view vc1_parser.c @ 10952:ea8f891d997d libavcodec

H264 DXVA2 implementation It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg.
author fenrir
date Wed, 20 Jan 2010 18:54:51 +0000
parents c25359a56edf
children 7dd2a45249a9
line wrap: on
line source

/*
 * VC-1 and WMV3 parser
 * Copyright (c) 2006-2007 Konstantin Shishkov
 * Partly based on vc9.c (c) 2005 Anonymous, Alex Beregszaszi, Michael Niedermayer
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file libavcodec/vc1_parser.c
 * VC-1 and WMV3 parser
 */

#include "parser.h"
#include "vc1.h"
#include "get_bits.h"

typedef struct {
    ParseContext pc;
    VC1Context v;
} VC1ParseContext;

static void vc1_extract_headers(AVCodecParserContext *s, AVCodecContext *avctx,
                                const uint8_t *buf, int buf_size)
{
    VC1ParseContext *vpc = s->priv_data;
    GetBitContext gb;
    const uint8_t *start, *end, *next;
    uint8_t *buf2 = av_mallocz(buf_size + FF_INPUT_BUFFER_PADDING_SIZE);

    vpc->v.s.avctx = avctx;
    vpc->v.parse_only = 1;
    next = buf;

    for(start = buf, end = buf + buf_size; next < end; start = next){
        int buf2_size, size;

        next = find_next_marker(start + 4, end);
        size = next - start - 4;
        buf2_size = vc1_unescape_buffer(start + 4, size, buf2);
        init_get_bits(&gb, buf2, buf2_size * 8);
        if(size <= 0) continue;
        switch(AV_RB32(start)){
        case VC1_CODE_SEQHDR:
            vc1_decode_sequence_header(avctx, &vpc->v, &gb);
            break;
        case VC1_CODE_ENTRYPOINT:
            vc1_decode_entry_point(avctx, &vpc->v, &gb);
            break;
        case VC1_CODE_FRAME:
            if(vpc->v.profile < PROFILE_ADVANCED)
                vc1_parse_frame_header    (&vpc->v, &gb);
            else
                vc1_parse_frame_header_adv(&vpc->v, &gb);

            /* keep FF_BI_TYPE internal to VC1 */
            if (vpc->v.s.pict_type == FF_BI_TYPE)
                s->pict_type = FF_B_TYPE;
            else
                s->pict_type = vpc->v.s.pict_type;

            break;
        }
    }

    av_free(buf2);
}

/**
 * finds the end of the current frame in the bitstream.
 * @return the position of the first byte of the next frame, or -1
 */
static int vc1_find_frame_end(ParseContext *pc, const uint8_t *buf,
                               int buf_size) {
    int pic_found, i;
    uint32_t state;

    pic_found= pc->frame_start_found;
    state= pc->state;

    i=0;
    if(!pic_found){
        for(i=0; i<buf_size; i++){
            state= (state<<8) | buf[i];
            if(state == VC1_CODE_FRAME || state == VC1_CODE_FIELD){
                i++;
                pic_found=1;
                break;
            }
        }
    }

    if(pic_found){
        /* EOF considered as end of frame */
        if (buf_size == 0)
            return 0;
        for(; i<buf_size; i++){
            state= (state<<8) | buf[i];
            if(IS_MARKER(state) && state != VC1_CODE_FIELD && state != VC1_CODE_SLICE){
                pc->frame_start_found=0;
                pc->state=-1;
                return i-3;
            }
        }
    }
    pc->frame_start_found= pic_found;
    pc->state= state;
    return END_NOT_FOUND;
}

static int vc1_parse(AVCodecParserContext *s,
                           AVCodecContext *avctx,
                           const uint8_t **poutbuf, int *poutbuf_size,
                           const uint8_t *buf, int buf_size)
{
    VC1ParseContext *vpc = s->priv_data;
    int next;

    if(s->flags & PARSER_FLAG_COMPLETE_FRAMES){
        next= buf_size;
    }else{
        next= vc1_find_frame_end(&vpc->pc, buf, buf_size);

        if (ff_combine_frame(&vpc->pc, next, &buf, &buf_size) < 0) {
            *poutbuf = NULL;
            *poutbuf_size = 0;
            return buf_size;
        }
    }

    vc1_extract_headers(s, avctx, buf, buf_size);

    *poutbuf = buf;
    *poutbuf_size = buf_size;
    return next;
}

static int vc1_split(AVCodecContext *avctx,
                           const uint8_t *buf, int buf_size)
{
    int i;
    uint32_t state= -1;
    int charged=0;

    for(i=0; i<buf_size; i++){
        state= (state<<8) | buf[i];
        if(IS_MARKER(state)){
            if(state == VC1_CODE_SEQHDR || state == VC1_CODE_ENTRYPOINT){
                charged=1;
            }else if(charged){
                return i-3;
            }
        }
    }
    return 0;
}

AVCodecParser vc1_parser = {
    { CODEC_ID_VC1 },
    sizeof(VC1ParseContext),
    NULL,
    vc1_parse,
    ff_parse1_close,
    vc1_split,
};