Mercurial > libavcodec.hg
view celp_filters.c @ 12043:f9a0bd0888a4 libavcodec
mpegaudio: call ff_mpegaudiodec_init_mmx() only from float decoder
The mmx code is floating-point only, and this function does not know
from which decoder it is called. Without this change, the integer
decoder only "works" because the size of the context struct is smaller
in this case, and the mmx init function writes the function pointer
outside the allocated context.
author | mru |
---|---|
date | Thu, 01 Jul 2010 23:21:17 +0000 |
parents | fb56293a501a |
children |
line wrap: on
line source
/* * various filters for ACELP-based codecs * * Copyright (c) 2008 Vladimir Voroshilov * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include <inttypes.h> #include "avcodec.h" #include "celp_filters.h" void ff_celp_convolve_circ(int16_t* fc_out, const int16_t* fc_in, const int16_t* filter, int len) { int i, k; memset(fc_out, 0, len * sizeof(int16_t)); /* Since there are few pulses over an entire subframe (i.e. almost all fc_in[i] are zero) it is faster to loop over fc_in first. */ for (i = 0; i < len; i++) { if (fc_in[i]) { for (k = 0; k < i; k++) fc_out[k] += (fc_in[i] * filter[len + k - i]) >> 15; for (k = i; k < len; k++) fc_out[k] += (fc_in[i] * filter[ k - i]) >> 15; } } } void ff_celp_circ_addf(float *out, const float *in, const float *lagged, int lag, float fac, int n) { int k; for (k = 0; k < lag; k++) out[k] = in[k] + fac * lagged[n + k - lag]; for (; k < n; k++) out[k] = in[k] + fac * lagged[ k - lag]; } int ff_celp_lp_synthesis_filter(int16_t *out, const int16_t *filter_coeffs, const int16_t *in, int buffer_length, int filter_length, int stop_on_overflow, int rounder) { int i,n; for (n = 0; n < buffer_length; n++) { int sum = rounder; for (i = 1; i <= filter_length; i++) sum -= filter_coeffs[i-1] * out[n-i]; sum = (sum >> 12) + in[n]; if (sum + 0x8000 > 0xFFFFU) { if (stop_on_overflow) return 1; sum = (sum >> 31) ^ 32767; } out[n] = sum; } return 0; } void ff_celp_lp_synthesis_filterf(float *out, const float *filter_coeffs, const float* in, int buffer_length, int filter_length) { int i,n; #if 0 // Unoptimized code path for improved readability for (n = 0; n < buffer_length; n++) { out[n] = in[n]; for (i = 1; i <= filter_length; i++) out[n] -= filter_coeffs[i-1] * out[n-i]; } #else float out0, out1, out2, out3; float old_out0, old_out1, old_out2, old_out3; float a,b,c; a = filter_coeffs[0]; b = filter_coeffs[1]; c = filter_coeffs[2]; b -= filter_coeffs[0] * filter_coeffs[0]; c -= filter_coeffs[1] * filter_coeffs[0]; c -= filter_coeffs[0] * b; old_out0 = out[-4]; old_out1 = out[-3]; old_out2 = out[-2]; old_out3 = out[-1]; for (n = 0; n <= buffer_length - 4; n+=4) { float tmp0,tmp1,tmp2,tmp3; float val; out0 = in[0]; out1 = in[1]; out2 = in[2]; out3 = in[3]; out0 -= filter_coeffs[2] * old_out1; out1 -= filter_coeffs[2] * old_out2; out2 -= filter_coeffs[2] * old_out3; out0 -= filter_coeffs[1] * old_out2; out1 -= filter_coeffs[1] * old_out3; out0 -= filter_coeffs[0] * old_out3; val = filter_coeffs[3]; out0 -= val * old_out0; out1 -= val * old_out1; out2 -= val * old_out2; out3 -= val * old_out3; old_out3 = out[-5]; for (i = 5; i <= filter_length; i += 2) { val = filter_coeffs[i-1]; out0 -= val * old_out3; out1 -= val * old_out0; out2 -= val * old_out1; out3 -= val * old_out2; old_out2 = out[-i-1]; val = filter_coeffs[i]; out0 -= val * old_out2; out1 -= val * old_out3; out2 -= val * old_out0; out3 -= val * old_out1; FFSWAP(float, old_out0, old_out2); old_out1 = old_out3; old_out3 = out[-i-2]; } tmp0 = out0; tmp1 = out1; tmp2 = out2; tmp3 = out3; out3 -= a * tmp2; out2 -= a * tmp1; out1 -= a * tmp0; out3 -= b * tmp1; out2 -= b * tmp0; out3 -= c * tmp0; out[0] = out0; out[1] = out1; out[2] = out2; out[3] = out3; old_out0 = out0; old_out1 = out1; old_out2 = out2; old_out3 = out3; out += 4; in += 4; } out -= n; in -= n; for (; n < buffer_length; n++) { out[n] = in[n]; for (i = 1; i <= filter_length; i++) out[n] -= filter_coeffs[i-1] * out[n-i]; } #endif } void ff_celp_lp_zero_synthesis_filterf(float *out, const float *filter_coeffs, const float *in, int buffer_length, int filter_length) { int i,n; for (n = 0; n < buffer_length; n++) { out[n] = in[n]; for (i = 1; i <= filter_length; i++) out[n] += filter_coeffs[i-1] * in[n-i]; } }