Mercurial > libavcodec.hg
view bmp.h @ 5642:d2598034f2a9 libavcodec
Add slice-based parallel H.264 decoding
Patch by Andreas ªÓman % andreas A olebyn P nu %
NB: depends on having a thread library activated at config time, and on
having a source encoded with multiple slices
Original threads:
date: May 18, 2007 11:00 PM
subject: [FFmpeg-devel] Parallelized h264 proof-of-concept
date: Jun 15, 2007 10:10 PM
subject: [FFmpeg-devel] [PATCH] h264 parallelized, (was: Parallelized h264 proof-of-concept)
date: Jun 25, 2007 7:02 PM
subject: Re: [FFmpeg-devel] [PATCH] h264 parallelized
author | gpoirier |
---|---|
date | Wed, 05 Sep 2007 16:18:15 +0000 |
parents | 3fd46e281bd8 |
children | 1d83e9c34641 |
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/* * internals for BMP codecs * Copyright (c) 2005 Mans Rullgard * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_BMP_H #define AVCODEC_BMP_H #include "avcodec.h" typedef struct BMPContext { AVFrame picture; } BMPContext; typedef enum { BMP_RGB =0, BMP_RLE8 =1, BMP_RLE4 =2, BMP_BITFIELDS =3, } BiCompression; #endif // AVCODEC_BMP_H