Mercurial > libavcodec.hg
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fix compilation of 3dnowext instinsincs, both on ia32 and AMD64. libavcodecTue, 16 May 2006 14:24:45 +0000, by gpoirier
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Add 3dnow intrinsic support for AMD64 machines: -march=athlon means IA32 for GCC, so use -m3dnow instead. libavcodecSun, 14 May 2006 22:00:03 +0000, by gpoirier
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add quicktime uncompressed 8bit 4:2:2 support libavcodecSun, 14 May 2006 14:21:06 +0000, by bcoudurier
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sanity checks, some might have been exploitable ... libavcodecSat, 13 May 2006 10:45:26 +0000, by michael
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Cosmetics. Add the defines needed for debug output. libavcodecThu, 11 May 2006 00:28:30 +0000, by banan
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cosmetics (initalize variables where they are used) libavcodecWed, 10 May 2006 11:05:03 +0000, by michael
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decoders should (IMHO) not duplicate frames, the application can do this if it wants libavcodecWed, 10 May 2006 10:57:27 +0000, by michael
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allow insane gop sizes if the user doesnt care about playable streams (doesnt want compliance to any standard) libavcodecTue, 09 May 2006 08:40:38 +0000, by michael
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add outcommented chunk of code to handle stuffing MBs at the end of slices (IMHO the standard doesnt allow this and there are no real world files which need it) libavcodecMon, 08 May 2006 13:44:54 +0000, by michael