Mercurial > libavcodec.hg
view ppc/dsputil_altivec.c @ 10952:ea8f891d997d libavcodec
H264 DXVA2 implementation
It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under
VISTA and Windows 7).
It is implemented by using AVHWAccel API. It has been tested successfully
for some time in VLC using an nvidia card on Windows 7.
To compile it, you need to have the system header dxva2api.h (either from
microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h)
The generated libavcodec.dll does not depend directly on any new lib as
the necessary objects are given by the application using FFmpeg.
author | fenrir |
---|---|
date | Wed, 20 Jan 2010 18:54:51 +0000 |
parents | 9f4b529bd5c0 |
children | 50415a8f1451 |
line wrap: on
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/* * Copyright (c) 2002 Brian Foley * Copyright (c) 2002 Dieter Shirley * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "config.h" #if HAVE_ALTIVEC_H #include <altivec.h> #endif #include "libavcodec/dsputil.h" #include "dsputil_ppc.h" #include "util_altivec.h" #include "types_altivec.h" int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s; const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0); vector unsigned char *tv; vector unsigned char pix1v, pix2v, pix2iv, avgv, t5; vector unsigned int sad; vector signed int sumdiffs; s = 0; sad = (vector unsigned int)vec_splat_u32(0); for (i = 0; i < h; i++) { /* Read unaligned pixels into our vectors. The vectors are as follows: pix1v: pix1[0]-pix1[15] pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] */ tv = (vector unsigned char *) pix1; pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); tv = (vector unsigned char *) &pix2[0]; pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); tv = (vector unsigned char *) &pix2[1]; pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); /* Calculate the average vector */ avgv = vec_avg(pix2v, pix2iv); /* Calculate a sum of abs differences vector */ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s; const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0); vector unsigned char *tv; vector unsigned char pix1v, pix2v, pix3v, avgv, t5; vector unsigned int sad; vector signed int sumdiffs; uint8_t *pix3 = pix2 + line_size; s = 0; sad = (vector unsigned int)vec_splat_u32(0); /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one iteration becomes pix2 in the next iteration. We can use this fact to avoid a potentially expensive unaligned read, each time around the loop. Read unaligned pixels into our vectors. The vectors are as follows: pix2v: pix2[0]-pix2[15] Split the pixel vectors into shorts */ tv = (vector unsigned char *) &pix2[0]; pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); for (i = 0; i < h; i++) { /* Read unaligned pixels into our vectors. The vectors are as follows: pix1v: pix1[0]-pix1[15] pix3v: pix3[0]-pix3[15] */ tv = (vector unsigned char *) pix1; pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); tv = (vector unsigned char *) &pix3[0]; pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); /* Calculate the average vector */ avgv = vec_avg(pix2v, pix3v); /* Calculate a sum of abs differences vector */ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2v = pix3v; pix3 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s; uint8_t *pix3 = pix2 + line_size; const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0); const vector unsigned short two = (const vector unsigned short)vec_splat_u16(2); vector unsigned char *tv, avgv, t5; vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv; vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv; vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv; vector unsigned short avghv, avglv; vector unsigned short t1, t2, t3, t4; vector unsigned int sad; vector signed int sumdiffs; sad = (vector unsigned int)vec_splat_u32(0); s = 0; /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one iteration becomes pix2 in the next iteration. We can use this fact to avoid a potentially expensive unaligned read, as well as some splitting, and vector addition each time around the loop. Read unaligned pixels into our vectors. The vectors are as follows: pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] Split the pixel vectors into shorts */ tv = (vector unsigned char *) &pix2[0]; pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); tv = (vector unsigned char *) &pix2[1]; pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v); pix2lv = (vector unsigned short) vec_mergel(zero, pix2v); pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv); pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv); t1 = vec_add(pix2hv, pix2ihv); t2 = vec_add(pix2lv, pix2ilv); for (i = 0; i < h; i++) { /* Read unaligned pixels into our vectors. The vectors are as follows: pix1v: pix1[0]-pix1[15] pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] */ tv = (vector unsigned char *) pix1; pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); tv = (vector unsigned char *) &pix3[0]; pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); tv = (vector unsigned char *) &pix3[1]; pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1])); /* Note that AltiVec does have vec_avg, but this works on vector pairs