view aac_ac3_parser.c @ 12197:fbf4d5b1b664 libavcodec

Remove FF_MM_SSE2/3 flags for CPUs where this is generally not faster than regular MMX code. Examples of this are the Core1 CPU. Instead, set a new flag, FF_MM_SSE2/3SLOW, which can be checked for particular SSE2/3 functions that have been checked specifically on such CPUs and are actually faster than their MMX counterparts. In addition, use this flag to enable particular VP8 and LPC SSE2 functions that are faster than their MMX counterparts. Based on a patch by Loren Merritt <lorenm AT u washington edu>.
author rbultje
date Mon, 19 Jul 2010 22:38:23 +0000
parents 3b06c3d9e72d
children
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/*
 * Common AAC and AC-3 parser
 * Copyright (c) 2003 Fabrice Bellard
 * Copyright (c) 2003 Michael Niedermayer
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "parser.h"
#include "aac_ac3_parser.h"

int ff_aac_ac3_parse(AVCodecParserContext *s1,
                     AVCodecContext *avctx,
                     const uint8_t **poutbuf, int *poutbuf_size,
                     const uint8_t *buf, int buf_size)
{
    AACAC3ParseContext *s = s1->priv_data;
    ParseContext *pc = &s->pc;
    int len, i;
    int new_frame_start;

get_next:
    i=END_NOT_FOUND;
    if(s->remaining_size <= buf_size){
        if(s->remaining_size && !s->need_next_header){
            i= s->remaining_size;
            s->remaining_size = 0;
        }else{ //we need a header first
            len=0;
            for(i=s->remaining_size; i<buf_size; i++){
                s->state = (s->state<<8) + buf[i];
                if((len=s->sync(s->state, s, &s->need_next_header, &new_frame_start)))
                    break;
            }
            if(len<=0){
                i=END_NOT_FOUND;
            }else{
                s->state=0;
                i-= s->header_size -1;
                s->remaining_size = len;
                if(!new_frame_start || pc->index+i<=0){
                    s->remaining_size += i;
                    goto get_next;
                }
            }
        }
    }

    if(ff_combine_frame(pc, i, &buf, &buf_size)<0){
        s->remaining_size -= FFMIN(s->remaining_size, buf_size);
        *poutbuf = NULL;
        *poutbuf_size = 0;
        return buf_size;
    }

    *poutbuf = buf;
    *poutbuf_size = buf_size;

    /* update codec info */
    if(s->codec_id)
        avctx->codec_id = s->codec_id;

    /* Due to backwards compatible HE-AAC the sample rate, channel count,
       and total number of samples found in an AAC ADTS header are not
       reliable. Bit rate is still accurate because the total frame duration in
       seconds is still correct (as is the number of bits in the frame). */
    if (avctx->codec_id != CODEC_ID_AAC) {
        avctx->sample_rate = s->sample_rate;

        /* allow downmixing to stereo (or mono for AC-3) */
        if(avctx->request_channels > 0 &&
                avctx->request_channels < s->channels &&
                (avctx->request_channels <= 2 ||
                (avctx->request_channels == 1 &&
                (avctx->codec_id == CODEC_ID_AC3 ||
                 avctx->codec_id == CODEC_ID_EAC3)))) {
            avctx->channels = avctx->request_channels;
        } else {
            avctx->channels = s->channels;
            avctx->channel_layout = s->channel_layout;
        }
        avctx->frame_size = s->samples;
    }

    avctx->bit_rate = s->bit_rate;

    return i;
}