# HG changeset patch # User reimar # Date 1238504223 0 # Node ID 493f6d65db83716fa6a8979cf378d2db4322280c # Parent 2129ee5b7e0dbb592a79c8c80602e0a3d201551d Prettify some assignments diff -r 2129ee5b7e0d -r 493f6d65db83 interplayvideo.c --- a/interplayvideo.c Tue Mar 31 12:44:35 2009 +0000 +++ b/interplayvideo.c Tue Mar 31 12:57:03 2009 +0000 @@ -231,15 +231,15 @@ for (y = 0; y < 8; y += 2) { for (x = 0; x < 8; x += 2, flags >>= 1) { if (flags & 1) { - *(s->pixel_ptr + x) = P1; - *(s->pixel_ptr + x + 1) = P1; - *(s->pixel_ptr + s->stride + x) = P1; - *(s->pixel_ptr + s->stride + x + 1) = P1; + s->pixel_ptr[x ] = + s->pixel_ptr[x + 1 ] = + s->pixel_ptr[x + s->stride] = + s->pixel_ptr[x + 1 + s->stride] = P1; } else { - *(s->pixel_ptr + x) = P0; - *(s->pixel_ptr + x + 1) = P0; - *(s->pixel_ptr + s->stride + x) = P0; - *(s->pixel_ptr + s->stride + x + 1) = P0; + s->pixel_ptr[x ] = + s->pixel_ptr[x + 1 ] = + s->pixel_ptr[x + s->stride] = + s->pixel_ptr[x + 1 + s->stride] = P0; } } s->pixel_ptr += s->stride * 2; @@ -433,10 +433,10 @@ for (y = 0; y < 8; y += 2) { for (x = 0; x < 8; x += 2, flags >>= 2) { pix = P[flags & 0x03]; - *(s->pixel_ptr + x) = pix; - *(s->pixel_ptr + x + 1) = pix; - *(s->pixel_ptr + s->stride + x) = pix; - *(s->pixel_ptr + s->stride + x + 1) = pix; + s->pixel_ptr[x ] = + s->pixel_ptr[x + 1 ] = + s->pixel_ptr[x + s->stride] = + s->pixel_ptr[x + 1 + s->stride] = pix; } s->pixel_ptr += s->stride * 2; } @@ -453,8 +453,8 @@ } for (x = 0; x < 8; x += 2, flags >>= 2) { pix = P[flags & 0x03]; - *(s->pixel_ptr + x) = pix; - *(s->pixel_ptr + x + 1) = pix; + s->pixel_ptr[x ] = + s->pixel_ptr[x + 1] = pix; } s->pixel_ptr += s->stride; } @@ -471,8 +471,8 @@ } for (x = 0; x < 8; x++, flags >>= 2) { pix = P[flags & 0x03]; - *(s->pixel_ptr + x) = pix; - *(s->pixel_ptr + s->stride + x) = pix; + s->pixel_ptr[x ] = + s->pixel_ptr[x + s->stride] = pix; } s->pixel_ptr += s->stride * 2; } @@ -607,10 +607,10 @@ for (y = 0; y < 8; y += 2) { for (x = 0; x < 8; x += 2) { pix = *s->stream_ptr++; - *(s->pixel_ptr + x) = pix; - *(s->pixel_ptr + x + 1) = pix; - *(s->pixel_ptr + s->stride + x) = pix; - *(s->pixel_ptr + s->stride + x + 1) = pix; + s->pixel_ptr[x ] = + s->pixel_ptr[x + 1 ] = + s->pixel_ptr[x + s->stride] = + s->pixel_ptr[x + 1 + s->stride] = pix; } s->pixel_ptr += s->stride * 2; }