# HG changeset patch # User bellard # Date 1042051669 0 # Node ID 8bec850dc9c76c34c22982ead788069f8675e873 # Parent 0c32f81b42b2b95713c156d2e9004f374bd83198 altivec patches by Romain Dolbeau diff -r 0c32f81b42b2 -r 8bec850dc9c7 ppc/dsputil_altivec.c --- a/ppc/dsputil_altivec.c Tue Jan 07 23:49:40 2003 +0000 +++ b/ppc/dsputil_altivec.c Wed Jan 08 18:47:49 2003 +0000 @@ -26,15 +26,16 @@ int pix_abs16x16_x2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) { - int s, i; - vector unsigned char *tv, zero; + int i; + int s __attribute__((aligned(16))); + const vector unsigned char zero = (const vector unsigned char)(0); + vector unsigned char *tv; vector unsigned char pix1v, pix2v, pix2iv, avgv, t5; vector unsigned int sad; vector signed int sumdiffs; s = 0; - zero = vec_splat_u8(0); - sad = vec_splat_u32(0); + sad = (vector unsigned int)(0); for(i=0;i<16;i++) { /* Read unaligned pixels into our vectors. The vectors are as follows: @@ -72,16 +73,17 @@ int pix_abs16x16_y2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) { - int s, i; - vector unsigned char *tv, zero; + int i; + int s __attribute__((aligned(16))); + const vector unsigned char zero = (const vector unsigned char)(0); + vector unsigned char *tv; vector unsigned char pix1v, pix2v, pix3v, avgv, t5; vector unsigned int sad; vector signed int sumdiffs; uint8_t *pix3 = pix2 + line_size; s = 0; - zero = vec_splat_u8(0); - sad = vec_splat_u32(0); + sad = (vector unsigned int)(0); /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one @@ -131,20 +133,21 @@ int pix_abs16x16_xy2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) { - int s, i; + int i; + int s __attribute__((aligned(16))); uint8_t *pix3 = pix2 + line_size; - vector unsigned char *tv, avgv, t5, zero; + const vector unsigned char zero = (const vector unsigned char)(0); + const vector unsigned short two = (const vector unsigned short)(2); + vector unsigned char *tv, avgv, t5; vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv; vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv; vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv; - vector unsigned short avghv, avglv, two; + vector unsigned short avghv, avglv; vector unsigned short t1, t2, t3, t4; vector unsigned int sad; vector signed int sumdiffs; - zero = vec_splat_u8(0); - two = vec_splat_u16(2); - sad = vec_splat_u32(0); + sad = (vector unsigned int)(0); s = 0; @@ -231,13 +234,14 @@ int pix_abs16x16_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) { - int i, s; + int i; + int s __attribute__((aligned(16))); + const vector unsigned int zero = (const vector unsigned int)(0); vector unsigned char perm1, perm2, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; - vector unsigned int sad, zero; + vector unsigned int sad; vector signed int sumdiffs; - zero = (vector unsigned int) (0); sad = (vector unsigned int) (0); @@ -272,14 +276,15 @@ int pix_abs8x8_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) { - int i, s; + int i; + int s __attribute__((aligned(16))); + const vector unsigned int zero = (const vector unsigned int)(0); vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; - vector unsigned int sad, zero; + vector unsigned int sad; vector signed int sumdiffs; - zero = (vector unsigned int) (0); - sad = (vector unsigned int) (0); + sad = (vector unsigned int)(0); permclear = (vector unsigned char) (255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0); for(i=0;i<8;i++) { @@ -315,14 +320,15 @@ int pix_norm1_altivec(uint8_t *pix, int line_size) { - int s, i; - vector unsigned char *tv, zero; + int i; + int s __attribute__((aligned(16))); + const vector unsigned int zero = (const vector unsigned int)(0); + vector unsigned char *tv; vector unsigned char pixv; vector unsigned int sv; vector signed int sum; - - zero = vec_splat_u8(0); - sv = vec_splat_u32(0); + + sv = (vector unsigned int)(0); s = 0; for (i = 0; i < 16; i++) { @@ -343,17 +349,122 @@ return s; } +/** + * Sum of Squared Errors for a 8x8 block. + * AltiVec-enhanced. + * It's the pix_abs8x8_altivec code above w/ squaring added. + */ +int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size) +{ + int i; + int s __attribute__((aligned(16))); + const vector unsigned int zero = (const vector unsigned int)(0); + vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v; + vector unsigned char t1, t2, t3,t4, t5; + vector unsigned int sum; + vector signed int sumsqr; + + sum = (vector unsigned int)(0); + permclear = (vector unsigned char)(0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00); + + for(i=0;i<8;i++) { + /* Read potentially unaligned pixels