view aacenc.h @ 10952:ea8f891d997d libavcodec

H264 DXVA2 implementation It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg.
author fenrir
date Wed, 20 Jan 2010 18:54:51 +0000
parents 38ab367d4231
children 34a65026fa06
line wrap: on
line source

/*
 * AAC encoder
 * Copyright (C) 2008 Konstantin Shishkov
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVCODEC_AACENC_H
#define AVCODEC_AACENC_H

#include "avcodec.h"
#include "put_bits.h"
#include "dsputil.h"

#include "aac.h"

#include "psymodel.h"

struct AACEncContext;

typedef struct AACCoefficientsEncoder {
    void (*search_for_quantizers)(AVCodecContext *avctx, struct AACEncContext *s,
                                  SingleChannelElement *sce, const float lambda);
    void (*encode_window_bands_info)(struct AACEncContext *s, SingleChannelElement *sce,
                                     int win, int group_len, const float lambda);
    void (*quantize_and_encode_band)(struct AACEncContext *s, PutBitContext *pb, const float *in, int size,
                                     int scale_idx, int cb, const float lambda);
    void (*search_for_ms)(struct AACEncContext *s, ChannelElement *cpe, const float lambda);
} AACCoefficientsEncoder;

extern AACCoefficientsEncoder ff_aac_coders[];

/**
 * AAC encoder context
 */
typedef struct AACEncContext {
    PutBitContext pb;
    FFTContext mdct1024;                         ///< long (1024 samples) frame transform context
    FFTContext mdct128;                          ///< short (128 samples) frame transform context
    DSPContext  dsp;
    DECLARE_ALIGNED_16(FFTSample, output[2048]); ///< temporary buffer for MDCT input coefficients
    int16_t* samples;                            ///< saved preprocessed input

    int samplerate_index;                        ///< MPEG-4 samplerate index

    ChannelElement *cpe;                         ///< channel elements
    FFPsyContext psy;
    struct FFPsyPreprocessContext* psypp;
    AACCoefficientsEncoder *coder;
    int cur_channel;
    int last_frame;
    float lambda;
    DECLARE_ALIGNED_16(int,   qcoefs[96][2]);    ///< quantized coefficients
    DECLARE_ALIGNED_16(float, scoefs[1024]);     ///< scaled coefficients
} AACEncContext;

#endif /* AVCODEC_AACENC_H */