Mercurial > libavcodec.hg
view smc.c @ 2601:c31a28f27d9a libavcodec
increasing precission of the quantization parameter
this is needed as the quantization stepsize for each subband is also in this precission and insignificant changes to the wavelet like scaling its coefficients slightly differently would lead to wildly variing PSNR and bitrate
note, a encoder could also simply choose to leave the least significant bits of the quantization parameters zero which would give the exact previous behaviour except a y very tiny number of bits in the header
author | michael |
---|---|
date | Sat, 09 Apr 2005 22:15:48 +0000 |
parents | f67b63ed036d |
children | ef2149182f1c |
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/* * Quicktime Graphics (SMC) Video Decoder * Copyright (C) 2003 the ffmpeg project * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ /** * @file smc.c * QT SMC Video Decoder by Mike Melanson (melanson@pcisys.net) * For more information about the SMC format, visit: * http://www.pcisys.net/~melanson/codecs/ * * The SMC decoder outputs PAL8 colorspace data. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include "common.h" #include "avcodec.h" #include "dsputil.h" #define CPAIR 2 #define CQUAD 4 #define COCTET 8 #define COLORS_PER_TABLE 256 typedef struct SmcContext { AVCodecContext *avctx; DSPContext dsp; AVFrame frame; unsigned char *buf; int size; /* SMC color tables */ unsigned char color_pairs[COLORS_PER_TABLE * CPAIR]; unsigned char color_quads[COLORS_PER_TABLE * CQUAD]; unsigned char color_octets[COLORS_PER_TABLE * COCTET]; } SmcContext; #define GET_BLOCK_COUNT() \ (opcode & 0x10) ? (1 + s->buf[stream_ptr++]) : 1 + (opcode & 0x0F); #define ADVANCE_BLOCK() \ { \ pixel_ptr += 4; \ if (pixel_ptr >= width) \ { \ pixel_ptr = 0; \ row_ptr += stride * 4; \ } \ total_blocks--; \ if (total_blocks < 0) \ { \ av_log(s->avctx, AV_LOG_INFO, "warning: block counter just went negative (this should not happen)\n"); \ return; \ } \ } static void smc_decode_stream(SmcContext *s) { int width = s->avctx->width; int height = s->avctx->height; int stride = s->frame.linesize[0]; int i; int stream_ptr = 0; int chunk_size; unsigned char opcode; int n_blocks; unsigned int color_flags; unsigned int color_flags_a; unsigned int color_flags_b; unsigned int flag_mask; unsigned char *pixels = s->frame.data[0]; int image_size = height * s->frame.linesize[0]; int row_ptr = 0; int pixel_ptr = 0; int pixel_x, pixel_y; int row_inc = stride - 4; int block_ptr; int prev_block_ptr; int prev_block_ptr1, prev_block_ptr2; int prev_block_flag; int total_blocks; int color_table_index; /* indexes to color pair, quad, or octet tables */ int pixel; int color_pair_index = 0; int color_quad_index = 0; int color_octet_index = 0; /* make the palette available */ memcpy(s->frame.data[1], s->avctx->palctrl->palette, AVPALETTE_SIZE); if (s->avctx->palctrl->palette_changed) { s->frame.palette_has_changed = 1; s->avctx->palctrl->palette_changed = 0; } chunk_size = BE_32(&s->buf[stream_ptr]) & 0x00FFFFFF; stream_ptr += 4; if (chunk_size != s->size) av_log(s->avctx, AV_LOG_INFO, "warning: MOV chunk size != encoded chunk size (%d != %d); using MOV chunk size\n", chunk_size, s->size); chunk_size = s->size; total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4); /* traverse through the blocks */ while (total_blocks) { /* sanity checks */ /* make sure stream ptr hasn't gone out of bounds */ if (stream_ptr > chunk_size) { av_log(s->avctx, AV_LOG_INFO, "SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)\n", stream_ptr, chunk_size); return; } /* make sure the row pointer hasn't gone wild */ if (row_ptr >= image_size) { av_log(s->avctx, AV_LOG_INFO, "SMC decoder just went out of bounds (row ptr = %d, height = %d)\n", row_ptr, image_size); return; } opcode = s->buf[stream_ptr++]; switch (opcode & 