Mercurial > libavcodec.hg
view png.h @ 5642:d2598034f2a9 libavcodec
Add slice-based parallel H.264 decoding
Patch by Andreas ªÓman % andreas A olebyn P nu %
NB: depends on having a thread library activated at config time, and on
having a source encoded with multiple slices
Original threads:
date: May 18, 2007 11:00 PM
subject: [FFmpeg-devel] Parallelized h264 proof-of-concept
date: Jun 15, 2007 10:10 PM
subject: [FFmpeg-devel] [PATCH] h264 parallelized, (was: Parallelized h264 proof-of-concept)
date: Jun 25, 2007 7:02 PM
subject: Re: [FFmpeg-devel] [PATCH] h264 parallelized
author | gpoirier |
---|---|
date | Wed, 05 Sep 2007 16:18:15 +0000 |
parents | 6dc4826a38da |
children | 1d83e9c34641 |
line wrap: on
line source
/* * PNG image format * Copyright (c) 2003 Fabrice Bellard. * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_PNG_H #define AVCODEC_PNG_H #include <stdint.h> #define PNG_COLOR_MASK_PALETTE 1 #define PNG_COLOR_MASK_COLOR 2 #define PNG_COLOR_MASK_ALPHA 4 #define PNG_COLOR_TYPE_GRAY 0 #define PNG_COLOR_TYPE_PALETTE (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_PALETTE) #define PNG_COLOR_TYPE_RGB (PNG_COLOR_MASK_COLOR) #define PNG_COLOR_TYPE_RGB_ALPHA (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_ALPHA) #define PNG_COLOR_TYPE_GRAY_ALPHA (PNG_COLOR_MASK_ALPHA) #define PNG_FILTER_VALUE_NONE 0 #define PNG_FILTER_VALUE_SUB 1 #define PNG_FILTER_VALUE_UP 2 #define PNG_FILTER_VALUE_AVG 3 #define PNG_FILTER_VALUE_PAETH 4 #define PNG_IHDR 0x0001 #define PNG_IDAT 0x0002 #define PNG_ALLIMAGE 0x0004 #define PNG_PLTE 0x0008 #define NB_PASSES 7 extern const uint8_t ff_pngsig[8]; /* Mask to determine which y pixels are valid in a pass */ extern const uint8_t ff_png_pass_ymask[NB_PASSES]; /* minimum x value */ extern const uint8_t ff_png_pass_xmin[NB_PASSES]; /* x shift to get row width */ extern const uint8_t ff_png_pass_xshift[NB_PASSES]; /* Mask to determine which pixels are valid in a pass */ extern const uint8_t ff_png_pass_mask[NB_PASSES]; extern void *ff_png_zalloc(void *opaque, unsigned int items, unsigned int size); extern void ff_png_zfree(void *opaque, void *ptr); extern int ff_png_get_nb_channels(int color_type); /* compute the row size of an interleaved pass */ extern int ff_png_pass_row_size(int pass, int bits_per_pixel, int width); #endif