Mercurial > libavcodec.hg
view ivi_dsp.c @ 11857:e1e986bb64d0 libavcodec
Improve the mp4toannexb BSF to convert the extradata.
author | lucabe |
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date | Wed, 09 Jun 2010 06:47:01 +0000 |
parents | 7dd2a45249a9 |
children |
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/* * DSP functions for Indeo Video Interactive codecs (Indeo4 and Indeo5) * * Copyright (c) 2009 Maxim Poliakovski * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * DSP functions (inverse transforms, motion compensation, wavelet recompostions) * for Indeo Video Interactive codecs. */ #include "avcodec.h" #include "dsputil.h" #include "dwt.h" #include "ivi_common.h" #include "ivi_dsp.h" void ff_ivi_recompose53(const IVIPlaneDesc *plane, uint8_t *dst, const int dst_pitch, const int num_bands) { int x, y, indx; int32_t p0, p1, p2, p3, tmp0, tmp1, tmp2; int32_t b0_1, b0_2, b1_1, b1_2, b1_3, b2_1, b2_2, b2_3, b2_4, b2_5, b2_6; int32_t b3_1, b3_2, b3_3, b3_4, b3_5, b3_6, b3_7, b3_8, b3_9; int32_t pitch, back_pitch; const IDWTELEM *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr; /* all bands should have the same pitch */ pitch = plane->bands[0].pitch; /* pixels at the position "y-1" will be set to pixels at the "y" for the 1st iteration */ back_pitch = 0; /* get pointers to the wavelet bands */ b0_ptr = plane->bands[0].buf; b1_ptr = plane->bands[1].buf; b2_ptr = plane->bands[2].buf; b3_ptr = plane->bands[3].buf; for (y = 0; y < plane->height; y += 2) { /* load storage variables with values */ if (num_bands > 0) { b0_1 = b0_ptr[0]; b0_2 = b0_ptr[pitch]; } if (num_bands > 1) { b1_1 = b1_ptr[back_pitch]; b1_2 = b1_ptr[0]; b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch]; } if (num_bands > 2) { b2_2 = b2_ptr[0]; // b2[x, y ] b2_3 = b2_2; // b2[x+1,y ] = b2[x,y] b2_5 = b2_ptr[pitch]; // b2[x ,y+1] b2_6 = b2_5; // b2[x+1,y+1] = b2[x,y+1] } if (num_bands > 3) { b3_2 = b3_ptr[back_pitch]; // b3[x ,y-1] b3_3 = b3_2; // b3[x+1,y-1] = b3[x ,y-1] b3_5 = b3_ptr[0]; // b3[x ,y ] b3_6 = b3_5; // b3[x+1,y ] = b3[x ,y ] b3_8 = b3_2 - b3_5*6 + b3_ptr[pitch]; b3_9 = b3_8; } for (x = 0, indx = 0; x < plane->width; x+=2, indx++) { /* some values calculated in the previous iterations can */ /* be reused in the next ones, so do appropriate copying */ b2_1 = b2_2; // b2[x-1,y ] = b2[x, y ] b2_2 = b2_3; // b2[x ,y ] = b2[x+1,y ] b2_4 = b2_5; // b2[x-1,y+1] = b2[x ,y+1] b2_5 = b2_6; // b2[x ,y+1] = b2[x+1,y+1] b3_1 = b3_2; // b3[x-1,y-1] = b3[x ,y-1] b3_2 = b3_3; // b3[x ,y-1] = b3[x+1,y-1] b3_4 = b3_5; // b3[x-1,y ] = b3[x ,y ] b3_5 = b3_6; // b3[x ,y ] = b3[x+1,y ] b3_7 = b3_8; // vert_HPF(x-1) b3_8 = b3_9; // vert_HPF(x ) p0 = p1 = p2 = p3 = 0; /* process the LL-band by applying LPF both vertically and horizontally */ if (num_bands > 0) { tmp0 = b0_1; tmp2 = b0_2; b0_1 = b0_ptr[indx+1]; b0_2 = b0_ptr[pitch+indx+1]; tmp1 = tmp0 + b0_1; p0 = tmp0 << 4; p1 = tmp1 << 3; p2 = (tmp0 + tmp2) << 3; p3 = (tmp1 + tmp2 + b0_2) << 2; } /* process the HL-band by applying HPF vertically and LPF horizontally */ if (num_bands > 1) { tmp0 = b1_2; tmp1 = b1_1; b1_2 = b1_ptr[indx+1]; b1_1 = b1_ptr[back_pitch+indx+1]; tmp2 = tmp1 - tmp0*6 + b1_3; b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch+indx+1]; p0 += (tmp0 + tmp1) << 3; p1 += (tmp0 + tmp1 + b1_1 + b1_2) << 2; p2 += tmp2 << 2; p3 += (tmp2 + b1_3) << 1; } /* process the LH-band by applying LPF vertically and HPF horizontally */ if (num_bands > 2) { b2_3 = b2_ptr[indx+1]; b2_6 = b2_ptr[pitch+indx+1]; tmp0 = b2_1 + b2_2; tmp1 = b2_1 - b2_2*6 + b2_3; p0 += tmp0 << 3; p1 += tmp1 << 2; p2 += (tmp0 + b2_4 + b2_5) << 2; p3 += (tmp1 + b2_4 - b2_5*6 + b2_6) << 1; } /* process the HH-band by applying HPF both vertically and horizontally */ if (num_bands > 3) { b3_6 = b3_ptr[indx+1]; // b3[x+1,y ] b3_3 = b3_ptr[back_pitch+indx+1]; // b3[x+1,y-1] tmp0 = b3_1 + b3_4; tmp1 = b3_2 + b3_5; tmp2 = b3_3 + b3_6; b3_9 = b3_3 - b3_6*6 + b3_ptr[pitch+indx+1]; p0 += (tmp0 + tmp1) << 2; p1 += (tmp0 - tmp1*6 + tmp2) << 1; p2 += (b3_7 + b3_8) << 1; p3 += b3_7 - b3_8*6 + b3_9; } /* output four pixels */ dst[x] = av_clip_uint8((p0 >> 6) + 128); dst[x+1] = av_clip_uint8((p1 >> 6) + 128); dst[dst_pitch+x] = av_clip_uint8((p2 >> 6) + 128); dst[dst_pitch+x+1] = av_clip_uint8((p3 >> 6) + 128); }// for x dst += dst_pitch << 1; back_pitch = -pitch; b0_ptr += pitch; b1_ptr += pitch; b2_ptr += pitch; b3_ptr += pitch; } } /** butterfly operation for the inverse slant transform */ #define IVI_SLANT_BFLY(s1, s2, o1, o2, t) \ t = s1 - s2;\ o1 = s1 + s2;\ o2 = t;\ /** This is a reflection a,b = 1/2, 5/4 for the inverse slant transform */ #define IVI_IREFLECT(s1, s2, o1, o2, t) \ t = ((s1 + s2*2 + 2) >> 2) + s1;\ o2 = ((s1*2 - s2 + 2) >> 2) - s2;\ o1 = t;\ /** This is a reflection a,b = 1/2, 7/8 for the inverse slant transform */ #define IVI_SLANT_PART4(s1, s2, o1, o2, t) \ t = s2 + ((s1*4 - s2 + 4) >> 3);\ o2 = s1 + ((-s1 - s2*4 + 4) >> 3);\ o1 = t;\ /** inverse slant8 transform */ #define IVI_INV_SLANT8(s1, s4, s8, s5, s2, s6, s3, s7,\ d1, d2, d3, d4, d5, d6, d7, d8,\ t0, t1, t2, t3, t4, t5, t6, t7, t8) {\ IVI_SLANT_PART4(s4, s5, t4, t5, t0);\ \ IVI_SLANT_BFLY(s1, t5, t1, t5, t0); IVI_SLANT_BFLY(s2, s6, t2, t6, t0);\ IVI_SLANT_BFLY(s7, s3, t7, t3, t0); IVI_SLANT_BFLY(t4, s8, t4, t8, t0);\ \ IVI_SLANT_BFLY(t1, t2, t1, t2, t0); IVI_IREFLECT (t4, t3, t4, t3, t0);\ IVI_SLANT_BFLY(t5, t6, t5, t6, t0); IVI_IREFLECT (t8, t7, t8, t7, t0);\ IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\ IVI_SLANT_BFLY(t5, t8, t5, t8, t0); IVI_SLANT_BFLY(t6, t7, t6, t7, t0);\ d1 = COMPENSATE(t1);\ d2 = COMPENSATE(t2);\ d3 = COMPENSATE(t3);\ d4 = COMPENSATE(t4);\ d5 = COMPENSATE(t5);\ d6 = COMPENSATE(t6);\ d7 = COMPENSATE(t7);\ d8 = COMPENSATE(t8);} /** inverse slant4 