# HG changeset patch # User kostya # Date 1237650734 0 # Node ID 00a9a7336fc6439a379200240c991d82046afb6e # Parent 18dffa8f23821575b5b3406a65a7f8b309782b99 Make Smacker audio decoder output audio in original bit depth Patch by Daniel Verkamp ($firstname) at (three-letter file extension for drivers in Win 3.1) dot (nu) Thread: [PATCH] Smacker: Output audio in original bit depth diff -r 18dffa8f2382 -r 00a9a7336fc6 smacker.c --- a/smacker.c Sat Mar 21 13:51:29 2009 +0000 +++ b/smacker.c Sat Mar 21 15:52:14 2009 +0000 @@ -558,7 +558,6 @@ static av_cold int smka_decode_init(AVCodecContext *avctx) { - avctx->sample_fmt = SAMPLE_FMT_S16; avctx->channel_layout = (avctx->channels==2) ? CH_LAYOUT_STEREO : CH_LAYOUT_MONO; return 0; } @@ -572,6 +571,7 @@ HuffContext h[4]; VLC vlc[4]; int16_t *samples = data; + int8_t *samples8 = data; int val; int i, res; int unp_size; @@ -589,7 +589,7 @@ } stereo = get_bits1(&gb); bits = get_bits1(&gb); - if (unp_size & 0xC0000000 || (unp_size << !bits) > *data_size) { + if (unp_size & 0xC0000000 || unp_size > *data_size) { av_log(avctx, AV_LOG_ERROR, "Frame is too large to fit in buffer\n"); return -1; } @@ -655,7 +655,7 @@ for(i = stereo; i >= 0; i--) pred[i] = get_bits(&gb, 8); for(i = 0; i < stereo; i++) - *samples++ = (pred[i] - 0x80) << 8; + *samples8++ = pred[i]; for(i = 0; i < unp_size; i++) { if(i & stereo){ if(vlc[1].table) @@ -663,17 +663,16 @@ else res = 0; pred[1] += (int8_t)h[1].values[res]; - *samples++ = (pred[1] - 0x80) << 8; + *samples8++ = pred[1]; } else { if(vlc[0].table) res = get_vlc2(&gb, vlc[0].table, SMKTREE_BITS, 3); else res = 0; pred[0] += (int8_t)h[0].values[res]; - *samples++ = (pred[0] - 0x80) << 8; + *samples8++ = pred[0]; } } - unp_size *= 2; } for(i = 0; i < 4; i++) {