view txd.c @ 12231:d3f3897ddb5c libavcodec

Smarter VP8 prefetching Prefetch all refs (including altref), but only if they've been used so far this frame. ~2.5% faster overall. TODO: Do something even smarter, like using how often each ref has been used so far, so that a couple blocks of a rarely-used ref don't force us to prefetch it.
author darkshikari
date Thu, 22 Jul 2010 23:03:08 +0000
parents 8a4984c5cacc
children 914f484bb476
line wrap: on
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/*
 * Renderware TeXture Dictionary (.txd) image decoder
 * Copyright (c) 2007 Ivo van Poorten
 *
 * See also: http://wiki.multimedia.cx/index.php?title=TXD
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "s3tc.h"

typedef struct TXDContext {
    AVFrame picture;
} TXDContext;

static av_cold int txd_init(AVCodecContext *avctx) {
    TXDContext *s = avctx->priv_data;

    avcodec_get_frame_defaults(&s->picture);
    avctx->coded_frame = &s->picture;

    return 0;
}

static int txd_decode_frame(AVCodecContext *avctx, void *data, int *data_size,
                            AVPacket *avpkt) {
    const uint8_t *buf = avpkt->data;
    TXDContext * const s = avctx->priv_data;
    AVFrame *picture = data;
    AVFrame * const p = &s->picture;
    unsigned int version, w, h, d3d_format, depth, stride, mipmap_count, flags;
    unsigned int y, v;
    uint8_t *ptr;
    const uint8_t *cur = buf;
    const uint32_t *palette = (const uint32_t *)(cur + 88);
    uint32_t *pal;

    version         = AV_RL32(cur);
    d3d_format      = AV_RL32(cur+76);
    w               = AV_RL16(cur+80);
    h               = AV_RL16(cur+82);
    depth           = AV_RL8 (cur+84);
    mipmap_count    = AV_RL8 (cur+85);
    flags           = AV_RL8 (cur+87);
    cur            += 92;

    if (version < 8 || version > 9) {
        av_log(avctx, AV_LOG_ERROR, "texture data version %i is unsupported\n",
                                                                    version);
        return -1;
    }

    if (depth == 8) {
        avctx->pix_fmt = PIX_FMT_PAL8;
        cur += 1024;
    } else if (depth == 16 || depth == 32)
        avctx->pix_fmt = PIX_FMT_RGB32;
    else {
        av_log(avctx, AV_LOG_ERROR, "depth of %i is unsupported\n", depth);
        return -1;
    }

    if (p->data[0])
        avctx->release_buffer(avctx, p);

    if (avcodec_check_dimensions(avctx, w, h))
        return -1;
    if (w != avctx->width || h != avctx->height)
        avcodec_set_dimensions(avctx, w, h);
    if (avctx->get_buffer(avctx, p) < 0) {
        av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
        return -1;
    }

    p->pict_type = FF_I_TYPE;

    ptr    = p->data[0];
    stride = p->linesize[0];

    if (depth == 8) {
        pal = (uint32_t *) p->data[1];
        for (y=0; y<256; y++) {
            v = AV_RB32(palette+y);
            pal[y] = (v>>8) + (v<<24);
        }
        for (y=0; y<h; y++) {
            memcpy(ptr, cur, w);
            ptr += stride;
            cur += w;
        }
    } else if (depth == 16) {
        switch (d3d_format) {
        case 0:
            if (!flags&1) goto unsupported;
        case FF_S3TC_DXT1:
            ff_decode_dxt1(cur, ptr, w, h, stride);
            break;
        case FF_S3TC_DXT3:
            ff_decode_dxt3(cur, ptr, w, h, stride);
            break;
        default:
            goto unsupported;
        }
    } else if (depth == 32) {
        switch (d3d_format) {
        case 0x15:
        case 0x16:
            for (y=0; y<h; y++) {
                memcpy(ptr, cur, w*4);
                ptr += stride;
                cur += w*4;
            }
            break;
        default:
            goto unsupported;
        }
    }

    for (; mipmap_count > 1; mipmap_count--)
        cur += AV_RL32(cur) + 4;

    *picture   = s->picture;
    *data_size = sizeof(AVPicture);

    return cur - buf;

unsupported:
    av_log(avctx, AV_LOG_ERROR, "unsupported d3d format (%08x)\n", d3d_format);
    return -1;
}

static av_cold int txd_end(AVCodecContext *avctx) {
    TXDContext *s = avctx->priv_data;

    if (s->picture.data[0])
        avctx->release_buffer(avctx, &s->picture);

    return 0;
}

AVCodec txd_decoder = {
    "txd",
    AVMEDIA_TYPE_VIDEO,
    CODEC_ID_TXD,
    sizeof(TXDContext),
    txd_init,
    NULL,
    txd_end,
    txd_decode_frame,
    CODEC_CAP_DR1,
    NULL,
    .long_name = NULL_IF_CONFIG_SMALL("Renderware TXD (TeXture Dictionary) image"),
};