Mercurial > libavcodec.hg
view mpegaudiodata.c @ 11561:dcf8221ed29f libavcodec
Move AVMediaType from libavcodec to libavutil.
This allows applications/libraries which require that symbol
(e.g. libavfilter) to be compiled without to depend on the presence of
libavcodec/avcodec.h, which may not be installed.
author | stefano |
---|---|
date | Tue, 30 Mar 2010 23:31:16 +0000 |
parents | e9d9d946f213 |
children | 7dd2a45249a9 |
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/* * MPEG Audio common tables * copyright (c) 2002 Fabrice Bellard * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file libavcodec/mpegaudiodata.c * mpeg audio layer common tables. */ #include "mpegaudiodata.h" const uint16_t ff_mpa_bitrate_tab[2][3][15] = { { {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448 }, {0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384 }, {0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320 } }, { {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256}, {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160}, {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160} } }; const uint16_t ff_mpa_freq_tab[3] = { 44100, 48000, 32000 }; /*******************************************************/ /* half mpeg encoding window (full precision) */ const int32_t ff_mpa_enwindow[257] = { 0, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -3, -3, -4, -4, -5, -5, -6, -7, -7, -8, -9, -10, -11, -13, -14, -16, -17, -19, -21, -24, -26, -29, -31, -35, -38, -41, -45, -49, -53, -58, -63, -68, -73, -79, -85, -91, -97, -104, -111, -117, -125, -132, -139, -147, -154, -161, -169, -176, -183, -190, -196, -202, -208, 213, 218, 222, 225, 227, 228, 228, 227, 224, 221, 215, 208, 200, 189, 177, 163, 146, 127, 106, 83, 57, 29, -2, -36, -72, -111, -153, -197, -244, -294, -347, -401, -459, -519, -581, -645, -711, -779, -848, -919, -991, -1064, -1137, -1210, -1283, -1356, -1428, -1498, -1567, -1634, -1698, -1759, -1817, -1870, -1919, -1962, -2001, -2032, -2057, -2075, -2085, -2087, -2080, -2063, 2037, 2000, 1952, 1893, 1822, 1739, 1644, 1535, 1414, 1280, 1131, 970, 794, 605, 402, 185, -45, -288, -545, -814, -1095, -1388, -1692, -2006, -2330, -2663, -3004, -3351, -3705, -4063, -4425, -4788, -5153, -5517, -5879, -6237, -6589, -6935, -7271, -7597, -7910, -8209, -8491, -8755, -8998, -9219, -9416, -9585, -9727, -9838, -9916, -9959, -9966, -9935, -9863, -9750, -9592, -9389, -9139, -8840, -8492, -8092, -7640, -7134, 6574, 5959, 5288, 4561, 3776, 2935, 2037, 1082, 70, -998, -2122, -3300, -4533, -5818, -7154, -8540, -9975,-11455,-12980,-14548,-16155,-17799,-19478,-21189, -22929,-24694,-26482,-28289,-30112,-31947,-33791,-35640, -37489,-39336,-41176,-43006,-44821,-46617,-48390,-50137, -51853,-53534,-55178,-56778,-58333,-59838,-61289,-62684, -64019,-65290,-66494,-67629,-68692,-69679,-70590,-71420, -72169,-72835,-73415,-73908,-74313,-74630,-74856,-74992, 75038, }; /*******************************************************/ /* layer 2 tables */ const int ff_mpa_sblimit_table[5] = { 27 , 30 , 8, 12 , 30 }; const int ff_mpa_quant_steps[17] = { 3, 5, 7, 9, 15, 31, 63, 127, 255, 511, 1023, 2047, 4095, 8191, 16383, 32767, 65535 }; /* we use a negative value if grouped */ const int ff_mpa_quant_bits[17] = { -5, -7, 3, -10, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }; /* encoding tables which give the quantization index. Note how it is possible to store them efficiently ! */ static const unsigned char alloc_table_1[] = { 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, }; static const unsigned char alloc_table_3[] = { 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, }; static const unsigned char alloc_table_4[] = { 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, }; const unsigned char * const ff_mpa_alloc_tables[5] = { alloc_table_1, alloc_table_1, alloc_table_3, alloc_table_3, alloc_table_4, };