Mercurial > libavcodec.hg
view x86/fft.h @ 10952:ea8f891d997d libavcodec
H264 DXVA2 implementation
It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under
VISTA and Windows 7).
It is implemented by using AVHWAccel API. It has been tested successfully
for some time in VLC using an nvidia card on Windows 7.
To compile it, you need to have the system header dxva2api.h (either from
microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h)
The generated libavcodec.dll does not depend directly on any new lib as
the necessary objects are given by the application using FFmpeg.
author | fenrir |
---|---|
date | Wed, 20 Jan 2010 18:54:51 +0000 |
parents | 38ab367d4231 |
children | 4b3da727d832 |
line wrap: on
line source
/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_X86_FFT_H #define AVCODEC_X86_FFT_H #include "libavcodec/dsputil.h" void ff_fft_permute_sse(FFTContext *s, FFTComplex *z); void ff_fft_calc_sse(FFTContext *s, FFTComplex *z); void ff_fft_calc_3dn(FFTContext *s, FFTComplex *z); void ff_fft_calc_3dn2(FFTContext *s, FFTComplex *z); void ff_imdct_calc_3dn(FFTContext *s, FFTSample *output, const FFTSample *input); void ff_imdct_half_3dn(FFTContext *s, FFTSample *output, const FFTSample *input); void ff_imdct_calc_3dn2(FFTContext *s, FFTSample *output, const FFTSample *input); void ff_imdct_half_3dn2(FFTContext *s, FFTSample *output, const FFTSample *input); void ff_imdct_calc_sse(FFTContext *s, FFTSample *output, const FFTSample *input); void ff_imdct_half_sse(FFTContext *s, FFTSample *output, const FFTSample *input); #endif