view ac3dec_data.c @ 12043:f9a0bd0888a4 libavcodec

mpegaudio: call ff_mpegaudiodec_init_mmx() only from float decoder The mmx code is floating-point only, and this function does not know from which decoder it is called. Without this change, the integer decoder only "works" because the size of the context struct is smaller in this case, and the mmx init function writes the function pointer outside the allocated context.
author mru
date Thu, 01 Jul 2010 23:21:17 +0000
parents 7dd2a45249a9
children
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/*
 * AC-3 and E-AC-3 decoder tables
 * Copyright (c) 2007 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * Tables taken directly from the AC-3 spec.
 */

#include "ac3dec_data.h"
#include "ac3.h"

/**
 * Table used to ungroup 3 values stored in 5 bits.
 * Used by bap=1 mantissas and GAQ.
 * ff_ac3_ungroup_3_in_5_bits_tab[i] = { i/9, (i%9)/3, (i%9)%3 }
 */
const uint8_t ff_ac3_ungroup_3_in_5_bits_tab[32][3] = {
    { 0, 0, 0 }, { 0, 0, 1 }, { 0, 0, 2 }, { 0, 1, 0 },
    { 0, 1, 1 }, { 0, 1, 2 }, { 0, 2, 0 }, { 0, 2, 1 },
    { 0, 2, 2 }, { 1, 0, 0 }, { 1, 0, 1 }, { 1, 0, 2 },
    { 1, 1, 0 }, { 1, 1, 1 }, { 1, 1, 2 }, { 1, 2, 0 },
    { 1, 2, 1 }, { 1, 2, 2 }, { 2, 0, 0 }, { 2, 0, 1 },
    { 2, 0, 2 }, { 2, 1, 0 }, { 2, 1, 1 }, { 2, 1, 2 },
    { 2, 2, 0 }, { 2, 2, 1 }, { 2, 2, 2 }, { 3, 0, 0 },
    { 3, 0, 1 }, { 3, 0, 2 }, { 3, 1, 0 }, { 3, 1, 1 }
};

/**
 * Table of bin locations for rematrixing bands
 * reference: Section 7.5.2 Rematrixing : Frequency Band Definitions
 */
const uint8_t ff_ac3_rematrix_band_tab[5] = { 13, 25, 37, 61, 253 };

const uint8_t ff_eac3_hebap_tab[64] = {
    0, 1, 2, 3, 4, 5, 6, 7, 8, 8,
    8, 8, 9, 9, 9, 10, 10, 10, 10, 11,
    11, 11, 11, 12, 12, 12, 12, 13, 13, 13,
    13, 14, 14, 14, 14, 15, 15, 15, 15, 16,
    16, 16, 16, 17, 17, 17, 17, 18, 18, 18,
    18, 18, 18, 18, 18, 19, 19, 19, 19, 19,
    19, 19, 19, 19,
};

/**
 * Table E2.16 Default Coupling Banding Structure
 */
const uint8_t ff_eac3_default_cpl_band_struct[18] =
{ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1 };

/**
 * Table E2.15 Default Spectral Extension Banding Structure
 */
const uint8_t ff_eac3_default_spx_band_struct[17] =
{ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 };