view adx.h @ 6443:e3adb7e96812 libavcodec

Detect and prevent reading over the end of counts_*. We pass the error through a context variable as this is simpler and i think also faster, but the return value of functions could be used instead of course. The code also ensures as a side effect that the AC decoder state does not become invalid. This fixes all known crashes. And outputs nothing in case of an error instead of random noise.
author michael
date Tue, 04 Mar 2008 21:58:34 +0000
parents b1b3dd3324ae
children c4a4495715dd
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/*
 * ADX ADPCM codecs
 * Copyright (c) 2001,2003 BERO
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file adx.h
 * SEGA CRI adx codecs.
 *
 * Reference documents:
 * http://ku-www.ss.titech.ac.jp/~yatsushi/adx.html
 * adx2wav & wav2adx http://www.geocities.co.jp/Playtown/2004/
 */

#ifndef FFMPEG_ADX_H
#define FFMPEG_ADX_H

typedef struct {
    int s1,s2;
} PREV;

typedef struct {
    PREV prev[2];
    int header_parsed;
    unsigned char dec_temp[18*2];
    int in_temp;
} ADXContext;

#define    BASEVOL   0x4000
#define    SCALE1    0x7298
#define    SCALE2    0x3350

#endif /* FFMPEG_ADX_H */