view bmp.h @ 5642:d2598034f2a9 libavcodec

Add slice-based parallel H.264 decoding Patch by Andreas ªÓman % andreas A olebyn P nu % NB: depends on having a thread library activated at config time, and on having a source encoded with multiple slices Original threads: date: May 18, 2007 11:00 PM subject: [FFmpeg-devel] Parallelized h264 proof-of-concept date: Jun 15, 2007 10:10 PM subject: [FFmpeg-devel] [PATCH] h264 parallelized, (was: Parallelized h264 proof-of-concept) date: Jun 25, 2007 7:02 PM subject: Re: [FFmpeg-devel] [PATCH] h264 parallelized
author gpoirier
date Wed, 05 Sep 2007 16:18:15 +0000
parents 3fd46e281bd8
children 1d83e9c34641
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/*
 * internals for BMP codecs
 * Copyright (c) 2005 Mans Rullgard
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVCODEC_BMP_H
#define AVCODEC_BMP_H

#include "avcodec.h"

typedef struct BMPContext {
    AVFrame picture;
} BMPContext;

typedef enum {
    BMP_RGB         =0,
    BMP_RLE8        =1,
    BMP_RLE4        =2,
    BMP_BITFIELDS   =3,
} BiCompression;

#endif // AVCODEC_BMP_H