transform */ #define IVI_INV_SLANT4(s1, s4, s2, s3, d1, d2, d3, d4, t0, t1, t2, t3, t4) {\ IVI_SLANT_BFLY(s1, s2, t1, t2, t0); IVI_IREFLECT (s4, s3, t4, t3, t0);\ \ IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\ d1 = COMPENSATE(t1);\ d2 = COMPENSATE(t2);\ d3 = COMPENSATE(t3);\ d4 = COMPENSATE(t4);} void ff_ivi_inverse_slant_8x8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags) { int i; const int32_t *src; int32_t *dst; int tmp[64]; int t0, t1, t2, t3, t4, t5, t6, t7, t8; #define COMPENSATE(x) (x) src = in; dst = tmp; for (i = 0; i < 8; i++) { if (flags[i]) { IVI_INV_SLANT8(src[0], src[8], src[16], src[24], src[32], src[40], src[48], src[56], dst[0], dst[8], dst[16], dst[24], dst[32], dst[40], dst[48], dst[56], t0, t1, t2, t3, t4, t5, t6, t7, t8); } else dst[0] = dst[8] = dst[16] = dst[24] = dst[32] = dst[40] = dst[48] = dst[56] = 0; src++; dst++; } #undef COMPENSATE #define COMPENSATE(x) ((x + 1)>>1) src = tmp; for (i = 0; i < 8; i++) { if (!src[0] && !src[1] && !src[2] && !src[3] && !src[4] && !src[5] && !src[6] && !src[7]) { memset(out, 0, 8*sizeof(out[0])); } else { IVI_INV_SLANT8(src[0], src[1], src[2], src[3], src[4], src[5], src[6], src[7], out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7], t0, t1, t2, t3, t4, t5, t6, t7, t8); } src += 8; out += pitch; } #undef COMPENSATE } void ff_ivi_inverse_slant_4x4(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags) { int i; const int32_t *src; int32_t *dst; int tmp[16]; int t0, t1, t2, t3, t4; #define COMPENSATE(x) (x) src = in; dst = tmp; for (i = 0; i < 4; i++) { if (flags[i]) { IVI_INV_SLANT4(src[0], src[4], src[8], src[12], dst[0], dst[4], dst[8], dst[12], t0, t1, t2, t3, t4); } else dst[0] = dst[4] = dst[8] = dst[12] = 0; src++; dst++; } #undef COMPENSATE #define COMPENSATE(x) ((x + 1)>>1) src = tmp; for (i = 0; i < 4; i++) { if (!src[0] && !src[1] && !src[2] && !src[3]) { out[0] = out[1] = out[2] = out[3] = 0; } else { IVI_INV_SLANT4(src[0], src[1], src[2], src[3], out[0], out[1], out[2], out[3], t0, t1, t2, t3, t4); } src += 4; out += pitch; } #undef COMPENSATE } void ff_ivi_dc_slant_2d(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size) { int x, y; int16_t dc_coeff; dc_coeff = (*in + 1) >> 1; for (y = 0; y < blk_size; out += pitch, y++) { for (x = 0; x < blk_size; x++) out[x] = dc_coeff; } } void ff_ivi_row_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags) { int i; int t0, t1, t2, t3, t4, t5, t6, t7, t8; #define COMPENSATE(x) ((x + 1)>>1) for (i = 0; i < 8; i++) { if (!in[0] && !in[1] && !in[2] && !in[3] && !in[4] && !in[5] && !in[6] && !in[7]) { memset(out, 0, 8*sizeof(out[0])); } else { IVI_INV_SLANT8( in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7], out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7], t0, t1, t2, t3, t4, t5, t6, t7, t8); } in += 8; out += pitch; } #undef COMPENSATE } void