view synth_filter.c @ 12128:ee740a4e80c5 libavcodec

bswap: change ME to NE in macro names Other parts of FFmpeg use NE (native endian) rather than ME (machine). This makes it consistent.
author mru
date Sat, 10 Jul 2010 22:09:01 +0000
parents 18f17f44de37
children
line wrap: on
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/*
 * copyright (c) 2008 Michael Niedermayer <michaelni@gmx.at>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "fft.h"
#include "synth_filter.h"

static void synth_filter_float(FFTContext *imdct,
                           float *synth_buf_ptr, int *synth_buf_offset,
                           float synth_buf2[32], const float window[512],
                           float out[32], const float in[32], float scale, float bias)
{
    float *synth_buf= synth_buf_ptr + *synth_buf_offset;
    int i, j;

    ff_imdct_half(imdct, synth_buf, in);

    for (i = 0; i < 16; i++){
        float a= synth_buf2[i     ];
        float b= synth_buf2[i + 16];
        float c= 0;
        float d= 0;
        for (j = 0; j < 512 - *synth_buf_offset; j += 64){
            a += window[i + j     ]*(-synth_buf[15 - i + j      ]);
            b += window[i + j + 16]*( synth_buf[     i + j      ]);
            c += window[i + j + 32]*( synth_buf[16 + i + j      ]);
            d += window[i + j + 48]*( synth_buf[31 - i + j      ]);
        }
        for (     ; j < 512; j += 64){
            a += window[i + j     ]*(-synth_buf[15 - i + j - 512]);
            b += window[i + j + 16]*( synth_buf[     i + j - 512]);
            c += window[i + j + 32]*( synth_buf[16 + i + j - 512]);
            d += window[i + j + 48]*( synth_buf[31 - i + j - 512]);
        }
        out[i     ] = a*scale + bias;
        out[i + 16] = b*scale + bias;
        synth_buf2[i     ] = c;
        synth_buf2[i + 16] = d;
    }
    *synth_buf_offset= (*synth_buf_offset - 32)&511;
}

av_cold void ff_synth_filter_init(SynthFilterContext *c)
{
    c->synth_filter_float = synth_filter_float;

    if (ARCH_ARM) ff_synth_filter_init_arm(c);
}