Mercurial > libavcodec.hg
view vmdav.c @ 1804:cc0a15943a87 libavcodec
multithreaded spatial complexity calculation for i frames
author | michael |
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date | Sat, 14 Feb 2004 03:21:03 +0000 |
parents | 6a7e68899d8a |
children | a660ef952580 |
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/* * Sierra VMD Audio & Video Decoders * Copyright (C) 2004 the ffmpeg project * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ /** * @file vmdvideo.c * Sierra VMD audio & video decoders * by Vladimir "VAG" Gneushev (vagsoft at mail.ru) * * The video decoder outputs PAL8 colorspace data. The decoder expects * a 0x330-byte VMD file header to be transmitted via extradata during * codec initialization. Each encoded frame that is sent to this decoder * is expected to be prepended with the appropriate 16-byte frame * information record from the VMD file. * * The audio decoder, like the video decoder, expects each encoded data * chunk to be prepended with the approriate 16-byte frame information * record from the VMD file. It does not require the 0x330-byte VMD file * header, but it does need the audio setup parameters passed in through * normal libavcodec API means. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include "common.h" #include "avcodec.h" #include "dsputil.h" #define VMD_HEADER_SIZE 0x330 #define PALETTE_COUNT 256 #define LE_16(x) ((((uint8_t*)(x))[1] << 8) | ((uint8_t*)(x))[0]) #define LE_32(x) ((((uint8_t*)(x))[3] << 24) | \ (((uint8_t*)(x))[2] << 16) | \ (((uint8_t*)(x))[1] << 8) | \ ((uint8_t*)(x))[0]) /* * Video Decoder */ typedef struct VmdVideoContext { AVCodecContext *avctx; DSPContext dsp; AVFrame frame; AVFrame prev_frame; unsigned char *buf; int size; unsigned char palette[PALETTE_COUNT * 4]; unsigned char *unpack_buffer; } VmdVideoContext; #define QUEUE_SIZE 0x1000 #define QUEUE_MASK 0x0FFF static void lz_unpack(unsigned char *src, unsigned char *dest) { unsigned char *s; unsigned char *d; unsigned char queue[QUEUE_SIZE]; unsigned int qpos; unsigned int dataleft; unsigned int chainofs; unsigned int chainlen; unsigned int speclen; unsigned char tag; unsigned int i, j; s = src; d = dest; dataleft = LE_32(s); s += 4; memset(queue, QUEUE_SIZE, 0x20); if (LE_32(s) == 0x56781234) { s += 4; qpos = 0x111; speclen = 0xF + 3; } else { qpos = 0xFEE; speclen = 100; /* no speclen */ } while (dataleft > 0) { tag = *s++; if ((tag == 0xFF) && (dataleft > 8)) { for (i = 0; i < 8; i++) { queue[qpos++] = *d++ = *s++; qpos &= QUEUE_MASK; } dataleft -= 8; } else { for (i = 0; i < 8; i++) { if (dataleft == 0) break; if (tag & 0x01) { queue[qpos++] = *d++ = *s++; qpos &= QUEUE_MASK; dataleft--; } else { chainofs = *s++; chainofs |= ((*s & 0xF0) << 4); chainlen = (*s++ & 0x0F) + 3; if (chainlen == speclen) chainlen = *s++ + 0xF + 3; for (j = 0; j < chainlen; j++) { *d = queue[chainofs++ & QUEUE_MASK]; queue[qpos++] = *d++; qpos &= QUEUE_MASK; } dataleft -= chainlen; } tag >>= 1; } } } } static int rle_unpack(unsigned char *src, unsigned char *dest, int len) { unsigned char *ps; unsigned char *pd; int i, l; ps = src; pd = dest; if (len & 1) *pd++ = *ps++; len >>= 1; i = 0; do { l = *ps++; if (l & 0x80) { l = (l & 0x7F) * 2; memcpy(pd, ps, l); ps += l; pd += l; } else { for (i = 0; i < l; i++) { *pd++ = ps[0]; *pd++ = ps[1]; } ps += 2; } i += l; } while (i < len); return (ps - src); } static void vmd_decode(VmdVideoContext *s) { int i; unsigned int *palette32; unsigned char r, g, b; /* point to the start of the encoded data */ unsigned char *p = s->buf + 16; unsigned char *pb; unsigned char meth; unsigned char *dp; /* pointer to current frame */ unsigned char *pp; /* pointer to previous frame */ unsigned char len; int ofs; int