Mercurial > libavcodec.hg
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seems i guessed correctly (last 411 chroma block isnt scaled but cut and reordered) libavcodecFri, 16 May 2003 21:47:02 +0000, by michaelni
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moving the svq3 motion compensation stuff to dsputil (this also means that existing optimized halfpel code is used now ...) libavcodecThu, 15 May 2003 23:30:03 +0000, by michaelni