and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding would mean that, for example, avg(3,0,0,1) = 2, when it should be 1. Instead, we have to split the pixel vectors into vectors of shorts, and do the averaging by hand. */ /* Split the pixel vectors into shorts */ pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v); pix3lv = (vector unsigned short) vec_mergel(zero, pix3v); pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv); pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv); /* Do the averaging on them */ t3 = vec_add(pix3hv, pix3ihv); t4 = vec_add(pix3lv, pix3ilv); avghv = vec_sr(vec_add(vec_add(t1, t3), two), two); avglv = vec_sr(vec_add(vec_add(t2, t4), two), two); /* Pack the shorts back into a result */ avgv = vec_pack(avghv, avglv); /* Calculate a sum of abs differences vector */ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix3 += line_size; /* Transfer the calculated values for pix3 into pix2 */ t1 = t3; t2 = t4; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s; const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); vector unsigned char perm1, perm2, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; vector unsigned int sad; vector signed int sumdiffs; sad = (vector unsigned int)vec_splat_u32(0); for (i = 0; i < h; i++) { /* Read potentially unaligned pixels into t1 and t2 */ perm1 = vec_lvsl(0, pix1); pix1v = (vector unsigned char *) pix1; perm2 = vec_lvsl(0, pix2); pix2v = (vector unsigned char *) pix2; t1 = vec_perm(pix1v[0], pix1v[1], perm1); t2 = vec_perm(pix2v[0], pix2v[1], perm2); /* Calculate a sum of abs differences vector */ t3 = vec_max(t1, t2); t4 = vec_min(t1, t2); t5 = vec_sub(t3, t4); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s; const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; vector unsigned int sad; vector signed int sumdiffs; sad = (vector unsigned int)vec_splat_u32(0); permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0}; for (i = 0; i < h; i++) { /* Read potentially unaligned pixels into t1 and t2 Since we're reading 16 pixels, and actually only want 8, mask out the last 8 pixels. The 0s don't change the sum. */ perm1 = vec_lvsl(0, pix1); pix1v = (vector unsigned char *) pix1; perm2 = vec_lvsl(0, pix2); pix2v = (vector unsigned char *) pix2; t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear); t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear); /* Calculate a sum of abs differences vector */ t3 = vec_max(t1, t2); t4 = vec_min(t1, t2); t5 = vec_sub(t3, t4); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int pix_norm1_altivec(uint8_t *pix, int line_size) { int i; int s; const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); vector unsigned char *tv; vector unsigned char pixv; vector unsigned int sv; vector signed int sum; sv = (vector unsigned int)vec_splat_u32(0); s = 0; for (i = 0; i < 16; i++) { /* Read in the potentially unaligned pixels */ tv = (vector unsigned char *) pix; pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix)); /* Square the values, and add them to our sum */ sv = vec_msum(pixv, pixv, sv); pix += line_size; } /* Sum up the four partial sums, and put the result into s */ sum = vec_sums((vector signed int) sv, (vector signed int) zero); sum = vec_splat(sum, 3); vec_ste(sum, 0, &s); return s; } /** * Sum of Squared Errors for a 8x8 block. * AltiVec-enhanced. * It's the sad8_altivec code above w/ squaring added. */ int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s; const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; vector unsigned int sum; vector signed int sumsqr; sum = (vector unsigned int)vec_splat_u32(0); permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0}; for (i = 0; i < h; i++) { /* Read potentially unaligned pixels into t1 and t2 Since we're reading 16 pixels, and actually only want 8, mask out the last 8 pixels. The 0s don't change the sum. */ perm1 = vec_lvsl(0, pix1); pix1v = (vector unsigned char *) pix1; perm2 = vec_lvsl(0, pix2); pix2v = (vector unsigned char *) pix2; t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear); t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear); /* Since we want to use unsigned chars, we can take advantage of the fact that abs(a-b)^2 = (a-b)^2. */ /* Calculate abs differences vector */ t3 = vec_max(t1, t2); t4 = vec_min(t1, t2); t5 = vec_sub(t3, t4); /* Square the values and add them to our sum */ sum = vec_msum(t5, t5, sum); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero); sumsqr = vec_splat(sumsqr, 3); vec_ste(sumsqr, 0, &s); return s; } /** * Sum of Squared Errors for a 16x16 block. * AltiVec-enhanced. * It's the sad16_altivec code above w/ squaring added. */ int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) { int i; int s; const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); vector unsigned char perm1, perm2, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; vector unsigned int sum; vector signed int sumsqr; sum = (vector unsigned int)vec_splat_u32(0); for (i = 0; i < h; i++) { /* Read potentially unaligned pixels into t1 and t2 */ perm1 = vec_lvsl(0, pix1); pix1v = (vector unsigned char *) pix1; perm2 = vec_lvsl(0, pix2); pix2v = (vector unsigned char *) pix2; t1 = vec_perm(pix1v[0], pix1v[1], perm1); t2 = vec_perm(pix2v[0], pix2v[1], perm2); /* Since we want to use unsigned chars, we can take advantage of the fact that abs(a-b)^2 = (a-b)^2. */ /* Calculate abs differences vector */ t3 = vec_max(t1, t2); t4 = vec_min(t1, t2); t5 = vec_sub(t3, t4); /* Square the values and add them to our sum */ sum = vec_msum(t5, t5, sum); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero); sumsqr = vec_splat(sumsqr, 3); vec_ste(sumsqr, 0, &s); return s; } int pix_sum_altivec(uint8_t * pix, int line_size) { const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); vector unsigned char perm, *pixv; vector unsigned char t1; vector unsigned int sad; vector signed int sumdiffs; int i; int s; sad = (vector unsigned int)vec_splat_u32(0); for (i = 0; i < 16; i++) { /* Read the potentially unaligned 16 pixels into t1 */ perm = vec_lvsl(0, pix); pixv = (vector unsigned char *) pix; t1 = vec_perm(pixv[0], pixv[1], perm); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t1, sad); pix += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } void get_pixels_altivec(DCTELEM *restrict block, const uint8_t *pixels, int line_size) { int i; vector unsigned char perm, bytes, *pixv; const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0); vector signed short shorts; for (i = 0; i < 8; i++) { // Read potentially unaligned pixels. // We're reading 16 pixels, and actually only want 8, // but we simply ignore the extras. perm = vec_lvsl(0, pixels); pixv = (vector unsigned char *) pixels; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts = (vector signed short)vec_mergeh(zero, bytes); // save the data to the block, we assume the block is 16-byte aligned vec_st(shorts, i*16, (vector signed short*)block); pixels += line_size; } } void diff_pixels_altivec(DCTELEM *restrict block, const uint8_t *s1, const uint8_t *s2, int stride) { int i; vector unsigned char perm, bytes, *pixv; const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0); vector signed short shorts1, shorts2; for (i = 0; i < 4; i++) { // Read potentially unaligned pixels // We're reading 16 pixels, and actually only want 8, // but we simply ignore the extras. perm = vec_lvsl(0, s1); pixv = (vector unsigned char *) s1; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts1 = (vector signed short)vec_mergeh(zero, bytes); // Do the same for the second block of pixels perm = vec_lvsl(0, s2); pixv = (vector unsigned char *) s2; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts2 = (vector signed short)vec_mergeh(zero, bytes); // Do the subtraction shorts1 = vec_sub(shorts1, shorts2); // save the data to the block, we assume the block is 16-byte aligned vec_st(shorts1, 0, (vector signed short*)block); s1 += stride; s2 += stride; block += 8; // The code below is a copy of the code above... This is a manual // unroll. // Read potentially unaligned pixels // We're reading 16 pixels, and actually only want 8, // but we simply ignore the extras. perm = vec_lvsl(0, s1); pixv = (vector unsigned char *) s1; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts1 = (vector signed short)vec_mergeh(zero, bytes); // Do the same for the second block of pixels perm = vec_lvsl(0, s2); pixv = (vector unsigned char *) s2; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts2 = (vector signed short)vec_mergeh(zero, bytes); // Do the subtraction shorts1 = vec_sub(shorts1, shorts2); // save the data to the block, we assume the block is 16-byte aligned vec_st(shorts1, 0, (vector signed short*)block); s1 += stride; s2 += stride; block += 8; } } static void clear_block_altivec(DCTELEM *block) { LOAD_ZERO; vec_st(zero_s16v, 0, block); vec_st(zero_s16v, 16, block); vec_st(zero_s16v, 32, block); vec_st(zero_s16v, 48, block); vec_st(zero_s16v, 64, block); vec_st(zero_s16v, 80, block); vec_st(zero_s16v, 96, block); vec_st(zero_s16v, 112, block); } void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) { register int i; register vector unsigned char vdst, vsrc; /* dst and src are 16 bytes-aligned (guaranteed) */ for (i = 0 ; (i + 15) < w ; i+=16) { vdst = vec_ld(i, (unsigned char*)dst); vsrc = vec_ld(i, (unsigned char*)src); vdst = vec_add(vsrc, vdst); vec_st(vdst, i, (unsigned char*)dst); } /* if w is not a multiple of 16 */ for (; (i < w) ; i++) { dst[i] = src[i]; } } /* next one assumes that ((line_size % 16) == 0) */ void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_put_pixels16_num, 1); register vector unsigned char pixelsv1, pixelsv2; register vector unsigned char pixelsv1B, pixelsv2B; register vector unsigned char pixelsv1C, pixelsv2C; register vector unsigned char pixelsv1D, pixelsv2D; register vector unsigned char perm = vec_lvsl(0, pixels); int i; register int line_size_2 = line_size << 1; register int line_size_3 = line_size + line_size_2; register int line_size_4 = line_size << 2; POWERPC_PERF_START_COUNT(altivec_put_pixels16_num, 1); // hand-unrolling the loop by 4 gains about 15% // mininum execution time goes from 74 to 60 cycles // it's faster than -funroll-loops, but using // -funroll-loops w/ this is bad - 74 cycles again. // all this is on a 7450, tuning for the 7450 #if 0 for (i = 0; i < h; i++) { pixelsv1 = vec_ld(0, pixels); pixelsv2 = vec_ld(16, pixels); vec_st(vec_perm(pixelsv1, pixelsv2, perm), 0, block); pixels+=line_size; block +=line_size; } #else for (i = 0; i < h; i += 4) { pixelsv1 = vec_ld( 0, pixels); pixelsv2 = vec_ld(15, pixels); pixelsv1B = vec_ld(line_size, pixels); pixelsv2B = vec_ld(15 + line_size, pixels); pixelsv1C = vec_ld(line_size_2, pixels); pixelsv2C = vec_ld(15 + line_size_2, pixels); pixelsv1D = vec_ld(line_size_3, pixels); pixelsv2D = vec_ld(15 + line_size_3, pixels); vec_st(vec_perm(pixelsv1, pixelsv2, perm), 0, (unsigned char*)block); vec_st(vec_perm(pixelsv1B, pixelsv2B, perm), line_size, (unsigned char*)block); vec_st(vec_perm(pixelsv1C, pixelsv2C, perm), line_size_2, (unsigned char*)block); vec_st(vec_perm(pixelsv1D, pixelsv2D, perm), line_size_3, (unsigned char*)block); pixels+=line_size_4; block +=line_size_4; } #endif POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_num, 1); } /* next one assumes that ((line_size % 16) == 0) */ #define op_avg(a,b) a = ( ((a)|(b)) - ((((a)^(b))&0xFEFEFEFEUL)>>1) ) void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_avg_pixels16_num, 1); register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv; register vector unsigned char perm = vec_lvsl(0, pixels); int i; POWERPC_PERF_START_COUNT(altivec_avg_pixels16_num, 1); for (i = 0; i < h; i++) { pixelsv1 = vec_ld( 0, pixels); pixelsv2 = vec_ld(16,pixels); blockv = vec_ld(0, block); pixelsv = vec_perm(pixelsv1, pixelsv2, perm); blockv = vec_avg(blockv,pixelsv); vec_st(blockv, 0, (unsigned char*)block); pixels+=line_size; block +=line_size; } POWERPC_PERF_STOP_COUNT(altivec_avg_pixels16_num, 1); } /* next one assumes that ((line_size % 8) == 0) */ void avg_pixels8_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_avg_pixels8_num, 1); register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv; int i; POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num, 1); for (i = 0; i < h; i++) { /* block is 8 bytes-aligned, so we're either in the left block (16 bytes-aligned) or in the right block (not) */ int rightside = ((unsigned long)block & 0x0000000F); blockv = vec_ld(0, block); pixelsv1 = vec_ld( 0, pixels); pixelsv2 = vec_ld(16, pixels); pixelsv = vec_perm(pixelsv1, pixelsv2, vec_lvsl(0, pixels)); if (rightside) { pixelsv = vec_perm(blockv, pixelsv, vcprm(0,1,s0,s1)); } else { pixelsv = vec_perm(blockv, pixelsv, vcprm(s0,s1,2,3)); } blockv = vec_avg(blockv, pixelsv); vec_st(blockv, 0, block); pixels += line_size; block += line_size; } POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_num, 1); } /* next one assumes that ((line_size % 8) == 0) */ void put_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_put_pixels8_xy2_num, 1); register int i; register vector unsigned char pixelsv1, pixelsv2, pixelsavg; register vector unsigned char blockv, temp1, temp2; register vector unsigned short pixelssum1, pixelssum2, temp3; register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0); register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2); temp1 = vec_ld(0, pixels); temp2 = vec_ld(16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels)); if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum1 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); pixelssum1 = vec_add(pixelssum1, vctwo); POWERPC_PERF_START_COUNT(altivec_put_pixels8_xy2_num, 1); for (i = 0; i < h ; i++) { int rightside = ((unsigned long)block & 0x0000000F); blockv = vec_ld(0, block); temp1 = vec_ld(line_size, pixels); temp2 = vec_ld(line_size + 16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum2 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); temp3 = vec_add(pixelssum1, pixelssum2); temp3 = vec_sra(temp3, vctwo); pixelssum1 = vec_add(pixelssum2, vctwo); pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero); if (rightside) { blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1)); } else { blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3)); } vec_st(blockv, 0, block); block += line_size; pixels += line_size; } POWERPC_PERF_STOP_COUNT(altivec_put_pixels8_xy2_num, 1); } /* next one assumes that ((line_size % 8) == 0) */ void put_no_rnd_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels8_xy2_num, 1); register int i; register vector unsigned char pixelsv1, pixelsv2, pixelsavg; register vector unsigned char blockv, temp1, temp2; register vector unsigned short pixelssum1, pixelssum2, temp3; register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0); register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1); register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2); temp1 = vec_ld(0, pixels); temp2 = vec_ld(16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels)); if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum1 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); pixelssum1 = vec_add(pixelssum1, vcone); POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1); for (i = 0; i < h ; i++) { int rightside = ((unsigned long)block & 0x0000000F); blockv = vec_ld(0, block); temp1 = vec_ld(line_size, pixels); temp2 = vec_ld(line_size + 16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum2 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); temp3 = vec_add(pixelssum1, pixelssum2); temp3 = vec_sra(temp3, vctwo); pixelssum1 = vec_add(pixelssum2, vcone); pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero); if (rightside) { blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1)); } else { blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3)); } vec_st(blockv, 0, block); block += line_size; pixels += line_size; } POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1); } /* next one assumes that ((line_size % 16) == 0) */ void put_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_put_pixels16_xy2_num, 1); register int i; register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4; register vector unsigned char blockv, temp1, temp2; register vector unsigned short temp3, temp4, pixelssum1, pixelssum2, pixelssum3, pixelssum4; register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0); register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2); POWERPC_PERF_START_COUNT(altivec_put_pixels16_xy2_num, 1); temp1 = vec_ld(0, pixels); temp2 = vec_ld(16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels)); if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels)); } pixelsv3 = vec_mergel(vczero, pixelsv1); pixelsv4 = vec_mergel(vczero, pixelsv2); pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum3 = vec_add((vector unsigned short)pixelsv3, (vector unsigned short)pixelsv4); pixelssum3 = vec_add(pixelssum3, vctwo); pixelssum1 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); pixelssum1 = vec_add(pixelssum1, vctwo); for (i = 0; i < h ; i++) { blockv = vec_ld(0, block); temp1 = vec_ld(line_size, pixels); temp2 = vec_ld(line_size + 16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels)); } pixelsv3 = vec_mergel(vczero, pixelsv1); pixelsv4 = vec_mergel(vczero, pixelsv2); pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum4 = vec_add((vector unsigned short)pixelsv3, (vector unsigned short)pixelsv4); pixelssum2 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); temp4 = vec_add(pixelssum3, pixelssum4); temp4 = vec_sra(temp4, vctwo); temp3 = vec_add(pixelssum1, pixelssum2); temp3 = vec_sra(temp3, vctwo); pixelssum3 = vec_add(pixelssum4, vctwo); pixelssum1 = vec_add(pixelssum2, vctwo); blockv = vec_packsu(temp3, temp4); vec_st(blockv, 0, block); block += line_size; pixels += line_size; } POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_xy2_num, 1); } /* next one assumes that ((line_size % 16) == 0) */ void put_no_rnd_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels16_xy2_num, 1); register int i; register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4; register vector unsigned char blockv, temp1, temp2; register vector unsigned short temp3, temp4, pixelssum1, pixelssum2, pixelssum3, pixelssum4; register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0); register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1); register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2); POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1); temp1 = vec_ld(0, pixels); temp2 = vec_ld(16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels)); if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels)); } pixelsv3 = vec_mergel(vczero, pixelsv1); pixelsv4 = vec_mergel(vczero, pixelsv2); pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum3 = vec_add((vector unsigned short)pixelsv3, (vector unsigned short)pixelsv4); pixelssum3 = vec_add(pixelssum3, vcone); pixelssum1 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); pixelssum1 = vec_add(pixelssum1, vcone); for (i = 0; i < h ; i++) { blockv = vec_ld(0, block); temp1 = vec_ld(line_size, pixels); temp2 = vec_ld(line_size + 16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels)); } pixelsv3 = vec_mergel(vczero, pixelsv1); pixelsv4 = vec_mergel(vczero, pixelsv2); pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum4 = vec_add((vector unsigned short)pixelsv3, (vector unsigned short)pixelsv4); pixelssum2 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); temp4 = vec_add(pixelssum3, pixelssum4); temp4 = vec_sra(temp4, vctwo); temp3 = vec_add(pixelssum1, pixelssum2); temp3 = vec_sra(temp3, vctwo); pixelssum3 = vec_add(pixelssum4, vcone); pixelssum1 = vec_add(pixelssum2, vcone); blockv = vec_packsu(temp3, temp4); vec_st(blockv, 0, block); block += line_size; pixels += line_size; } POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1); } int hadamard8_diff8x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){ POWERPC_PERF_DECLARE(altivec_hadamard8_diff8x8_num, 1); int sum; register const vector unsigned char vzero = (const vector unsigned char)vec_splat_u8(0); register vector signed short temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7; POWERPC_PERF_START_COUNT(altivec_hadamard8_diff8x8_num, 1); { register const vector signed short vprod1 =(const vector signed short) { 1,-1, 1,-1, 1,-1, 1,-1 }; register const vector signed short vprod2 =(const vector signed short) { 1, 1,-1,-1, 1, 1,-1,-1 }; register const vector signed short vprod3 =(const vector signed short) { 1, 1, 1, 1,-1,-1,-1,-1 }; register const vector unsigned char perm1 = (const vector unsigned char) {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05, 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D}; register const vector unsigned char perm2 = (const vector unsigned char) {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03, 