frame_x, frame_y; int frame_width, frame_height; frame_x = LE_16(&s->buf[6]); frame_y = LE_16(&s->buf[8]); frame_width = LE_16(&s->buf[10]) - frame_x + 1; frame_height = LE_16(&s->buf[12]) - frame_y + 1; /* if only a certain region will be updated, copy the entire previous * frame before the decode */ if (frame_x || frame_y || (frame_width != s->avctx->width) || (frame_height != s->avctx->height)) { memcpy(s->frame.data[0], s->prev_frame.data[0], s->avctx->height * s->frame.linesize[0]); } /* check if there is a new palette */ if (s->buf[15] & 0x02) { p += 2; palette32 = (unsigned int *)s->palette; for (i = 0; i < PALETTE_COUNT; i++) { r = *p++ * 4; g = *p++ * 4; b = *p++ * 4; palette32[i] = (r << 16) | (g << 8) | (b); } s->size -= (256 * 3 + 2); } if (s->size >= 0) { /* originally UnpackFrame in VAG's code */ pb = p; meth = *pb++; if (meth & 0x80) { lz_unpack(pb, s->unpack_buffer); meth &= 0x7F; pb = s->unpack_buffer; } dp = &s->frame.data[0][frame_y * s->frame.linesize[0] + frame_x]; pp = &s->prev_frame.data[0][frame_y * s->prev_frame.linesize[0] + frame_x]; switch (meth) { case 1: for (i = 0; i < frame_height; i++) { ofs = 0; do { len = *pb++; if (len & 0x80) { len = (len & 0x7F) + 1; memcpy(&dp[ofs], pb, len); pb += len; ofs += len; } else { /* interframe pixel copy */ memcpy(&dp[ofs], &pp[ofs], len + 1); ofs += len + 1; } } while (ofs < frame_width); if (ofs > frame_width) { printf (" VMD video: offset > width (%d > %d)\n", ofs, frame_width); break; } dp += s->frame.linesize[0]; pp += s->prev_frame.linesize[0]; } break; case 2: for (i = 0; i < frame_height; i++) { memcpy(dp, pb, frame_width); pb += frame_width; dp += s->frame.linesize[0]; pp += s->prev_frame.linesize[0]; } break; case 3: for (i = 0; i < frame_height; i++) { ofs = 0; do { len = *pb++; if (len & 0x80) { len = (len & 0x7F) + 1; if (*pb++ == 0xFF) len = rle_unpack(pb, dp, len); else memcpy(&dp[ofs], pb, len); pb += len; ofs += len; } else { /* interframe pixel copy */ memcpy(&dp[ofs], &pp[ofs], len + 1); ofs += len + 1; } } while (ofs < frame_width); if (ofs > frame_width) { printf (" VMD video: offset > width (%d > %d)\n", ofs, frame_width); } dp += s->frame.linesize[0]; pp += s->prev_frame.linesize[0]; } break; } } } static int vmdvideo_decode_init(AVCodecContext *avctx) { VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data; int i; unsigned int *palette32; int palette_index = 0; unsigned char r, g, b; unsigned char *vmd_header; unsigned char *raw_palette; s->avctx = avctx; avctx->pix_fmt = PIX_FMT_PAL8; avctx->has_b_frames = 0; dsputil_init(&s->dsp, avctx); /* make sure the VMD header made it */ if (s->avctx->extradata_size != VMD_HEADER_SIZE) { printf(" VMD video: expected extradata size of %d\n", VMD_HEADER_SIZE); return -1; } vmd_header = (unsigned char *)avctx->extradata; s->unpack_buffer = av_malloc(LE_32(&vmd_header[800])); if (!s->unpack_buffer) return -1; /* load up the initial palette */ raw_palette = &vmd_header[28]; palette32 = (unsigned int *)s->palette; for (i = 0; i < PALETTE_COUNT; i++) { r = raw_palette[palette_index++] * 4; g = raw_palette[palette_index++] * 4; b = raw_palette[palette_index++] * 4; palette32[i] = (r << 16) | (g << 8) | (b); } s->frame.data[0] = s->prev_frame.data[0] = NULL; return 0; } static int vmdvideo_decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size) { VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data; s->buf = buf; s->size = buf_size; s->frame.reference = 1; if (avctx->get_buffer(avctx, &s->frame)) { printf (" VMD Video: get_buffer() failed\n"); return -1; } vmd_decode(s); /* make the palette available on the way out */ memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4); if (s->prev_frame.data[0]) avctx->release_buffer(avctx, &s->prev_frame); /* shuffle