Mercurial > libavcodec.hg
view h264dspenc.c @ 6323:e6da66f378c7 libavcodec
mpegvideo.h has two function declarations with the 'inline' specifier
but no definition for those functions. The C standard requires a
definition to appear in the same translation unit for any function
declared with 'inline'. Most of the files including mpegvideo.h do not
define those functions. Fix this by removing the 'inline' specifiers
from the header.
patch by Uoti Urpala
author | diego |
---|---|
date | Sun, 03 Feb 2008 17:54:30 +0000 |
parents | 362aec4ef932 |
children | 2dfff0e25b47 |
line wrap: on
line source
/* * H.264/MPEG-4 Part 10 (Base profile) encoder. * * DSP functions * * Copyright (c) 2006 Expertisecentrum Digitale Media, UHasselt * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file h264dspenc.c * H.264 encoder related DSP utils * */ #include "dsputil.h" extern const uint8_t ff_div6[52]; extern const uint8_t ff_rem6[52]; #define H264_DCT_PART1(X) \ a = block[0][X]+block[3][X]; \ c = block[0][X]-block[3][X]; \ b = block[1][X]+block[2][X]; \ d = block[1][X]-block[2][X]; \ pieces[0][X] = a+b; \ pieces[2][X] = a-b; \ pieces[1][X] = (c<<1)+d; \ pieces[3][X] = c-(d<<1); #define H264_DCT_PART2(X) \ a = pieces[X][0]+pieces[X][3]; \ c = pieces[X][0]-pieces[X][3]; \ b = pieces[X][1]+pieces[X][2]; \ d = pieces[X][1]-pieces[X][2]; \ block[0][X] = a+b; \ block[2][X] = a-b; \ block[1][X] = (c<<1)+d; \ block[3][X] = c-(d<<1); /** * Transform the provided matrix using the H.264 modified DCT. * @note * we'll always work with transposed input blocks, to avoid having to make a * distinction between C and mmx implementations. * * @param block transposed input block */ static void h264_dct_c(DCTELEM block[4][4]) { DCTELEM pieces[4][4]; DCTELEM a, b, c, d; H264_DCT_PART1(0); H264_DCT_PART1(1); H264_DCT_PART1(2); H264_DCT_PART1(3); H264_DCT_PART2(0); H264_DCT_PART2(1); H264_DCT_PART2(2); H264_DCT_PART2(3); } void ff_h264dspenc_init(DSPContext* c, AVCodecContext *avctx) { c->h264_dct = h264_dct_c; }