Mercurial > libavcodec.hg
view mpegaudiodata.c @ 11034:fd5921186064 libavcodec
Make the fast loop filter path work with unavailable left MBs.
This prevents the issue with having to switch between slow and
fast code paths in each row.
0.5% faster loopfilter for cathedral
author | michael |
---|---|
date | Thu, 28 Jan 2010 02:15:25 +0000 |
parents | e9d9d946f213 |
children | 7dd2a45249a9 |
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/* * MPEG Audio common tables * copyright (c) 2002 Fabrice Bellard * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file libavcodec/mpegaudiodata.c * mpeg audio layer common tables. */ #include "mpegaudiodata.h" const uint16_t ff_mpa_bitrate_tab[2][3][15] = { { {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448 }, {0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384 }, {0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320 } }, { {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256}, {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160}, {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160} } }; const uint16_t ff_mpa_freq_tab[3] = { 44100, 48000, 32000 }; /*******************************************************/ /* half mpeg encoding window (full precision) */ const int32_t ff_mpa_enwindow[257] = { 0, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -3, -3, -4, -4, -5, -5, -6, -7, -7, -8, -9, -10, -11, -13, -14, -16, -17, -19, -21, -24, -26, -29, -31, -35, -38, -41, -45, -49, -53, -58, -63, -68, -73, -79, -85, -91, -97, -104, -111, -117, -125, -132, -139, -147, -154, -161, -169, -176, -183, -190, -196, -202, -208, 213, 218, 222, 225, 227, 228, 228, 227, 224, 221, 215, 208, 200, 189, 177, 163, 146, 127, 106, 83, 57, 29, -2, -36, -72, -111, -153, -197, -244, -294, -347, -401, -459, -519, -581, -645, -711, -779, -848, -919, -991, -1064, -1137, -1210, -1283, -1356, -1428, -1498, -1567, -1634, -1698, -1759, -1817, -1870, -1919, -1962, -2001, -2032, -2057, -2075, -2085, -2087, -2080, -2063, 2037, 2000, 1952, 1893, 1822, 1739, 1644, 1535, 1414, 1280, 1131, 970, 794, 605, 402, 185, -45, -288, -545, -814, -1095, -1388, -1692, -2006, -2330, -2663, -3004, -3351, -3705, -4063, -4425, -4788, -5153, -5517, -5879, -6237, -6589, -6935, -7271, -7597, -7910, -8209, -8491, -8755, -8998, -9219, -9416, -9585, -9727, -9838, -9916, -9959, -9966, -9935, -9863, -9750, -9592, -9389, -9139, -8840, -8492, -8092, -7640, -7134, 6574, 5959, 5288, 4561, 3776, 2935, 2037, 1082, 70, -998, -2122, -3300, -4533, -5818, -7154, -8540, -9975,-11455,-12980,-14548,-16155,-17799,-19478,-21189, -22929,-24694,-26482,-28289,-30112,-31947,-33791,-35640, -37489,-39336,-41176,-43006,-44821,-46617,-48390,-50137, -51853,-53534,-55178,-56778,-58333,-59838,-61289,-62684, -64019,-65290,-66494,-67629,-68692,-69679,-70590,-71420, -72169,-72835,-73415,-73908,-74313,-74630,-74856,-74992, 75038, }; /*******************************************************/ /* layer 2 tables */ const int ff_mpa_sblimit_table[5] = { 27 , 30 , 8, 12 , 30 }; const int ff_mpa_quant_steps[17] = { 3, 5, 7, 9, 15, 31, 63, 127, 255, 511, 1023, 2047, 4095, 8191, 16383, 32767, 65535 }; /* we use a negative value if grouped */ const int ff_mpa_quant_bits[17] = { -5, -7, 3, -10, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }; /* encoding tables which give the quantization index. Note how it is possible to store them efficiently ! */ static const unsigned char alloc_table_1[] = { 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, }; static const unsigned char alloc_table_3[] = { 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, }; static const unsigned char alloc_table_4[] = { 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, }; const unsigned char * const ff_mpa_alloc_tables[5] = { alloc_table_1, alloc_table_1, alloc_table_3, alloc_table_3, alloc_table_4, };