frames */ s->prev_frame = s->frame; *data_size = sizeof(AVFrame); *(AVFrame*)data = s->frame; /* report that the buffer was completely consumed */ return buf_size; } static int vmdvideo_decode_end(AVCodecContext *avctx) { VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data; if (s->prev_frame.data[0]) avctx->release_buffer(avctx, &s->prev_frame); av_free(s->unpack_buffer); return 0; } /* * Audio Decoder */ typedef struct VmdAudioContext { int channels; int bits; int block_align; unsigned char steps8[16]; unsigned short steps16[16]; unsigned short steps128[256]; short predictors[2]; } VmdAudioContext; static int vmdaudio_decode_init(AVCodecContext *avctx) { VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data; int i; s->channels = avctx->channels; s->bits = avctx->bits_per_sample; s->block_align = avctx->block_align; printf (" %d channels, %d bits/sample, block align = %d\n", s->channels, s->bits, s->block_align); /* set up the steps8 and steps16 tables */ for (i = 0; i < 8; i++) { if (i < 4) s->steps8[i] = i; else s->steps8[i] = s->steps8[i - 1] + i - 1; if (i == 0) s->steps16[i] = 0; else if (i == 1) s->steps16[i] = 4; else if (i == 2) s->steps16[i] = 16; else s->steps16[i] = 1 << (i + 4); } /* set up the step128 table */ s->steps128[0] = 0; s->steps128[1] = 8; for (i = 0x02; i <= 0x20; i++) s->steps128[i] = (i - 1) << 4; for (i = 0x21; i <= 0x60; i++) s->steps128[i] = (i + 0x1F) << 3; for (i = 0x61; i <= 0x70; i++) s->steps128[i] = (i - 0x51) << 6; for (i = 0x71; i <= 0x78; i++) s->steps128[i] = (i - 0x69) << 8; for (i = 0x79; i <= 0x7D; i++) s->steps128[i] = (i - 0x75) << 10; s->steps128[0x7E] = 0x3000; s->steps128[0x7F] = 0x4000; /* set up the negative half of each table */ for (i = 0; i < 8; i++) { s->steps8[i + 8] = -s->steps8[i]; s->steps16[i + 8] = -s->steps16[i]; } for (i = 0; i < 128; i++) s->steps128[i + 128] = -s->steps128[i]; return 0; } static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data, uint8_t *buf, int ratio) { } static void vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data, uint8_t *buf, int silence) { if (s->channels == 2) { if ((s->block_align & 0x01) == 0) { if (silence) memset(data, 0, s->block_align * 2); else vmdaudio_decode_audio(s, data, buf, 1); } else { if (silence) memset(data, 0, s->block_align * 2); // else // vmdaudio_decode_audio(s, data, buf, 1); } } else { } } static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size) { VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data; unsigned int sound_flags; unsigned char *output_samples = (unsigned char *)data; /* point to the start of the encoded data */ unsigned char *p = buf + 16; unsigned char *p_end = buf + buf_size; if (buf[6] == 1) { /* the chunk contains audio */ vmdaudio_loadsound(s, output_samples, p, 0); } else if (buf[6] == 2) { /* the chunk contains audio and silence mixed together */ sound_flags = LE_32(p); p += 4; /* do something with extrabufs here? */ while (p < p_end) { if (sound_flags & 0x01) /* audio */ vmdaudio_loadsound(s, output_samples, p, 1); else /* silence */ vmdaudio_loadsound(s, output_samples, p, 0); p += s->block_align; output_samples += (s->block_align * s->bits / 8); sound_flags >>= 1; } } else if (buf[6] == 3) { /* silent chunk */ vmdaudio_loadsound(s, output_samples, p, 1); } // *datasize = ; return buf_size; } /* * Public Data Structures */ AVCodec vmdvideo_decoder = { "vmdvideo", CODEC_TYPE_VIDEO, CODEC_ID_VMDVIDEO, sizeof(VmdVideoContext), vmdvideo_decode_init, NULL, vmdvideo_decode_end, vmdvideo_decode_frame, CODEC_CAP_DR1, }; AVCodec vmdaudio_decoder = { "vmdaudio", CODEC_TYPE_AUDIO, CODEC_ID_VMDAUDIO, sizeof(VmdAudioContext), vmdaudio_decode_init, NULL, NULL, vmdaudio_decode_frame, };