Mercurial > libavcodec.hg
view h264dsp.c @ 4415:f792b146869b libavcodec
Segregate code common to BMP decoder and future encoder
patch by Michel Bardiaux, mbardiaux mediaxim be
author | diego |
---|---|
date | Sat, 27 Jan 2007 07:39:16 +0000 |
parents | 4bfaef73d6ed |
children |
line wrap: on
line source
/* * H.264/MPEG-4 Part 10 (Base profile) encoder. * * DSP functions * * Copyright (c) 2006 Expertisecentrum Digitale Media, UHasselt * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file h264dsp.c * H.264 encoder related DSP utils * */ #include "dsputil.h" extern const uint8_t ff_div6[52]; extern const uint8_t ff_rem6[52]; #define H264_DCT_PART1(X) \ a = block[0][X]+block[3][X]; \ c = block[0][X]-block[3][X]; \ b = block[1][X]+block[2][X]; \ d = block[1][X]-block[2][X]; \ pieces[0][X] = a+b; \ pieces[2][X] = a-b; \ pieces[1][X] = (c<<1)+d; \ pieces[3][X] = c-(d<<1); #define H264_DCT_PART2(X) \ a = pieces[X][0]+pieces[X][3]; \ c = pieces[X][0]-pieces[X][3]; \ b = pieces[X][1]+pieces[X][2]; \ d = pieces[X][1]-pieces[X][2]; \ block[0][X] = a+b; \ block[2][X] = a-b; \ block[1][X] = (c<<1)+d; \ block[3][X] = c-(d<<1); /** * Transform the provided matrix using the H.264 modified DCT. * @note * we'll always work with transposed input blocks, to avoid having to make a * distinction between C and mmx implementations. * * @param block transposed input block */ static void h264_dct_c(DCTELEM block[4][4]) { DCTELEM pieces[4][4]; DCTELEM a, b, c, d; H264_DCT_PART1(0); H264_DCT_PART1(1); H264_DCT_PART1(2); H264_DCT_PART1(3); H264_DCT_PART2(0); H264_DCT_PART2(1); H264_DCT_PART2(2); H264_DCT_PART2(3); } void ff_h264dsp_init(DSPContext* c, AVCodecContext *avctx) { c->h264_dct = h264_dct_c; }