view pthread.c @ 11034:fd5921186064 libavcodec

Make the fast loop filter path work with unavailable left MBs. This prevents the issue with having to switch between slow and fast code paths in each row. 0.5% faster loopfilter for cathedral
author michael
date Thu, 28 Jan 2010 02:15:25 +0000
parents d7ef6611a49e
children 8de15f200be8
line wrap: on
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/*
 * Copyright (c) 2004 Roman Shaposhnik
 *
 * Many thanks to Steven M. Schultz for providing clever ideas and
 * to Michael Niedermayer <michaelni@gmx.at> for writing initial
 * implementation.
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */
#include <pthread.h>

#include "avcodec.h"

typedef int (action_func)(AVCodecContext *c, void *arg);
typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr);

typedef struct ThreadContext {
    pthread_t *workers;
    action_func *func;
    action_func2 *func2;
    void *args;
    int *rets;
    int rets_count;
    int job_count;
    int job_size;

    pthread_cond_t last_job_cond;
    pthread_cond_t current_job_cond;
    pthread_mutex_t current_job_lock;
    int current_job;
    int done;
} ThreadContext;

static void* attribute_align_arg worker(void *v)
{
    AVCodecContext *avctx = v;
    ThreadContext *c = avctx->thread_opaque;
    int our_job = c->job_count;
    int thread_count = avctx->thread_count;
    int self_id;

    pthread_mutex_lock(&c->current_job_lock);
    self_id = c->current_job++;
    for (;;){
        while (our_job >= c->job_count) {
            if (c->current_job == thread_count + c->job_count)
                pthread_cond_signal(&c->last_job_cond);

            pthread_cond_wait(&c->current_job_cond, &c->current_job_lock);
            our_job = self_id;

            if (c->done) {
                pthread_mutex_unlock(&c->current_job_lock);
                return NULL;
            }
        }
        pthread_mutex_unlock(&c->current_job_lock);

        c->rets[our_job%c->rets_count] = c->func ? c->func(avctx, (char*)c->args + our_job*c->job_size):
                                                   c->func2(avctx, c->args, our_job, self_id);

        pthread_mutex_lock(&c->current_job_lock);
        our_job = c->current_job++;
    }
}

static av_always_inline void avcodec_thread_park_workers(ThreadContext *c, int thread_count)
{
    pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
    pthread_mutex_unlock(&c->current_job_lock);
}

void avcodec_thread_free(AVCodecContext *avctx)
{
    ThreadContext *c = avctx->thread_opaque;
    int i;

    pthread_mutex_lock(&c->current_job_lock);
    c->done = 1;
    pthread_cond_broadcast(&c->current_job_cond);
    pthread_mutex_unlock(&c->current_job_lock);

    for (i=0; i<avctx->thread_count; i++)
         pthread_join(c->workers[i], NULL);

    pthread_mutex_destroy(&c->current_job_lock);
    pthread_cond_destroy(&c->current_job_cond);
    pthread_cond_destroy(&c->last_job_cond);
    av_free(c->workers);
    av_freep(&avctx->thread_opaque);
}

int avcodec_thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size)
{
    ThreadContext *c= avctx->thread_opaque;
    int dummy_ret;

    if (job_count <= 0)
        return 0;

    pthread_mutex_lock(&c->current_job_lock);

    c->current_job = avctx->thread_count;
    c->job_count = job_count;
    c->job_size = job_size;
    c->args = arg;
    c->func = func;
    if (ret) {
        c->rets = ret;
        c->rets_count = job_count;
    } else {
        c->rets = &dummy_ret;
        c->rets_count = 1;
    }
    pthread_cond_broadcast(&c->current_job_cond);

    avcodec_thread_park_workers(c, avctx->thread_count);

    return 0;
}

int avcodec_thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count)
{
    ThreadContext *c= avctx->thread_opaque;
    c->func2 = func2;
    return avcodec_thread_execute(avctx, NULL, arg, ret, job_count, 0);
}

int avcodec_thread_init(AVCodecContext *avctx, int thread_count)
{
    int i;
    ThreadContext *c;

    avctx->thread_count = thread_count;

    if (thread_count <= 1)
        return 0;

    c = av_mallocz(sizeof(ThreadContext));
    if (!c)
        return -1;

    c->workers = av_mallocz(sizeof(pthread_t)*thread_count);
    if (!c->workers) {
        av_free(c);
        return -1;
    }

    avctx->thread_opaque = c;
    c->current_job = 0;
    c->job_count = 0;
    c->job_size = 0;
    c->done = 0;
    pthread_cond_init(&c->current_job_cond, NULL);
    pthread_cond_init(&c->last_job_cond, NULL);
    pthread_mutex_init(&c->current_job_lock, NULL);
    pthread_mutex_lock(&c->current_job_lock);
    for (i=0; i<thread_count; i++) {
        if(pthread_create(&c->workers[i], NULL, worker, avctx)) {
           avctx->thread_count = i;
           pthread_mutex_unlock(&c->current_job_lock);
           avcodec_thread_free(avctx);
           return -1;
        }
    }

    avcodec_thread_park_workers(c, thread_count);

    avctx->execute = avcodec_thread_execute;
    avctx->execute2 = avcodec_thread_execute2;
    return 0;
}