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B}; register const vector unsigned char perm3 = (const vector unsigned char) {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07}; #define ONEITERBUTTERFLY(i, res) \ { \ register vector unsigned char src1, src2, srcO; \ register vector unsigned char dst1, dst2, dstO; \ register vector signed short srcV, dstV; \ register vector signed short but0, but1, but2, op1, op2, op3; \ src1 = vec_ld(stride * i, src); \ src2 = vec_ld((stride * i) + 15, src); \ srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \ dst1 = vec_ld(stride * i, dst); \ dst2 = vec_ld((stride * i) + 15, dst); \ dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \ /* promote the unsigned chars to signed shorts */ \ /* we're in the 8x8 function, we only care for the first 8 */ \ srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \ (vector signed char)srcO); \ dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \ (vector signed char)dstO); \ /* subtractions inside the first butterfly */ \ but0 = vec_sub(srcV, dstV); \ op1 = vec_perm(but0, but0, perm1); \ but1 = vec_mladd(but0, vprod1, op1); \ op2 = vec_perm(but1, but1, perm2); \ but2 = vec_mladd(but1, vprod2, op2); \ op3 = vec_perm(but2, but2, perm3); \ res = vec_mladd(but2, vprod3, op3); \ } ONEITERBUTTERFLY(0, temp0); ONEITERBUTTERFLY(1, temp1); ONEITERBUTTERFLY(2, temp2); ONEITERBUTTERFLY(3, temp3); ONEITERBUTTERFLY(4, temp4); ONEITERBUTTERFLY(5, temp5); ONEITERBUTTERFLY(6, temp6); ONEITERBUTTERFLY(7, temp7); } #undef ONEITERBUTTERFLY { register vector signed int vsum; register vector signed short line0 = vec_add(temp0, temp1); register vector signed short line1 = vec_sub(temp0, temp1); register vector signed short line2 = vec_add(temp2, temp3); register vector signed short line3 = vec_sub(temp2, temp3); register vector signed short line4 = vec_add(temp4, temp5); register vector signed short line5 = vec_sub(temp4, temp5); register vector signed short line6 = vec_add(temp6, temp7); register vector signed short line7 = vec_sub(temp6, temp7); register vector signed short line0B = vec_add(line0, line2); register vector signed short line2B = vec_sub(line0, line2); register vector signed short line1B = vec_add(line1, line3); register vector signed short line3B = vec_sub(line1, line3); register vector signed short line4B = vec_add(line4, line6); register vector signed short line6B = vec_sub(line4, line6); register vector signed short line5B = vec_add(line5, line7); register vector signed short line7B = vec_sub(line5, line7); register vector signed short line0C = vec_add(line0B, line4B); register vector signed short line4C = vec_sub(line0B, line4B); register vector signed short line1C = vec_add(line1B, line5B); register vector signed short line5C = vec_sub(line1B, line5B); register vector signed short line2C = vec_add(line2B, line6B); register vector signed short line6C = vec_sub(line2B, line6B); register vector signed short line3C = vec_add(line3B, line7B); register vector signed short line7C = vec_sub(line3B, line7B); vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0)); vsum = vec_sum4s(vec_abs(line1C), vsum); vsum = vec_sum4s(vec_abs(line2C), vsum); vsum = vec_sum4s(vec_abs(line3C), vsum); vsum = vec_sum4s(vec_abs(line4C), vsum); vsum = vec_sum4s(vec_abs(line5C), vsum); vsum = vec_sum4s(vec_abs(line6C), vsum); vsum = vec_sum4s(vec_abs(line7C), vsum); vsum = vec_sums(vsum, (vector signed int)vzero); vsum = vec_splat(vsum, 3); vec_ste(vsum, 0, &sum); } POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff8x8_num, 1); return sum; } /* 16x8 works with 16 elements; it allows to avoid replicating loads, and give the compiler more rooms for scheduling. It's only used from inside hadamard8_diff16_altivec. Unfortunately, it seems gcc-3.3 is a bit dumb, and the compiled code has a LOT of spill code, it seems gcc (unlike xlc) cannot keep everything in registers by itself. The following code include hand-made registers allocation. It's not clean, but on a 7450 the resulting code is much faster (best case fall from 700+ cycles to 550). xlc doesn't add spill code, but it doesn't know how to schedule for the 7450, and its code isn't much faster than gcc-3.3 on the 7450 (but uses 25% less instructions...) On the 970, the hand-made RA is still a win (around 690 vs. around 780), but xlc goes to around 660 on the regular C code... */ static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) { int sum; register vector signed short temp0 __asm__ ("v0"), temp1 __asm__ ("v1"), temp2 __asm__ ("v2"), temp3 __asm__ ("v3"), temp4 __asm__ ("v4"), temp5 __asm__ ("v5"), temp6 __asm__ ("v6"), temp7 __asm__ ("v7"); register vector signed short temp0S __asm__ ("v8"), temp1S __asm__ ("v9"), temp2S __asm__ ("v10"), temp3S __asm__ ("v11"), temp4S __asm__ ("v12"), temp5S __asm__ ("v13"), temp6S __asm__ ("v14"), temp7S __asm__ ("v15"); register const vector unsigned char vzero __asm__ ("v31") = (const vector unsigned char)vec_splat_u8(0); { register const vector signed short vprod1 __asm__ ("v16") = (const vector signed short){ 1,-1, 1,-1, 1,-1, 1,-1 }; register const vector signed short vprod2 __asm__ ("v17") = (const vector signed short){ 1, 1,-1,-1, 1, 1,-1,-1 }; register const vector signed short vprod3 __asm__ ("v18") = (const