# HG changeset patch # User kostya # Date 1232544275 0 # Node ID 33912b3ea952e70714793f9cba97f5862c9e6c19 # Parent aa3670eccc1668c32f6b9bcaefe9a5532ae2fbf1 VMD first chunk of audio is not coded as many separate chunks of block_align size. Thus, make demuxer and decoder handle it as a whole. diff -r aa3670eccc16 -r 33912b3ea952 vmdav.c --- a/vmdav.c Tue Jan 20 22:53:25 2009 +0000 +++ b/vmdav.c Wed Jan 21 13:24:35 2009 +0000 @@ -456,13 +456,13 @@ } static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data, - const uint8_t *buf, int stereo) + const uint8_t *buf, int buf_size, int stereo) { int i; int chan = 0; int16_t *out = (int16_t*)data; - for(i = 0; i < s->block_align; i++) { + for(i = 0; i < buf_size; i++) { if(buf[i] & 0x80) s->predictors[chan] -= vmdaudio_table[buf[i] & 0x7F]; else @@ -474,7 +474,7 @@ } static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data, - const uint8_t *buf, int silence) + const uint8_t *buf, int silence, int data_size) { int bytes_decoded = 0; int i; @@ -485,30 +485,30 @@ /* stereo handling */ if (silence) { - memset(data, 0, s->block_align * 2); + memset(data, 0, data_size * 2); } else { if (s->bits == 16) - vmdaudio_decode_audio(s, data, buf, 1); + vmdaudio_decode_audio(s, data, buf, data_size, 1); else { /* copy the data but convert it to signed */ - for (i = 0; i < s->block_align; i++){ + for (i = 0; i < data_size; i++){ *data++ = buf[i] + 0x80; *data++ = buf[i] + 0x80; } } } } else { - bytes_decoded = s->block_align * 2; + bytes_decoded = data_size * 2; /* mono handling */ if (silence) { - memset(data, 0, s->block_align * 2); + memset(data, 0, data_size * 2); } else { if (s->bits == 16) { - vmdaudio_decode_audio(s, data, buf, 0); + vmdaudio_decode_audio(s, data, buf, data_size, 0); } else { /* copy the data but convert it to signed */ - for (i = 0; i < s->block_align; i++){ + for (i = 0; i < data_size; i++){ *data++ = buf[i] + 0x80; *data++ = buf[i] + 0x80; } @@ -516,7 +516,7 @@ } } - return s->block_align * 2; + return data_size * 2; } static int vmdaudio_decode_frame(AVCodecContext *avctx, @@ -534,15 +534,26 @@ if (buf[6] == 1) { /* the chunk contains audio */ - *data_size = vmdaudio_loadsound(s, output_samples, p, 0); + *data_size = vmdaudio_loadsound(s, output_samples, p, 0, buf_size - 16); } else if (buf[6] == 2) { - /* the chunk may contain audio */ - p += 4; - *data_size = vmdaudio_loadsound(s, output_samples, p, (buf_size == 16)); - output_samples += (s->block_align * s->bits / 8); + /* initial chunk, may contain audio and silence */ + uint32_t flags = AV_RB32(p); + int raw_block_size = s->block_align * s->bits / 8; + int silent_chunks; + if(flags == 0xFFFFFFFF) + silent_chunks = 32; + else + silent_chunks = av_log2(flags + 1); + if(*data_size < (s->block_align*silent_chunks + buf_size - 20) * 2) + return -1; + *data_size = 0; + memset(output_samples, 0, raw_block_size * silent_chunks); + output_samples += raw_block_size * silent_chunks; + *data_size = raw_block_size * silent_chunks; + *data_size += vmdaudio_loadsound(s, output_samples, p + 4, 0, buf_size - 20); } else if (buf[6] == 3) { /* silent chunk */ - *data_size = vmdaudio_loadsound(s, output_samples, p, 1); + *data_size = vmdaudio_loadsound(s, output_samples, p, 1, 0); } return buf_size;