view ppc/util_altivec.h @ 6920:d02af7474bff libavcodec

Prevent 128*1<<trellis from becoming 0 and creating 0 sized arrays. fixes CID84 RUN2 CID85 RUN2 CID86 RUN2 CID87 RUN2 CID88 RUN2 CID89 RUN2 CID90 RUN2 CID91 RUN2 CID92 RUN2 CID93 RUN2 CID94 RUN2 CID95 RUN2 CID96 RUN2 CID97 RUN2 CID98 RUN2 CID99 RUN2 CID100 RUN2 CID101 RUN2 CID102 RUN2 CID103 RUN2 CID104 RUN2 CID105 RUN2 CID106 RUN2
author michael
date Wed, 28 May 2008 11:59:41 +0000
parents 71d8c1fd3d88
children 266d4949aa15
line wrap: on
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/*
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file util_altivec.h
 * Contains misc utility macros and inline functions
 */

#ifndef FFMPEG_UTIL_ALTIVEC_H
#define FFMPEG_UTIL_ALTIVEC_H

#include <stdint.h>

#include "config.h"

#ifdef HAVE_ALTIVEC_H
#include <altivec.h>
#endif

// used to build registers permutation vectors (vcprm)
// the 's' are for words in the _s_econd vector
#define WORD_0 0x00,0x01,0x02,0x03
#define WORD_1 0x04,0x05,0x06,0x07
#define WORD_2 0x08,0x09,0x0a,0x0b
#define WORD_3 0x0c,0x0d,0x0e,0x0f
#define WORD_s0 0x10,0x11,0x12,0x13
#define WORD_s1 0x14,0x15,0x16,0x17
#define WORD_s2 0x18,0x19,0x1a,0x1b
#define WORD_s3 0x1c,0x1d,0x1e,0x1f

#define vcprm(a,b,c,d) (const vector unsigned char)AVV(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d)
#define vcii(a,b,c,d) (const vector float)AVV(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d)

// vcprmle is used to keep the same index as in the SSE version.
// it's the same as vcprm, with the index inversed
// ('le' is Little Endian)
#define vcprmle(a,b,c,d) vcprm(d,c,b,a)

// used to build inverse/identity vectors (vcii)
// n is _n_egative, p is _p_ositive
#define FLOAT_n -1.
#define FLOAT_p 1.


// Transpose 8x8 matrix of 16-bit elements (in-place)
#define TRANSPOSE8(a,b,c,d,e,f,g,h) \
do { \
    vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \
    vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \
 \
    A1 = vec_mergeh (a, e); \
    B1 = vec_mergel (a, e); \
    C1 = vec_mergeh (b, f); \
    D1 = vec_mergel (b, f); \
    E1 = vec_mergeh (c, g); \
    F1 = vec_mergel (c, g); \
    G1 = vec_mergeh (d, h); \
    H1 = vec_mergel (d, h); \
 \
    A2 = vec_mergeh (A1, E1); \
    B2 = vec_mergel (A1, E1); \
    C2 = vec_mergeh (B1, F1); \
    D2 = vec_mergel (B1, F1); \
    E2 = vec_mergeh (C1, G1); \
    F2 = vec_mergel (C1, G1); \
    G2 = vec_mergeh (D1, H1); \
    H2 = vec_mergel (D1, H1); \
 \
    a = vec_mergeh (A2, E2); \
    b = vec_mergel (A2, E2); \
    c = vec_mergeh (B2, F2); \
    d = vec_mergel (B2, F2); \
    e = vec_mergeh (C2, G2); \
    f = vec_mergel (C2, G2); \
    g = vec_mergeh (D2, H2); \
    h = vec_mergel (D2, H2); \
} while (0)


/** \brief loads unaligned vector \a *src with offset \a offset
    and returns it */
static inline vector unsigned char unaligned_load(int offset, uint8_t *src)
{
    register vector unsigned char first = vec_ld(offset, src);
    register vector unsigned char second = vec_ld(offset+15, src);
    register vector unsigned char mask = vec_lvsl(offset, src);
    return vec_perm(first, second, mask);
}

#endif /* FFMPEG_UTIL_ALTIVEC_H */