view pixdesc.h @ 9191:fa58c81d8cde libavcodec

Do not set linesize for palette data, it does not make sense and creates problems with following patch to fix linesize alignment.
author reimar
date Thu, 19 Mar 2009 21:31:10 +0000
parents e10efe27c6b1
children 49340eb6f96f
line wrap: on
line source

/*
 * pixel format descriptor
 * Copyright (c) 2009 Michael Niedermayer <michaelni@gmx.at>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include <inttypes.h>

#include "libavutil/intreadwrite.h"

typedef struct AVComponentDescriptor{
    uint16_t plane        :2;            ///< which of the 4 planes contains the component
    uint16_t step_minus1  :3;            ///< number of bytes between 2 horizontally consecutive pixels minus 1
    uint16_t offset_plus1 :3;            ///< number of bytes before the component of the first pixel plus 1
    uint16_t shift        :3;            ///< number of least significant bits that must be shifted away to get the value
    uint16_t depth_minus1 :4;            ///< number of bits in the component minus 1
}AVComponentDescriptor;

/**
 * Descriptor that unambiguously describes how the bits of a pixel are
 * stored in the up to 4 data planes of an image. It also stores the
 * subsampling factors and number of components.
 *
 * @note This is separate of the colorspace (RGB, YCbCr, YPbPr, JPEG-style YUV
 *       and all the YUV variants) AVPixFmtDescriptor just stores how values
 *       are stored not what these values represent.
 */
typedef struct AVPixFmtDescriptor{
    const char *name;
    uint8_t nb_channels;        ///< The number of components each pixel has, (1-4)

    /**
     * Amount to shift the luma width right to find the chroma width.
     * For YV12 this is 1 for example.
     * chroma_width = -((-luma_width) >> log2_chroma_w)
     * The note above is needed to ensure rounding up.
     */
    uint8_t log2_chroma_w;      ///< chroma_width = -((-luma_width )>>log2_chroma_w)

    /**
     * Amount to shift the luma height right to find the chroma height.
     * For YV12 this is 1 for example.
     * chroma_height= -((-luma_height) >> log2_chroma_h)
     * The note above is needed to ensure rounding up.
     */
    uint8_t log2_chroma_h;
    uint8_t flags;
    AVComponentDescriptor comp[4]; ///< parameters that describe how pixels are packed
}AVPixFmtDescriptor;

#define PIX_FMT_BE        1 ///< big-endian
#define PIX_FMT_PAL       2 ///< Pixel format has a palette in data[1], values are indexes in this palette.
#define PIX_FMT_BITSTREAM 4 ///< All values of a component are bit-wise packed end to end.


static inline void read_line(uint16_t *dst, const uint8_t *data[4], const int linesize[4], AVPixFmtDescriptor *desc, int x, int y, int c, int w)
{
    AVComponentDescriptor comp= desc->comp[c];
    int plane= comp.plane;
    int depth= comp.depth_minus1+1;
    int mask = (1<<depth)-1;
    int shift= comp.shift;
    int step = comp.step_minus1+1;
    int flags= desc->flags;
    const uint8_t *p= data[plane]+y*linesize[plane] + x * step + comp.offset_plus1 - 1;

    //FIXME initial x in case of PIX_FMT_BITSTREAM is wrong

    while(w--){
        int val;
        if(flags & PIX_FMT_BE) val= AV_RB16(p);
        else                   val= AV_RL16(p);
        val = (val>>shift) & mask;
        if(flags & PIX_FMT_PAL)
            val= data[1][4*val + c];
        if(flags & PIX_FMT_BITSTREAM){
            shift-=depth;
            while(shift<0){
                shift+=8;
                p++;
            }
        }else
            p+= step;
        *dst++= val;
    }
}