view arm/float_arm_vfp.c @ 9473:e38284cd69dc libavcodec

Use memcpy instead of the very inefficient bytecopy where both are correct (i.e. no overlap of src and dst is possible).
author reimar
date Fri, 17 Apr 2009 17:20:48 +0000
parents 7a463923ecd1
children 48be79afc72d
line wrap: on
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/*
 * Copyright (c) 2008 Siarhei Siamashka <ssvb@users.sourceforge.net>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavcodec/dsputil.h"

void ff_vector_fmul_vfp(float *dst, const float *src, int len);
void ff_vector_fmul_reverse_vfp(float *dst, const float *src0,
                                const float *src1, int len);
void ff_float_to_int16_vfp(int16_t *dst, const float *src, long len);

void ff_float_init_arm_vfp(DSPContext* c, AVCodecContext *avctx)
{
    c->vector_fmul = ff_vector_fmul_vfp;
    c->vector_fmul_reverse = ff_vector_fmul_reverse_vfp;
#if HAVE_ARMV6
    c->float_to_int16 = ff_float_to_int16_vfp;
#endif
}