view arm/h264pred_init_arm.c @ 10952:ea8f891d997d libavcodec

H264 DXVA2 implementation It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg.
author fenrir
date Wed, 20 Jan 2010 18:54:51 +0000
parents 8db678424a18
children 21566c95834c
line wrap: on
line source

/*
 * Copyright (c) 2009 Mans Rullgard <mans@mansr.com>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include <stdint.h>

#include "libavcodec/h264pred.h"

void ff_pred16x16_vert_neon(uint8_t *src, int stride);
void ff_pred16x16_hor_neon(uint8_t *src, int stride);
void ff_pred16x16_plane_neon(uint8_t *src, int stride);
void ff_pred16x16_dc_neon(uint8_t *src, int stride);
void ff_pred16x16_128_dc_neon(uint8_t *src, int stride);
void ff_pred16x16_left_dc_neon(uint8_t *src, int stride);
void ff_pred16x16_top_dc_neon(uint8_t *src, int stride);

void ff_pred8x8_vert_neon(uint8_t *src, int stride);
void ff_pred8x8_hor_neon(uint8_t *src, int stride);
void ff_pred8x8_plane_neon(uint8_t *src, int stride);
void ff_pred8x8_dc_neon(uint8_t *src, int stride);
void ff_pred8x8_128_dc_neon(uint8_t *src, int stride);
void ff_pred8x8_left_dc_neon(uint8_t *src, int stride);
void ff_pred8x8_top_dc_neon(uint8_t *src, int stride);
void ff_pred8x8_l0t_dc_neon(uint8_t *src, int stride);
void ff_pred8x8_0lt_dc_neon(uint8_t *src, int stride);
void ff_pred8x8_l00_dc_neon(uint8_t *src, int stride);
void ff_pred8x8_0l0_dc_neon(uint8_t *src, int stride);

#if HAVE_NEON
static void ff_h264_pred_init_neon(H264PredContext *h, int codec_id)
{
    h->pred8x8[VERT_PRED8x8     ] = ff_pred8x8_vert_neon;
    h->pred8x8[HOR_PRED8x8      ] = ff_pred8x8_hor_neon;
    h->pred8x8[PLANE_PRED8x8    ] = ff_pred8x8_plane_neon;
    h->pred8x8[DC_128_PRED8x8   ] = ff_pred8x8_128_dc_neon;
    if (codec_id != CODEC_ID_RV40) {
        h->pred8x8[DC_PRED8x8     ] = ff_pred8x8_dc_neon;
        h->pred8x8[LEFT_DC_PRED8x8] = ff_pred8x8_left_dc_neon;
        h->pred8x8[TOP_DC_PRED8x8 ] = ff_pred8x8_top_dc_neon;
        h->pred8x8[ALZHEIMER_DC_L0T_PRED8x8] = ff_pred8x8_l0t_dc_neon;
        h->pred8x8[ALZHEIMER_DC_0LT_PRED8x8] = ff_pred8x8_0lt_dc_neon;
        h->pred8x8[ALZHEIMER_DC_L00_PRED8x8] = ff_pred8x8_l00_dc_neon;
        h->pred8x8[ALZHEIMER_DC_0L0_PRED8x8] = ff_pred8x8_0l0_dc_neon;
    }

    h->pred16x16[DC_PRED8x8     ] = ff_pred16x16_dc_neon;
    h->pred16x16[VERT_PRED8x8   ] = ff_pred16x16_vert_neon;
    h->pred16x16[HOR_PRED8x8    ] = ff_pred16x16_hor_neon;
    h->pred16x16[LEFT_DC_PRED8x8] = ff_pred16x16_left_dc_neon;
    h->pred16x16[TOP_DC_PRED8x8 ] = ff_pred16x16_top_dc_neon;
    h->pred16x16[DC_128_PRED8x8 ] = ff_pred16x16_128_dc_neon;
    if (codec_id != CODEC_ID_SVQ3 && codec_id != CODEC_ID_RV40)
        h->pred16x16[PLANE_PRED8x8  ] = ff_pred16x16_plane_neon;
}
#endif

void ff_h264_pred_init_arm(H264PredContext *h, int codec_id)
{
    if (HAVE_NEON)    ff_h264_pred_init_neon(h, codec_id);
}