view bethsoftvideo.c @ 10952:ea8f891d997d libavcodec

H264 DXVA2 implementation It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg.
author fenrir
date Wed, 20 Jan 2010 18:54:51 +0000
parents f31c21164e58
children 8a4984c5cacc
line wrap: on
line source

/*
 * Bethesda VID video decoder
 * Copyright (C) 2007 Nicholas Tung
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file libavcodec/bethsoftvideo.c
 * @brief Bethesda Softworks VID Video Decoder
 * @author Nicholas Tung [ntung (at. ntung com] (2007-03)
 * @sa http://wiki.multimedia.cx/index.php?title=Bethsoft_VID
 * @sa http://www.svatopluk.com/andux/docs/dfvid.html
 */

#include "libavutil/common.h"
#include "dsputil.h"
#include "bethsoftvideo.h"
#include "bytestream.h"

typedef struct BethsoftvidContext {
    AVFrame frame;
} BethsoftvidContext;

static av_cold int bethsoftvid_decode_init(AVCodecContext *avctx)
{
    BethsoftvidContext *vid = avctx->priv_data;
    vid->frame.reference = 1;
    vid->frame.buffer_hints = FF_BUFFER_HINTS_VALID |
        FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;
    avctx->pix_fmt = PIX_FMT_PAL8;
    return 0;
}

static void set_palette(AVFrame * frame, const uint8_t * palette_buffer)
{
    uint32_t * palette = (uint32_t *)frame->data[1];
    int a;
    for(a = 0; a < 256; a++){
        palette[a] = AV_RB24(&palette_buffer[a * 3]) * 4;
    }
    frame->palette_has_changed = 1;
}

static int bethsoftvid_decode_frame(AVCodecContext *avctx,
                              void *data, int *data_size,
                              AVPacket *avpkt)
{
    const uint8_t *buf = avpkt->data;
    int buf_size = avpkt->size;
    BethsoftvidContext * vid = avctx->priv_data;
    char block_type;
    uint8_t * dst;
    uint8_t * frame_end;
    int remaining = avctx->width;          // number of bytes remaining on a line
    const int wrap_to_next_line = vid->frame.linesize[0] - avctx->width;
    int code;
    int yoffset;

    if (avctx->reget_buffer(avctx, &vid->frame)) {
        av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
        return -1;
    }
    dst = vid->frame.data[0];
    frame_end = vid->frame.data[0] + vid->frame.linesize[0] * avctx->height;

    switch(block_type = *buf++){
        case PALETTE_BLOCK:
            set_palette(&vid->frame, buf);
            return 0;
        case VIDEO_YOFF_P_FRAME:
            yoffset = bytestream_get_le16(&buf);
            if(yoffset >= avctx->height)
                return -1;
            dst += vid->frame.linesize[0] * yoffset;
    }

    // main code
    while((code = *buf++)){
        int length = code & 0x7f;

        // copy any bytes starting at the current position, and ending at the frame width
        while(length > remaining){
            if(code < 0x80)
                bytestream_get_buffer(&buf, dst, remaining);
            else if(block_type == VIDEO_I_FRAME)
                memset(dst, buf[0], remaining);
            length -= remaining;      // decrement the number of bytes to be copied
            dst += remaining + wrap_to_next_line;    // skip over extra bytes at end of frame
            remaining = avctx->width;
            if(dst == frame_end)
                goto end;
        }

        // copy any remaining bytes after / if line overflows
        if(code < 0x80)
            bytestream_get_buffer(&buf, dst, length);
        else if(block_type == VIDEO_I_FRAME)
            memset(dst, *buf++, length);
        remaining -= length;
        dst += length;
    }
    end:

    *data_size = sizeof(AVFrame);
    *(AVFrame*)data = vid->frame;

    return buf_size;
}

static av_cold int bethsoftvid_decode_end(AVCodecContext *avctx)
{
    BethsoftvidContext * vid = avctx->priv_data;
    if(vid->frame.data[0])
        avctx->release_buffer(avctx, &vid->frame);
    return 0;
}

AVCodec bethsoftvid_decoder = {
    .name = "bethsoftvid",
    .type = CODEC_TYPE_VIDEO,
    .id = CODEC_ID_BETHSOFTVID,
    .priv_data_size = sizeof(BethsoftvidContext),
    .init = bethsoftvid_decode_init,
    .close = bethsoftvid_decode_end,
    .decode = bethsoftvid_decode_frame,
    .capabilities = CODEC_CAP_DR1,
    .long_name = NULL_IF_CONFIG_SMALL("Bethesda VID video"),
};