view x86/fft_3dn2.c @ 10952:ea8f891d997d libavcodec

H264 DXVA2 implementation It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg.
author fenrir
date Wed, 20 Jan 2010 18:54:51 +0000
parents 38ab367d4231
children 34a65026fa06
line wrap: on
line source

/*
 * FFT/MDCT transform with Extended 3DNow! optimizations
 * Copyright (c) 2006-2008 Zuxy MENG Jie, Loren Merritt
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavutil/x86_cpu.h"
#include "libavcodec/dsputil.h"
#include "fft.h"

DECLARE_ALIGNED_8(static const int, m1m1[2]) = { 1<<31, 1<<31 };

#ifdef EMULATE_3DNOWEXT
#define PSWAPD(s,d)\
    "movq "#s","#d"\n"\
    "psrlq $32,"#d"\n"\
    "punpckldq "#s","#d"\n"
#define ff_fft_calc_3dn2 ff_fft_calc_3dn
#define ff_fft_dispatch_3dn2 ff_fft_dispatch_3dn
#define ff_fft_dispatch_interleave_3dn2 ff_fft_dispatch_interleave_3dn
#define ff_imdct_calc_3dn2 ff_imdct_calc_3dn
#define ff_imdct_half_3dn2 ff_imdct_half_3dn
#else
#define PSWAPD(s,d) "pswapd "#s","#d"\n"
#endif

void ff_fft_dispatch_3dn2(FFTComplex *z, int nbits);
void ff_fft_dispatch_interleave_3dn2(FFTComplex *z, int nbits);

void ff_fft_calc_3dn2(FFTContext *s, FFTComplex *z)
{
    int n = 1<<s->nbits;
    int i;
    ff_fft_dispatch_interleave_3dn2(z, s->nbits);
    __asm__ volatile("femms");
    if(n <= 8)
        for(i=0; i<n; i+=2)
            FFSWAP(FFTSample, z[i].im, z[i+1].re);
}

void ff_imdct_half_3dn2(FFTContext *s, FFTSample *output, const FFTSample *input)
{
    x86_reg j, k;
    long n = 1 << s->mdct_bits;
    long n2 = n >> 1;
    long n4 = n >> 2;
    long n8 = n >> 3;
    const uint16_t *revtab = s->revtab;
    const FFTSample *tcos = s->tcos;
    const FFTSample *tsin = s->tsin;
    const FFTSample *in1, *in2;
    FFTComplex *z = (FFTComplex *)output;

    /* pre rotation */
    in1 = input;
    in2 = input + n2 - 1;
#ifdef EMULATE_3DNOWEXT
    __asm__ volatile("movd %0, %%mm7" ::"r"(1<<31));
#endif
    for(k = 0; k < n4; k++) {
        // FIXME a single block is faster, but gcc 2.95 and 3.4.x on 32bit can't compile it
        __asm__ volatile(
            "movd         %0, %%mm0 \n"
            "movd         %2, %%mm1 \n"
            "punpckldq    %1, %%mm0 \n"
            "punpckldq    %3, %%mm1 \n"
            "movq      %%mm0, %%mm2 \n"
            PSWAPD(    %%mm1, %%mm3 )
            "pfmul     %%mm1, %%mm0 \n"
            "pfmul     %%mm3, %%mm2 \n"
#ifdef EMULATE_3DNOWEXT
            "movq      %%mm0, %%mm1 \n"
            "punpckhdq %%mm2, %%mm0 \n"
            "punpckldq %%mm2, %%mm1 \n"
            "pxor      %%mm7, %%mm0 \n"
            "pfadd     %%mm1, %%mm0 \n"
#else
            "pfpnacc   %%mm2, %%mm0 \n"
#endif
            ::"m"(in2[-2*k]), "m"(in1[2*k]),
              "m"(tcos[k]), "m"(tsin[k])
        );
        __asm__ volatile(
            "movq    %%mm0, %0    \n\t"
            :"=m"(z[revtab[k]])
        );
    }

    ff_fft_dispatch_3dn2(z, s->nbits);

#define CMUL(j,mm0,mm1)\
        "movq  (%2,"#j",2), %%mm6 \n"\
        "movq 8(%2,"#j",2), "#mm0"\n"\
        "movq        %%mm6, "#mm1"\n"\
        "movq        "#mm0",%%mm7 \n"\
        "pfmul   (%3,"#j"), %%mm6 \n"\
        "pfmul   (%4,"#j"), "#mm0"\n"\
        "pfmul   (%4,"#j"), "#mm1"\n"\
        "pfmul   (%3,"#j"), %%mm7 \n"\
        "pfsub       %%mm6, "#mm0"\n"\
        "pfadd       %%mm7, "#mm1"\n"

    /* post rotation */
    j = -n2;
    k = n2-8;
    __asm__ volatile(
        "1: \n"
        CMUL(%0, %%mm0, %%mm1)
        CMUL(%1, %%mm2, %%mm3)
        "movd   %%mm0,  (%2,%0,2) \n"
        "movd   %%mm1,12(%2,%1,2) \n"
        "movd   %%mm2,  (%2,%1,2) \n"
        "movd   %%mm3,12(%2,%0,2) \n"
        "psrlq  $32,   %%mm0 \n"
        "psrlq  $32,   %%mm1 \n"
        "psrlq  $32,   %%mm2 \n"
        "psrlq  $32,   %%mm3 \n"
        "movd   %%mm0, 8(%2,%0,2) \n"
        "movd   %%mm1, 4(%2,%1,2) \n"
        "movd   %%mm2, 8(%2,%1,2) \n"
        "movd   %%mm3, 4(%2,%0,2) \n"
        "sub $8, %1 \n"
        "add $8, %0 \n"
        "jl 1b \n"
        :"+r"(j), "+r"(k)
        :"r"(z+n8), "r"(tcos+n8), "r"(tsin+n8)
        :"memory"
    );
    __asm__ volatile("femms");
}

void ff_imdct_calc_3dn2(FFTContext *s, FFTSample *output, const FFTSample *input)
{
    x86_reg j, k;
    long n = 1 << s->mdct_bits;
    long n4 = n >> 2;

    ff_imdct_half_3dn2(s, output+n4, input);

    j = -n;
    k = n-8;
    __asm__ volatile(
        "movq %4, %%mm7 \n"
        "1: \n"
        PSWAPD((%2,%1), %%mm0)
        PSWAPD((%3,%0), %%mm1)
        "pxor    %%mm7, %%mm0 \n"
        "movq    %%mm1, (%3,%1) \n"
        "movq    %%mm0, (%2,%0) \n"
        "sub $8, %1 \n"
        "add $8, %0 \n"
        "jl 1b \n"
        :"+r"(j), "+r"(k)
        :"r"(output+n4), "r"(output+n4*3),
         "m"(*m1m1)
    );
    __asm__ volatile("femms");
}