Mercurial > libavcodec.hg
view roqvideo.h @ 5113:f1bfd716d347 libavcodec
Use FFmpeg-specific CPU feature definitions.
taken from a patch by Ronald S. Bultje, rbultje ronald.bitfreak net
Date: Thu, 07 Jun 2007 08:57:46 -0400
Subject: Re: [FFmpeg-devel] [PATCH] Coremake support - ffmpeg_nommx.patch (1/1)
- ffmpeg-nommx.patch (1/1) - ff-cputest-noavconfig.patch (1/1)
author | diego |
---|---|
date | Thu, 07 Jun 2007 17:18:01 +0000 |
parents | b8e8aa53f613 |
children | 9ecbfc0c82bf |
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/* * Copyright (C) 2003 the ffmpeg project * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ #include "avcodec.h" #include "dsputil.h" typedef struct { unsigned char y[4]; unsigned char u, v; } roq_cell; typedef struct { int idx[4]; } roq_qcell; typedef struct RoqContext { AVCodecContext *avctx; DSPContext dsp; AVFrame frames[2]; AVFrame *last_frame; AVFrame *current_frame; int y_stride; int c_stride; roq_cell cb2x2[256]; roq_qcell cb4x4[256]; unsigned char *buf; int size; } RoqContext; #define RoQ_INFO 0x1001 #define RoQ_QUAD_CODEBOOK 0x1002 #define RoQ_QUAD_VQ 0x1011 #define RoQ_SOUND_MONO 0x1020 #define RoQ_SOUND_STEREO 0x1021 #define RoQ_ID_MOT 0x00 #define RoQ_ID_FCC 0x01 #define RoQ_ID_SLD 0x02 #define RoQ_ID_CCC 0x03 void ff_apply_vector_2x2(RoqContext *ri, int x, int y, roq_cell *cell); void ff_apply_vector_4x4(RoqContext *ri, int x, int y, roq_cell *cell); void ff_apply_motion_4x4(RoqContext *ri, int x, int y, int deltax, int deltay); void ff_apply_motion_8x8(RoqContext *ri, int x, int y, int deltax, int deltay);