32757,32759,
32760,32761,32762,32763,32764,32764,32765,32765,
32766,32766,32766,32766,32767,32767,32767,32767,
32767,32767,32767,32767,32767,32767,32767,32767,
32767,32767,32767,32767,32767,32767,32767,32767,  
};

static UINT8 masktab[253];

static const UINT8 latab[260]= {
0x0040,0x003f,0x003e,0x003d,0x003c,0x003b,0x003a,0x0039,0x0038,0x0037,
0x0036,0x0035,0x0034,0x0034,0x0033,0x0032,0x0031,0x0030,0x002f,0x002f,
0x002e,0x002d,0x002c,0x002c,0x002b,0x002a,0x0029,0x0029,0x0028,0x0027,
0x0026,0x0026,0x0025,0x0024,0x0024,0x0023,0x0023,0x0022,0x0021,0x0021,
0x0020,0x0020,0x001f,0x001e,0x001e,0x001d,0x001d,0x001c,0x001c,0x001b,
0x001b,0x001a,0x001a,0x0019,0x0019,0x0018,0x0018,0x0017,0x0017,0x0016,
0x0016,0x0015,0x0015,0x0015,0x0014,0x0014,0x0013,0x0013,0x0013,0x0012,
0x0012,0x0012,0x0011,0x0011,0x0011,0x0010,0x0010,0x0010,0x000f,0x000f,
0x000f,0x000e,0x000e,0x000e,0x000d,0x000d,0x000d,0x000d,0x000c,0x000c,
0x000c,0x000c,0x000b,0x000b,0x000b,0x000b,0x000a,0x000a,0x000a,0x000a,
0x000a,0x0009,0x0009,0x0009,0x0009,0x0009,0x0008,0x0008,0x0008,0x0008,
0x0008,0x0008,0x0007,0x0007,0x0007,0x0007,0x0007,0x0007,0x0006,0x0006,
0x0006,0x0006,0x0006,0x0006,0x0006,0x0006,0x0005,0x0005,0x0005,0x0005,
0x0005,0x0005,0x0005,0x0005,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,
0x0004,0x0004,0x0004,0x0004,0x0004,0x0003,0x0003,0x0003,0x0003,0x0003,
0x0003,0x0003,0x0003,0x0003,0x0003,0x0003,0x0003,0x0003,0x0003,0x0002,
0x0002,0x0002,0x0002,0x0002,0x0002,0x0002,0x0002,0x0002,0x0002,0x0002,
0x0002,0x0002,0x0002,0x0002,0x0002,0x0002,0x0002,0x0002,0x0001,0x0001,
0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,
0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,
0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,0x0001,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
};

static const UINT16 hth[50][3]= {
{ 0x04d0,0x04f0,0x0580 },
{ 0x04d0,0x04f0,0x0580 },
{ 0x0440,0x0460,0x04b0 },
{ 0x0400,0x0410,0x0450 },
{ 0x03e0,0x03e0,0x0420 },
{ 0x03c0,0x03d0,0x03f0 },
{ 0x03b0,0x03c0,0x03e0 },
{ 0x03b0,0x03b0,0x03d0 },
{ 0x03a0,0x03b0,0x03c0 },
{ 0x03a0,0x03a0,0x03b0 },
{ 0x03a0,0x03a0,0x03b0 },
{ 0x03a0,0x03a0,0x03b0 },
{ 0x03a0,0x03a0,0x03a0 },
{ 0x0390,0x03a0,0x03a0 },
{ 0x0390,0x0390,0x03a0 },
{ 0x0390,0x0390,0x03a0 },
{ 0x0380,0x0390,0x03a0 },
{ 0x0380,0x0380,0x03a0 },
{ 0x0370,0x0380,0x03a0 },
{ 0x0370,0x0380,0x03a0 },
{ 0x0360,0x0370,0x0390 },
{ 0x0360,0x0370,0x0390 },
{ 0x0350,0x0360,0x0390 },
{ 0x0350,0x0360,0x0390 },
{ 0x0340,0x0350,0x0380 },
{ 0x0340,0x0350,0x0380 },
{ 0x0330,0x0340,0x0380 },
{ 0x0320,0x0340,0x0370 },
{ 0x0310,0x0320,0x0360 },
{ 0x0300,0x0310,0x0350 },
{ 0x02f0,0x0300,0x0340 },
{ 0x02f0,0x02f0,0x0330 },
{ 0x02f0,0x02f0,0x0320 },
{ 0x02f0,0x02f0,0x0310 },
{ 0x0300,0x02f0,0x0300 },
{ 0x0310,0x0300,0x02f0 },
{ 0x0340,0x0320,0x02f0 },
{ 0x0390,0x0350,0x02f0 },
{ 0x03e0,0x0390,0x0300 },
{ 0x0420,0x03e0,0x0310 },
{ 0x0460,0x0420,0x0330 },
{ 0x0490,0x0450,0x0350 },
{ 0x04a0,0x04a0,0x03c0 },
{ 0x0460,0x0490,0x0410 },
{ 0x0440,0x0460,0x0470 },
{ 0x0440,0x0440,0x04a0 },
{ 0x0520,0x0480,0x0460 },
{ 0x0800,0x0630,0x0440 },
{ 0x0840,0x0840,0x0450 },
{ 0x0840,0x0840,0x04e0 },
};

static const UINT8 baptab[64]= {
    0, 1, 1, 1, 1, 1, 2, 2, 3, 3, 
    3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 
    7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 
    9, 10, 10, 10, 10, 11, 11, 11, 11, 12, 
    12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 
    14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 
    15, 15, 15, 15,
};

static const UINT8 sdecaytab[4]={ 
    0x0f, 0x11, 0x13, 0x15,
};

static const UINT8 fdecaytab[4]={ 
    0x3f, 0x53, 0x67, 0x7b, 
};

static const UINT16 sgaintab[4]= { 
    0x540, 0x4d8, 0x478, 0x410,
};

static const UINT16 dbkneetab[4]= { 
    0x000, 0x700, 0x900, 0xb00,
};

static const UINT16 floortab[8]= { 
    0x2f0, 0x2b0, 0x270, 0x230, 0x1f0, 0x170, 0x0f0, 0xf800,
};

static const UINT16 fgaintab[8]= {
    0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x380, 0x400,
};

static const UINT8 bndsz[50]={
    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 3, 3, 
    3, 6, 6, 6, 6, 6, 6, 12, 12, 12, 12, 24, 24, 24, 24, 24 
};

static UINT8 bndtab[51]; 

/* fft & mdct sin cos tables */
static INT16 costab[64];
static INT16 sintab[64];
static INT16 fft_rev[512];
static INT16 xcos1[128];
static INT16 xsin1[128];

static UINT16 crc_table[256];