view vp6dsp.c @ 12128:ee740a4e80c5 libavcodec

bswap: change ME to NE in macro names Other parts of FFmpeg use NE (native endian) rather than ME (machine). This makes it consistent.
author mru
date Sat, 10 Jul 2010 22:09:01 +0000
parents 7dd2a45249a9
children 9f06475db098
line wrap: on
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/**
 * @file
 * VP6 DSP-oriented functions
 *
 * Copyright (C) 2006  Aurelien Jacobs <aurel@gnuage.org>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavutil/common.h"
#include "dsputil.h"


void ff_vp6_filter_diag4_c(uint8_t *dst, uint8_t *src, int stride,
                           const int16_t *h_weights, const int16_t *v_weights)
{
    int x, y;
    int tmp[8*11];
    int *t = tmp;

    src -= stride;

    for (y=0; y<11; y++) {
        for (x=0; x<8; x++) {
            t[x] = av_clip_uint8((  src[x-1] * h_weights[0]
                               + src[x  ] * h_weights[1]
                               + src[x+1] * h_weights[2]
                               + src[x+2] * h_weights[3] + 64) >> 7);
        }
        src += stride;
        t += 8;
    }

    t = tmp + 8;
    for (y=0; y<8; y++) {
        for (x=0; x<8; x++) {
            dst[x] = av_clip_uint8((  t[x-8 ] * v_weights[0]
                                 + t[x   ] * v_weights[1]
                                 + t[x+8 ] * v_weights[2]
                                 + t[x+16] * v_weights[3] + 64) >> 7);
        }
        dst += stride;
        t += 8;
    }
}