vector signed short){ 1, 1, 1, 1,-1,-1,-1,-1 }; register const vector unsigned char perm1 __asm__ ("v19") = (const vector unsigned char) {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05, 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D}; register const vector unsigned char perm2 __asm__ ("v20") = (const vector unsigned char) {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03, 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B}; register const vector unsigned char perm3 __asm__ ("v21") = (const vector unsigned char) {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07}; #define ONEITERBUTTERFLY(i, res1, res2) \ { \ register vector unsigned char src1 __asm__ ("v22"), \ src2 __asm__ ("v23"), \ dst1 __asm__ ("v24"), \ dst2 __asm__ ("v25"), \ srcO __asm__ ("v22"), \ dstO __asm__ ("v23"); \ \ register vector signed short srcV __asm__ ("v24"), \ dstV __asm__ ("v25"), \ srcW __asm__ ("v26"), \ dstW __asm__ ("v27"), \ but0 __asm__ ("v28"), \ but0S __asm__ ("v29"), \ op1 __asm__ ("v30"), \ but1 __asm__ ("v22"), \ op1S __asm__ ("v23"), \ but1S __asm__ ("v24"), \ op2 __asm__ ("v25"), \ but2 __asm__ ("v26"), \ op2S __asm__ ("v27"), \ but2S __asm__ ("v28"), \ op3 __asm__ ("v29"), \ op3S __asm__ ("v30"); \ \ src1 = vec_ld(stride * i, src); \ src2 = vec_ld((stride * i) + 16, src); \ srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \ dst1 = vec_ld(stride * i, dst); \ dst2 = vec_ld((stride * i) + 16, dst); \ dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \ /* promote the unsigned chars to signed shorts */ \ srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \ (vector signed char)srcO); \ dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \ (vector signed char)dstO); \ srcW = (vector signed short)vec_mergel((vector signed char)vzero, \ (vector signed char)srcO); \ dstW = (vector signed short)vec_mergel((vector signed char)vzero, \ (vector signed char)dstO); \ /* subtractions inside the first butterfly */ \ but0 = vec_sub(srcV, dstV); \ but0S = vec_sub(srcW, dstW); \ op1 = vec_perm(but0, but0, perm1); \ but1 = vec_mladd(but0, vprod1, op1); \ op1S = vec_perm(but0S, but0S, perm1); \ but1S = vec_mladd(but0S, vprod1, op1S); \ op2 = vec_perm(but1, but1, perm2); \ but2 = vec_mladd(but1, vprod2, op2); \ op2S = vec_perm(but1S, but1S, perm2); \ but2S = vec_mladd(but1S, vprod2, op2S); \ op3 = vec_perm(but2, but2, perm3); \ res1 = vec_mladd(but2, vprod3, op3); \ op3S = vec_perm(but2S, but2S, perm3); \ res2 = vec_mladd(but2S, vprod3, op3S); \ } ONEITERBUTTERFLY(0, temp0, temp0S); ONEITERBUTTERFLY(1, temp1, temp1S); ONEITERBUTTERFLY(2, temp2, temp2S); ONEITERBUTTERFLY(3, temp3, temp3S); ONEITERBUTTERFLY(4, temp4, temp4S); ONEITERBUTTERFLY(5, temp5, temp5S); ONEITERBUTTERFLY(6, temp6, temp6S); ONEITERBUTTERFLY(7, temp7, temp7S); } #undef ONEITERBUTTERFLY { register vector signed int vsum; register vector signed short line0S, line1S, line2S, line3S, line4S, line5S, line6S, line7S, line0BS,line2BS, line1BS,line3BS,line4BS,line6BS,line5BS, line7BS,line0CS,line4CS,line1CS,line5CS, line2CS,line6CS,line3CS,line7CS; register vector signed short line0 = vec_add(temp0, temp1); register vector signed short line1 = vec_sub(temp0, temp1); register vector signed short line2 = vec_add(temp2, temp3); register vector signed short line3 = vec_sub(temp2, temp3); register vector signed short line4 = vec_add(temp4, temp5); register vector signed short line5 = vec_sub(temp4, temp5); register vector signed short line6 = vec_add(temp6, temp7); register vector signed short line7 = vec_sub(temp6, temp7); register vector signed short line0B = vec_add(line0, line2); register vector signed short line2B = vec_sub(line0, line2); register vector signed short line1B = vec_add(line1, line3); register vector signed short line3B = vec_sub(line1, line3); register vector signed short line4B = vec_add(line4, line6); register vector signed short line6B = vec_sub(line4, line6); register vector signed short line5B = vec_add(line5, line7); register vector signed short line7B = vec_sub(line5, line7); register vector signed short line0C = vec_add(line0B, line4B); register vector signed short line4C = vec_sub(line0B, line4B); register vector signed short line1C = vec_add(line1B, line5B); register vector signed short line5C = vec_sub(line1B, line5B); register vector signed short line2C = vec_add(line2B, line6B); register vector signed short line6C = vec_sub(line2B, line6B); register vector signed short line3C = vec_add(line3B, line7B); register vector signed short line7C = vec_sub(line3B, line7B); vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0)); vsum = vec_sum4s(vec_abs(line1C), vsum); vsum = vec_sum4s(vec_abs(line2C), vsum); vsum = vec_sum4s(vec_abs(line3C), vsum); vsum = vec_sum4s(vec_abs(line4C), vsum); vsum = vec_sum4s(vec_abs(line5C), vsum); vsum = vec_sum4s(vec_abs(line6C), vsum); vsum = vec_sum4s(vec_abs(line7C), vsum); line0S = vec_add(temp0S, temp1S); line1S = vec_sub(temp0S, temp1S); line2S = vec_add(temp2S, temp3S); line3S = vec_sub(temp2S, temp3S); line4S = vec_add(temp4S, temp5S); line5S = vec_sub(temp4S, temp5S); line6S = vec_add(temp6S, temp7S); line7S = vec_sub(temp6S, temp7S); line0BS = vec_add(line0S, line2S); line2BS = vec_sub(line0S, line2S); line1BS = vec_add(line1S, line3S); line3BS = vec_sub(line1S, line3S); line4BS = vec_add(line4S, line6S); line6BS = vec_sub(line4S, line6S); line5BS = vec_add(line5S, line7S); line7BS = vec_sub(line5S, line7S); line0CS = vec_add(line0BS, line4BS); line4CS = vec_sub(line0BS, line4BS); line1CS = vec_add(line1BS, line5BS); line5CS = vec_sub(line1BS, line5BS); line2CS = vec_add(line2BS, line6BS); line6CS = vec_sub(line2BS, line6BS); line3CS = vec_add(line3BS, line7BS); line7CS = vec_sub(line3BS, line7BS); vsum = vec_sum4s(vec_abs(line0CS), vsum); vsum = vec_sum4s(vec_abs(line1CS), vsum); vsum = vec_sum4s(vec_abs(line2CS), vsum); vsum = vec_sum4s(vec_abs(line3CS), vsum); vsum = vec_sum4s(vec_abs(line4CS), vsum); vsum = vec_sum4s(vec_abs(line5CS), vsum); vsum = vec_sum4s(vec_abs(line6CS), vsum); vsum = vec_sum4s(vec_abs(line7CS), vsum); vsum = vec_sums(vsum, (vector signed int)vzero); vsum = vec_splat(vsum, 3); vec_ste(vsum, 0, &sum); } return sum; } int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){ POWERPC_PERF_DECLARE(altivec_hadamard8_diff16_num, 1); int score; POWERPC_PERF_START_COUNT(altivec_hadamard8_diff16_num, 1); score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8); if (h==16) { dst += 8*stride; src += 8*stride; score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8); } POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff16_num, 1); return score; } static void vorbis_inverse_coupling_altivec(float *mag, float *ang, int blocksize) { int i; vector float m, a; vector bool int t0, t1; const vector unsigned int v_31 = //XXX vec_add(vec_add(vec_splat_u32(15),vec_splat_u32(15)),vec_splat_u32(1)); for (i = 0; i < blocksize; i += 4) { m = vec_ld(0, mag+i); a = vec_ld(0, ang+i); t0 = vec_cmple(m, (vector float)vec_splat_u32(0)); t1 = vec_cmple(a, (vector float)vec_splat_u32(0)); a = vec_xor(a, (vector float) vec_sl((vector unsigned int)t0, v_31)); t0 = (vector bool int)vec_and(a, t1); t1 = (vector bool int)vec_andc(a, t1); a = vec_sub(m, (vector float)t1); m = vec_add(m, (vector float)t0); vec_stl(a, 0, ang+i); vec_stl(m, 0, mag+i); } } /* next one assumes that ((line_size % 8) == 0) */ void avg_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) { POWERPC_PERF_DECLARE(altivec_avg_pixels8_xy2_num, 1); register int i; register vector unsigned char pixelsv1, pixelsv2, pixelsavg; register vector unsigned char blockv, temp1, temp2, blocktemp; register vector unsigned short pixelssum1, pixelssum2, temp3; register const vector unsigned char vczero = (const vector unsigned char) vec_splat_u8(0); register const vector unsigned short vctwo = (const vector unsigned short) vec_splat_u16(2); temp1 = vec_ld(0, pixels); temp2 = vec_ld(16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels)); if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum1 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); pixelssum1 = vec_add(pixelssum1, vctwo); POWERPC_PERF_START_COUNT(altivec_avg_pixels8_xy2_num, 1); for (i = 0; i < h ; i++) { int rightside = ((unsigned long)block & 0x0000000F); blockv = vec_ld(0, block); temp1 = vec_ld(line_size, pixels); temp2 = vec_ld(line_size + 16, pixels); pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) { pixelsv2 = temp2; } else { pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels)); } pixelsv1 = vec_mergeh(vczero, pixelsv1); pixelsv2 = vec_mergeh(vczero, pixelsv2); pixelssum2 = vec_add((vector unsigned short)pixelsv1, (vector unsigned short)pixelsv2); temp3 = vec_add(pixelssum1, pixelssum2); temp3 = vec_sra(temp3, vctwo); pixelssum1 = vec_add(pixelssum2, vctwo); pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero); if (rightside) { blocktemp = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1)); } else { blocktemp = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3)); } blockv = vec_avg(blocktemp, blockv); vec_st(blockv, 0, block); block += line_size; pixels += line_size; } POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_xy2_num, 1); } void dsputil_init_altivec(DSPContext* c, AVCodecContext *avctx) { c->pix_abs[0][1] = sad16_x2_altivec; c->pix_abs[0][2] = sad16_y2_altivec; c->pix_abs[0][3] = sad16_xy2_altivec; c->pix_abs[0][0] = sad16_altivec; c->pix_abs[1][0] = sad8_altivec; c->sad[0]= sad16_altivec; c->sad[1]= sad8_altivec; c->pix_norm1 = pix_norm1_altivec; c->sse[1]= sse8_altivec; c->sse[0]= sse16_altivec; c->pix_sum = pix_sum_altivec; c->diff_pixels = diff_pixels_altivec; c->get_pixels = get_pixels_altivec; c->clear_block = clear_block_altivec; c->add_bytes= add_bytes_altivec; c->put_pixels_tab[0][0] = put_pixels16_altivec; /* the two functions do the same thing, so use the same code */ c->put_no_rnd_pixels_tab[0][0] = put_pixels16_altivec; c->avg_pixels_tab[0][0] = avg_pixels16_altivec; c->avg_pixels_tab[1][0] = avg_pixels8_altivec; c->avg_pixels_tab[1][3] = avg_pixels8_xy2_altivec; c->put_pixels_tab[1][3] = put_pixels8_xy2_altivec; c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels8_xy2_altivec; c->put_pixels_tab[0][3] = put_pixels16_xy2_altivec; c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_altivec; c->hadamard8_diff[0] = hadamard8_diff16_altivec; c->hadamard8_diff[1] = hadamard8_diff8x8_altivec; if (CONFIG_VORBIS_DECODER) c->vorbis_inverse_coupling = vorbis_inverse_coupling_altivec; }