ff_ivi_dc_row_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size) { int x, y; int16_t dc_coeff; dc_coeff = (*in + 1) >> 1; for (x = 0; x < blk_size; x++) out[x] = dc_coeff; out += pitch; for (y = 1; y < blk_size; out += pitch, y++) { for (x = 0; x < blk_size; x++) out[x] = 0; } } void ff_ivi_col_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags) { int i, row2, row4, row8; int t0, t1, t2, t3, t4, t5, t6, t7, t8; row2 = pitch << 1; row4 = pitch << 2; row8 = pitch << 3; #define COMPENSATE(x) ((x + 1)>>1) for (i = 0; i < 8; i++) { if (flags[i]) { IVI_INV_SLANT8(in[0], in[8], in[16], in[24], in[32], in[40], in[48], in[56], out[0], out[pitch], out[row2], out[row2 + pitch], out[row4], out[row4 + pitch], out[row4 + row2], out[row8 - pitch], t0, t1, t2, t3, t4, t5, t6, t7, t8); } else { out[0] = out[pitch] = out[row2] = out[row2 + pitch] = out[row4] = out[row4 + pitch] = out[row4 + row2] = out[row8 - pitch] = 0; } in++; out++; } #undef COMPENSATE } void ff_ivi_dc_col_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size) { int x, y; int16_t dc_coeff; dc_coeff = (*in + 1) >> 1; for (y = 0; y < blk_size; out += pitch, y++) { out[0] = dc_coeff; for (x = 1; x < blk_size; x++) out[x] = 0; } } void ff_ivi_put_pixels_8x8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags) { int x, y; for (y = 0; y < 8; out += pitch, in += 8, y++) for (x = 0; x < 8; x++) out[x] = in[x]; } void ff_ivi_put_dc_pixel_8x8(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size) { int y; out[0] = in[0]; memset(out + 1, 0, 7*sizeof(out[0])); out += pitch; for (y = 1; y < 8; out += pitch, y++) memset(out, 0, 8*sizeof(out[0])); } #define IVI_MC_TEMPLATE(size, suffix, OP) \ void ff_ivi_mc_ ## size ##x## size ## suffix (int16_t *buf, const int16_t *ref_buf, \ uint32_t pitch, int mc_type) \ { \ int i, j; \ const int16_t *wptr; \ \ switch (mc_type) { \ case 0: /* fullpel (no interpolation) */ \ for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) { \ for (j = 0; j < size; j++) {\ OP(buf[j], ref_buf[j]); \ } \ } \ break; \ case 1: /* horizontal halfpel interpolation */ \ for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) \ for (j = 0; j < size; j++) \ OP(buf[j], (ref_buf[j] + ref_buf[j+1]) >> 1); \ break; \ case 2: /* vertical halfpel interpolation */ \ wptr = ref_buf + pitch; \ for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \ for (j = 0; j < size; j++) \ OP(buf[j], (ref_buf[j] + wptr[j]) >> 1); \ break; \ case 3: /* vertical and horizontal halfpel interpolation */ \ wptr = ref_buf + pitch; \ for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \ for (j = 0; j < size; j++) \ OP(buf[j], (ref_buf[j] + ref_buf[j+1] + wptr[j] + wptr[j+1]) >> 2); \ break; \ } \ } \ #define OP_PUT(a, b) (a) = (b) #define OP_ADD(a, b) (a) += (b) IVI_MC_TEMPLATE(8, _no_delta, OP_PUT); IVI_MC_TEMPLATE(8, _delta, OP_ADD); IVI_MC_TEMPLATE(4, _no_delta, OP_PUT); IVI_MC_TEMPLATE(4, _delta, OP_ADD);