view mpc.h @ 10952:ea8f891d997d libavcodec

H264 DXVA2 implementation It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg.
author fenrir
date Wed, 20 Jan 2010 18:54:51 +0000
parents 0dce4fe6e6f3
children 34a65026fa06
line wrap: on
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/*
 * Musepack decoder
 * Copyright (c) 2006 Konstantin Shishkov
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file libavcodec/mpc.h Musepack decoder
 * MPEG Audio Layer 1/2 -like codec with frames of 1152 samples
 * divided into 32 subbands.
 */

#ifndef AVCODEC_MPC_H
#define AVCODEC_MPC_H

#include "libavutil/lfg.h"
#include "avcodec.h"
#include "get_bits.h"
#include "dsputil.h"
#include "mpegaudio.h"

#include "mpcdata.h"

#define BANDS            32
#define SAMPLES_PER_BAND 36
#define MPC_FRAME_SIZE   (BANDS * SAMPLES_PER_BAND)

/** Subband structure - hold all variables for each subband */
typedef struct {
    int msf; ///< mid-stereo flag
    int res[2];
    int scfi[2];
    int scf_idx[2][3];
    int Q[2];
}Band;

typedef struct {
    DSPContext dsp;
    GetBitContext gb;
    int IS, MSS, gapless;
    int lastframelen;
    int maxbands, last_max_band;
    int last_bits_used;
    int oldDSCF[2][BANDS];
    Band bands[BANDS];
    int Q[2][MPC_FRAME_SIZE];
    int cur_frame, frames;
    uint8_t *bits;
    int buf_size;
    AVLFG rnd;
    int frames_to_skip;
    /* for synthesis */
    DECLARE_ALIGNED_16(MPA_INT, synth_buf[MPA_MAX_CHANNELS][512*2]);
    int synth_buf_offset[MPA_MAX_CHANNELS];
    DECLARE_ALIGNED_16(int32_t, sb_samples[MPA_MAX_CHANNELS][36][SBLIMIT]);
} MPCContext;

void ff_mpc_init(void);
void ff_mpc_dequantize_and_synth(MPCContext *c, int maxband, void *dst);

#endif /* AVCODEC_MPC_H */