view acelp_pitch_delay.c @ 9473:e38284cd69dc libavcodec

Use memcpy instead of the very inefficient bytecopy where both are correct (i.e. no overlap of src and dst is possible).
author reimar
date Fri, 17 Apr 2009 17:20:48 +0000
parents c8743c33eeef
children afad312b9989
line wrap: on
line source

/*
 * gain code, gain pitch and pitch delay decoding
 *
 * Copyright (c) 2008 Vladimir Voroshilov
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "avcodec.h"
#include "dsputil.h"
#include "acelp_pitch_delay.h"
#include "celp_math.h"

int ff_acelp_decode_8bit_to_1st_delay3(int ac_index)
{
    ac_index += 58;
    if(ac_index > 254)
        ac_index = 3 * ac_index - 510;
    return ac_index;
}

int ff_acelp_decode_4bit_to_2nd_delay3(
        int ac_index,
        int pitch_delay_min)
{
    if(ac_index < 4)
        return 3 * (ac_index + pitch_delay_min);
    else if(ac_index < 12)
        return 3 * pitch_delay_min + ac_index + 6;
    else
        return 3 * (ac_index + pitch_delay_min) - 18;
}

int ff_acelp_decode_5_6_bit_to_2nd_delay3(
        int ac_index,
        int pitch_delay_min)
{
        return 3 * pitch_delay_min + ac_index - 2;
}

int ff_acelp_decode_9bit_to_1st_delay6(int ac_index)
{
    if(ac_index < 463)
        return ac_index + 105;
    else
        return 6 * (ac_index - 368);
}
int ff_acelp_decode_6bit_to_2nd_delay6(
        int ac_index,
        int pitch_delay_min)
{
    return 6 * pitch_delay_min + ac_index - 3;
}

void ff_acelp_update_past_gain(
    int16_t* quant_energy,
    int gain_corr_factor,
    int log2_ma_pred_order,
    int erasure)
{
    int i;
    int avg_gain=quant_energy[(1 << log2_ma_pred_order) - 1]; // (5.10)

    for(i=(1 << log2_ma_pred_order) - 1; i>0; i--)
    {
        avg_gain       += quant_energy[i-1];
        quant_energy[i] = quant_energy[i-1];
    }

    if(erasure)
        quant_energy[0] = FFMAX(avg_gain >> log2_ma_pred_order, -10240) - 4096; // -10 and -4 in (5.10)
    else
        quant_energy[0] = (6165 * ((ff_log2(gain_corr_factor) >> 2) - (13 << 13))) >> 13;
}

int16_t ff_acelp_decode_gain_code(
    DSPContext *dsp,
    int gain_corr_factor,
    const int16_t* fc_v,
    int mr_energy,
    const int16_t* quant_energy,
    const int16_t* ma_prediction_coeff,
    int subframe_size,
    int ma_pred_order)
{
    int i;

    mr_energy <<= 10;

    for(i=0; i<ma_pred_order; i++)
        mr_energy += quant_energy[i] * ma_prediction_coeff[i];

#ifdef G729_BITEXACT
    mr_energy += (((-6165LL * ff_log2(dsp->scalarproduct_int16(fc_v, fc_v, subframe_size, 0))) >> 3) & ~0x3ff);

    mr_energy = (5439 * (mr_energy >> 15)) >> 8;           // (0.15) = (0.15) * (7.23)

    return bidir_sal(
               ((ff_exp2(mr_energy & 0x7fff) + 16) >> 5) * (gain_corr_factor >> 1),
               (mr_energy >> 15) - 25
           );
#else
    mr_energy = gain_corr_factor * exp(M_LN10 / (20 << 23) * mr_energy) /
                sqrt(dsp->scalarproduct_int16(fc_v, fc_v, subframe_size, 0));
    return mr_energy >> 12;
#endif
}