view adxdec.c @ 10952:ea8f891d997d libavcodec

H264 DXVA2 implementation It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg.
author fenrir
date Wed, 20 Jan 2010 18:54:51 +0000
parents 54bc8a2727b0
children 8a4984c5cacc
line wrap: on
line source

/*
 * ADX ADPCM codecs
 * Copyright (c) 2001,2003 BERO
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "adx.h"

/**
 * @file libavcodec/adxdec.c
 * SEGA CRI adx codecs.
 *
 * Reference documents:
 * http://ku-www.ss.titech.ac.jp/~yatsushi/adx.html
 * adx2wav & wav2adx http://www.geocities.co.jp/Playtown/2004/
 */

static av_cold int adx_decode_init(AVCodecContext *avctx)
{
    avctx->sample_fmt = SAMPLE_FMT_S16;
    return 0;
}

/* 18 bytes <-> 32 samples */

static void adx_decode(short *out,const unsigned char *in,PREV *prev)
{
    int scale = AV_RB16(in);
    int i;
    int s0,s1,s2,d;

//    printf("%x ",scale);

    in+=2;
    s1 = prev->s1;
    s2 = prev->s2;
    for(i=0;i<16;i++) {
        d = in[i];
        // d>>=4; if (d&8) d-=16;
        d = ((signed char)d >> 4);
        s0 = (BASEVOL*d*scale + SCALE1*s1 - SCALE2*s2)>>14;
        s2 = s1;
        s1 = av_clip_int16(s0);
        *out++=s1;

        d = in[i];
        //d&=15; if (d&8) d-=16;
        d = ((signed char)(d<<4) >> 4);
        s0 = (BASEVOL*d*scale + SCALE1*s1 - SCALE2*s2)>>14;
        s2 = s1;
        s1 = av_clip_int16(s0);
        *out++=s1;
    }
    prev->s1 = s1;
    prev->s2 = s2;

}

static void adx_decode_stereo(short *out,const unsigned char *in,PREV *prev)
{
    short tmp[32*2];
    int i;

    adx_decode(tmp   ,in   ,prev);
    adx_decode(tmp+32,in+18,prev+1);
    for(i=0;i<32;i++) {
        out[i*2]   = tmp[i];
        out[i*2+1] = tmp[i+32];
    }
}

/* return data offset or 0 */
static int adx_decode_header(AVCodecContext *avctx,const unsigned char *buf,size_t bufsize)
{
    int offset;

    if (buf[0]!=0x80) return 0;
    offset = (AV_RB32(buf)^0x80000000)+4;
    if (bufsize<offset || memcmp(buf+offset-6,"(c)CRI",6)) return 0;

    avctx->channels    = buf[7];
    avctx->sample_rate = AV_RB32(buf+8);
    avctx->bit_rate    = avctx->sample_rate*avctx->channels*18*8/32;

    return offset;
}

static int adx_decode_frame(AVCodecContext *avctx,
                void *data, int *data_size,
                AVPacket *avpkt)
{
    const uint8_t *buf0 = avpkt->data;
    int buf_size = avpkt->size;
    ADXContext *c = avctx->priv_data;
    short *samples = data;
    const uint8_t *buf = buf0;
    int rest = buf_size;

    if (!c->header_parsed) {
        int hdrsize = adx_decode_header(avctx,buf,rest);
        if (hdrsize==0) return -1;
        c->header_parsed = 1;
        buf  += hdrsize;
        rest -= hdrsize;
    }

    /* 18 bytes of data are expanded into 32*2 bytes of audio,
       so guard against buffer overflows */
    if(rest/18 > *data_size/64)
        rest = (*data_size/64) * 18;

    if (c->in_temp) {
        int copysize = 18*avctx->channels - c->in_temp;
        memcpy(c->dec_temp+c->in_temp,buf,copysize);
        rest -= copysize;
        buf  += copysize;
        if (avctx->channels==1) {
            adx_decode(samples,c->dec_temp,c->prev);
            samples += 32;
        } else {
            adx_decode_stereo(samples,c->dec_temp,c->prev);
            samples += 32*2;
        }
    }
    //
    if (avctx->channels==1) {
        while(rest>=18) {
            adx_decode(samples,buf,c->prev);
            rest-=18;
            buf+=18;
            samples+=32;
        }
    } else {
        while(rest>=18*2) {
            adx_decode_stereo(samples,buf,c->prev);
            rest-=18*2;
            buf+=18*2;
            samples+=32*2;
        }
    }
    //
    c->in_temp = rest;
    if (rest) {
        memcpy(c->dec_temp,buf,rest);
        buf+=rest;
    }
    *data_size = (uint8_t*)samples - (uint8_t*)data;
//    printf("%d:%d ",buf-buf0,*data_size); fflush(stdout);
    return buf-buf0;
}

AVCodec adpcm_adx_decoder = {
    "adpcm_adx",
    CODEC_TYPE_AUDIO,
    CODEC_ID_ADPCM_ADX,
    sizeof(ADXContext),
    adx_decode_init,
    NULL,
    NULL,
    adx_decode_frame,
    .long_name = NULL_IF_CONFIG_SMALL("SEGA CRI ADX ADPCM"),
};