0xF0) { /* skip n blocks */ case 0x00: case 0x10: n_blocks = GET_BLOCK_COUNT(); while (n_blocks--) { ADVANCE_BLOCK(); } break; /* repeat last block n times */ case 0x20: case 0x30: n_blocks = GET_BLOCK_COUNT(); /* sanity check */ if ((row_ptr == 0) && (pixel_ptr == 0)) { av_log(s->avctx, AV_LOG_INFO, "encountered repeat block opcode (%02X) but no blocks rendered yet\n", opcode & 0xF0); break; } /* figure out where the previous block started */ if (pixel_ptr == 0) prev_block_ptr1 = (row_ptr - s->avctx->width * 4) + s->avctx->width - 4; else prev_block_ptr1 = row_ptr + pixel_ptr - 4; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; prev_block_ptr = prev_block_ptr1; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixels[block_ptr++] = pixels[prev_block_ptr++]; } block_ptr += row_inc; prev_block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* repeat previous pair of blocks n times */ case 0x40: case 0x50: n_blocks = GET_BLOCK_COUNT(); n_blocks *= 2; /* sanity check */ if ((row_ptr == 0) && (pixel_ptr < 2 * 4)) { av_log(s->avctx, AV_LOG_INFO, "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n", opcode & 0xF0); break; } /* figure out where the previous 2 blocks started */ if (pixel_ptr == 0) prev_block_ptr1 = (row_ptr - s->avctx->width * 4) + s->avctx->width - 4 * 2; else if (pixel_ptr == 4) prev_block_ptr1 = (row_ptr - s->avctx->width * 4) + row_inc; else prev_block_ptr1 = row_ptr + pixel_ptr - 4 * 2; if (pixel_ptr == 0) prev_block_ptr2 = (row_ptr - s->avctx->width * 4) + row_inc; else prev_block_ptr2 = row_ptr + pixel_ptr - 4; prev_block_flag = 0; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; if (prev_block_flag) prev_block_ptr = prev_block_ptr2; else prev_block_ptr = prev_block_ptr1; prev_block_flag = !prev_block_flag; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixels[block_ptr++] = pixels[prev_block_ptr++]; } block_ptr += row_inc; prev_block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 1-color block encoding */ case 0x60: case 0x70: n_blocks = GET_BLOCK_COUNT(); pixel = s->buf[stream_ptr++]; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixels[block_ptr++] = pixel; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 2-color block encoding */ case 0x80: case 0x90: n_blocks = (opcode & 0x0F) + 1; /* figure out which color pair to use to paint the 2-color block */ if ((opcode & 0xF0) == 0x80) { /* fetch the next 2 colors from bytestream and store in next * available entry in the color pair table */ for (i = 0; i < CPAIR; i++) { pixel = s->buf[stream_ptr++]; color_table_index = CPAIR * color_pair_index + i; s->color_pairs[color_table_index] = pixel; } /* this is the base index to use for this block */ color_table_index = CPAIR * color_pair_index; color_pair_index++; /* wraparound */ if (color_pair_index == COLORS_PER_TABLE) color_pair_index = 0; } else color_table_index = CPAIR * s->buf[stream_ptr++]; while (n_blocks--) { color_flags = BE_16(&s->buf[stream_ptr]); stream_ptr += 2; flag_mask = 0x8000; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { if (color_flags & flag_mask) pixel = color_table_index + 1; else pixel = color_table_index; flag_mask >>= 1; pixels[block_ptr++] = s->color_pairs[pixel]; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 4-color block encoding */ case 0xA0: case 0xB0: n_blocks = (opcode & 0x0F) + 1; /* figure out which color quad to use to paint the 4-color block */ if ((opcode & 0xF0) == 0xA0) { /* fetch the next 4 colors from bytestream and store in next * available entry in the color quad table */ for (i = 0; i < CQUAD; i++) { pixel = s->buf[stream_ptr++]; color_table_index = CQUAD * color_quad_index + i; s->color_quads[color_table_index] = pixel; } /* this is the base index to use for this block */ color_table_index = CQUAD * color_quad_index; color_quad_index++; /* wraparound */ if (color_quad_index == COLORS_PER_TABLE) color_quad_index = 0; } else color_table_index = CQUAD * s->buf[stream_ptr++]; while (n_blocks--) { color_flags = BE_32(&s->buf[stream_ptr]); stream_ptr += 4; /* flag mask actually acts as a bit shift count here */ flag_mask = 30; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixel = color_table_index + ((color_flags >> flag_mask) & 0x03); flag_mask -= 2; pixels[block_ptr++] = s->color_quads[pixel]; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 8-color block encoding */ case 0xC0: case 0xD0: n_blocks = (opcode & 0x0F) + 1; /* figure out which color octet to use to paint the 8-color block */ if ((opcode & 0xF0) == 0xC0) { /* fetch the next 8 colors from bytestream and store in next * available entry in the color octet table */ for (i = 0; i < COCTET; i++) { pixel = s->buf[stream_ptr++]; color_table_index = COCTET * color_octet_index + i; s->color_octets[color_table_index] = pixel; } /* this is the base index to use for this block */ color_table_index = COCTET * color_octet_index; color_octet_index++; /* wraparound */ if (color_octet_index == COLORS_PER_TABLE) color_octet_index = 0; } else color_table_index = COCTET * s->buf[stream_ptr++]; while (n_blocks--) { /* For this input of 6 hex bytes: 01 23 45 67 89 AB Mangle it to this output: flags_a = xx012456, flags_b = xx89A37B */ /* build the color flags */ color_flags_a = color_flags_b = 0; color_flags_a = (s->buf[stream_ptr + 0] << 16) | ((s->buf[stream_ptr + 1] & 0xF0) << 8) | ((s->buf[stream_ptr + 2] & 0xF0) << 4) | ((s->buf[stream_ptr + 2] & 0x0F) << 4) | ((s->buf[stream_ptr + 3] & 0xF0) >> 4); color_flags_b = (s->buf[stream_ptr + 4] << 16) | ((s->buf[stream_ptr + 5] & 0xF0) << 8) | ((s->buf[stream_ptr + 1] & 0x0F) << 8) | ((s->buf[stream_ptr + 3] & 0x0F) << 4) | (s->buf[stream_ptr + 5] & 0x0F); stream_ptr += 6; color_flags = color_flags_a; /* flag mask actually acts as a bit shift count here */ flag_mask = 21; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { /* reload flags at third row (iteration pixel_y == 2) */ if (pixel_y == 2) { color_flags = color_flags_b; flag_mask = 21; } for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixel = color_table_index + ((color_flags >> flag_mask) & 0x07); flag_mask -= 3; pixels[block_ptr++] = s->color_octets[pixel]; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 16-color block encoding (every pixel is a different color) */ case 0xE0: n_blocks = (opcode & 0x0F) + 1; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixels[block_ptr++] = s->buf[stream_ptr++]; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; case 0xF0: av_log(s->avctx, AV_LOG_INFO, "0xF0 opcode seen in SMC chunk (contact the developers)\n"); break; } } } static int smc_decode_init(AVCodecContext *avctx) { SmcContext *s = (SmcContext *)avctx->priv_data; s->avctx = avctx; avctx->pix_fmt = PIX_FMT_PAL8; avctx->has_b_frames = 0; dsputil_init(&s->dsp, avctx); s->frame.data[0] = NULL; return 0; } static int smc_decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size) { SmcContext *s = (SmcContext *)avctx->priv_data; s->buf = buf; s->size = buf_size; s->frame.reference = 1; s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE | FF_BUFFER_HINTS_READABLE; if (avctx->reget_buffer(avctx, &s->frame)) { av_log(s->avctx, AV_LOG_ERROR, "reget_buffer() failed\n"); return -1; } smc_decode_stream(s); *data_size = sizeof(AVFrame); *(AVFrame*)data = s->frame; /* always report that the buffer was completely consumed */ return buf_size; } static int smc_decode_end(AVCodecContext *avctx) { SmcContext *s = (SmcContext *)avctx->priv_data; if (s->frame.data[0]) avctx->release_buffer(avctx, &s->frame); return 0; } AVCodec smc_decoder = { "smc", CODEC_TYPE_VIDEO, CODEC_ID_SMC, sizeof(SmcContext), smc_decode_init, NULL, smc_decode_end, smc_decode_frame, CODEC_CAP_DR1, };