view txd.c @ 10952:ea8f891d997d libavcodec

H264 DXVA2 implementation It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg.
author fenrir
date Wed, 20 Jan 2010 18:54:51 +0000
parents f2fb80b9952a
children 8a4984c5cacc
line wrap: on
line source

/*
 * Renderware TeXture Dictionary (.txd) image decoder
 * Copyright (c) 2007 Ivo van Poorten
 *
 * See also: http://wiki.multimedia.cx/index.php?title=TXD
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "s3tc.h"

typedef struct TXDContext {
    AVFrame picture;
} TXDContext;

static av_cold int txd_init(AVCodecContext *avctx) {
    TXDContext *s = avctx->priv_data;

    avcodec_get_frame_defaults(&s->picture);
    avctx->coded_frame = &s->picture;

    return 0;
}

static int txd_decode_frame(AVCodecContext *avctx, void *data, int *data_size,
                            AVPacket *avpkt) {
    const uint8_t *buf = avpkt->data;
    TXDContext * const s = avctx->priv_data;
    AVFrame *picture = data;
    AVFrame * const p = &s->picture;
    unsigned int version, w, h, d3d_format, depth, stride, mipmap_count, flags;
    unsigned int y, v;
    uint8_t *ptr;
    const uint8_t *cur = buf;
    const uint32_t *palette = (const uint32_t *)(cur + 88);
    uint32_t *pal;

    version         = AV_RL32(cur);
    d3d_format      = AV_RL32(cur+76);
    w               = AV_RL16(cur+80);
    h               = AV_RL16(cur+82);
    depth           = AV_RL8 (cur+84);
    mipmap_count    = AV_RL8 (cur+85);
    flags           = AV_RL8 (cur+87);
    cur            += 92;

    if (version < 8 || version > 9) {
        av_log(avctx, AV_LOG_ERROR, "texture data version %i is unsupported\n",
                                                                    version);
        return -1;
    }

    if (depth == 8) {
        avctx->pix_fmt = PIX_FMT_PAL8;
        cur += 1024;
    } else if (depth == 16 || depth == 32)
        avctx->pix_fmt = PIX_FMT_RGB32;
    else {
        av_log(avctx, AV_LOG_ERROR, "depth of %i is unsupported\n", depth);
        return -1;
    }

    if (p->data[0])
        avctx->release_buffer(avctx, p);

    if (avcodec_check_dimensions(avctx, w, h))
        return -1;
    if (w != avctx->width || h != avctx->height)
        avcodec_set_dimensions(avctx, w, h);
    if (avctx->get_buffer(avctx, p) < 0) {
        av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
        return -1;
    }

    p->pict_type = FF_I_TYPE;

    ptr    = p->data[0];
    stride = p->linesize[0];

    if (depth == 8) {
        pal = (uint32_t *) p->data[1];
        for (y=0; y<256; y++) {
            v = AV_RB32(palette+y);
            pal[y] = (v>>8) + (v<<24);
        }
        for (y=0; y<h; y++) {
            memcpy(ptr, cur, w);
            ptr += stride;
            cur += w;
        }
    } else if (depth == 16) {
        switch (d3d_format) {
        case 0:
            if (!flags&1) goto unsupported;
        case FF_S3TC_DXT1:
            ff_decode_dxt1(cur, ptr, w, h, stride);
            break;
        case FF_S3TC_DXT3:
            ff_decode_dxt3(cur, ptr, w, h, stride);
            break;
        default:
            goto unsupported;
        }
    } else if (depth == 32) {
        switch (d3d_format) {
        case 0x15:
        case 0x16:
            for (y=0; y<h; y++) {
                memcpy(ptr, cur, w*4);
                ptr += stride;
                cur += w*4;
            }
            break;
        default:
            goto unsupported;
        }
    }

    for (; mipmap_count > 1; mipmap_count--)
        cur += AV_RL32(cur) + 4;

    *picture   = s->picture;
    *data_size = sizeof(AVPicture);

    return cur - buf;

unsupported:
    av_log(avctx, AV_LOG_ERROR, "unsupported d3d format (%08x)\n", d3d_format);
    return -1;
}

static av_cold int txd_end(AVCodecContext *avctx) {
    TXDContext *s = avctx->priv_data;

    if (s->picture.data[0])
        avctx->release_buffer(avctx, &s->picture);

    return 0;
}

AVCodec txd_decoder = {
    "txd",
    CODEC_TYPE_VIDEO,
    CODEC_ID_TXD,
    sizeof(TXDContext),
    txd_init,
    NULL,
    txd_end,
    txd_decode_frame,
    CODEC_CAP_DR1,
    NULL,
    .long_name = NULL_IF_CONFIG_SMALL("Renderware TXD (TeXture Dictionary) image"),
};