view vdpau_internal.h @ 12197:fbf4d5b1b664 libavcodec

Remove FF_MM_SSE2/3 flags for CPUs where this is generally not faster than regular MMX code. Examples of this are the Core1 CPU. Instead, set a new flag, FF_MM_SSE2/3SLOW, which can be checked for particular SSE2/3 functions that have been checked specifically on such CPUs and are actually faster than their MMX counterparts. In addition, use this flag to enable particular VP8 and LPC SSE2 functions that are faster than their MMX counterparts. Based on a patch by Loren Merritt <lorenm AT u washington edu>.
author rbultje
date Mon, 19 Jul 2010 22:38:23 +0000
parents e603f624b03f
children
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/*
 * Video Decode and Presentation API for UNIX (VDPAU) is used for
 * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
 *
 * Copyright (C) 2008 NVIDIA
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVCODEC_VDPAU_INTERNAL_H
#define AVCODEC_VDPAU_INTERNAL_H

#include <stdint.h>
#include "mpegvideo.h"

void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
                             int buf_size);

void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
                                    int buf_size, int slice_count);

void ff_vdpau_h264_picture_start(MpegEncContext *s);
void ff_vdpau_h264_set_reference_frames(MpegEncContext *s);
void ff_vdpau_h264_picture_complete(MpegEncContext *s);

void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
                                 int buf_size);

void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
                                   int buf_size);

#endif /* AVCODEC_VDPAU_INTERNAL_H */