Mercurial > libavcodec.hg
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dont trash mm0, its still used in the next iteration of the loop (fixes strange horizontal lines on some blocks in b frames on mmx only cpus) libavcodecTue, 20 Aug 2002 19:23:06 +0000, by michaelni
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same dc skip behavior for chroma & luma elimination, its confusing otherwise imho libavcodecSun, 18 Aug 2002 00:42:58 +0000, by michaelni