into t1 and t2 + Since we're reading 16 pixels, and actually only want 8, + mask out the last 8 pixels. The 0s don't change the sum. */ + perm1 = vec_lvsl(0, pix1); + pix1v = (vector unsigned char *) pix1; + perm2 = vec_lvsl(0, pix2); + pix2v = (vector unsigned char *) pix2; + t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear); + t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear); + + /* + Since we want to use unsigned chars, we can take advantage + of the fact that abs(a-b)^2 = (a-b)^2. + */ + + /* Calculate abs differences vector */ + t3 = vec_max(t1, t2); + t4 = vec_min(t1, t2); + t5 = vec_sub(t3, t4); + + /* Square the values and add them to our sum */ + sum = vec_msum(t5, t5, sum); + + pix1 += line_size; + pix2 += line_size; + } + + /* Sum up the four partial sums, and put the result into s */ + sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero); + sumsqr = vec_splat(sumsqr, 3); + vec_ste(sumsqr, 0, &s); + + return s; +} + +/** + * Sum of Squared Errors for a 16x16 block. + * AltiVec-enhanced. + * It's the pix_abs16x16_altivec code above w/ squaring added. + */ +int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size) +{ + int i; + int s __attribute__((aligned(16))); + const vector unsigned int zero = (const vector unsigned int)(0); + vector unsigned char perm1, perm2, *pix1v, *pix2v; + vector unsigned char t1, t2, t3,t4, t5; + vector unsigned int sum; + vector signed int sumsqr; + + sum = (vector unsigned int)(0); + + for(i=0;i<16;i++) { + /* Read potentially unaligned pixels into t1 and t2 */ + perm1 = vec_lvsl(0, pix1); + pix1v = (vector unsigned char *) pix1; + perm2 = vec_lvsl(0, pix2); + pix2v = (vector unsigned char *) pix2; + t1 = vec_perm(pix1v[0], pix1v[1], perm1); + t2 = vec_perm(pix2v[0], pix2v[1], perm2); + + /* + Since we want to use unsigned chars, we can take advantage + of the fact that abs(a-b)^2 = (a-b)^2. + */ + + /* Calculate abs differences vector */ + t3 = vec_max(t1, t2); + t4 = vec_min(t1, t2); + t5 = vec_sub(t3, t4); + + /* Square the values and add them to our sum */ + sum = vec_msum(t5, t5, sum); + + pix1 += line_size; + pix2 += line_size; + } + + /* Sum up the four partial sums, and put the result into s */ + sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero); + sumsqr = vec_splat(sumsqr, 3); + vec_ste(sumsqr, 0, &s); + + return s; +} + int pix_sum_altivec(UINT8 * pix, int line_size) { - + const vector unsigned int zero = (const vector unsigned int)(0); vector unsigned char perm, *pixv; vector unsigned char t1; - vector unsigned int sad, zero; + vector unsigned int sad; vector signed int sumdiffs; - int s, i; - - zero = (vector unsigned int) (0); + int i; + int s __attribute__((aligned(16))); + sad = (vector unsigned int) (0); for (i = 0; i < 16; i++) { @@ -380,7 +491,7 @@ { int i; vector unsigned char perm, bytes, *pixv; - vector unsigned char zero = (vector unsigned char) (0); + const vector unsigned char zero = (const vector unsigned char) (0); vector signed short shorts; for(i=0;i<8;i++) @@ -407,7 +518,7 @@ { int i; vector unsigned char perm, bytes, *pixv; - vector unsigned char zero = (vector unsigned char) (0); + const vector unsigned char zero = (const vector unsigned char) (0); vector signed short shorts1, shorts2; for(i=0;i<4;i++) diff -r 0c32f81b42b2 -r 8bec850dc9c7 ppc/dsputil_altivec.h --- a/ppc/dsputil_altivec.h Tue Jan 07 23:49:40 2003 +0000 +++ b/ppc/dsputil_altivec.h Wed Jan 08 18:47:49 2003 +0000 @@ -23,8 +23,37 @@ extern int pix_abs16x16_altivec(uint8_t *pix1, uint8_t *pix2, int line_size); extern int pix_abs8x8_altivec(uint8_t *pix1, uint8_t *pix2, int line_size); extern int pix_norm1_altivec(uint8_t *pix, int line_size); +extern int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size); +extern int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size); extern int pix_sum_altivec(UINT8 * pix, int line_size); extern void diff_pixels_altivec(DCTELEM* block, const UINT8* s1, const UINT8* s2, int stride); extern void get_pixels_altivec(DCTELEM* block, const UINT8 * pixels, int line_size); extern int has_altivec(void); + + + +// used to build registers permutation vectors (vcprm) +// the 's' are for words in the _s_econd vector +#define WORD_0 0x00,0x01,0x02,0x03 +#define WORD_1 0x04,0x05,0x06,0x07 +#define WORD_2 0x08,0x09,0x0a,0x0b +#define WORD_3 0x0c,0x0d,0x0e,0x0f +#define WORD_s0 0x10,0x11,0x12,0x13 +#define WORD_s1 0x14,0x15,0x16,0x17 +#define WORD_s2 0x18,0x19,0x1a,0x1b +#define WORD_s3 0x1c,0x1d,0x1e,0x1f + +#define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d) + +// vcprmle is used to keep the same index as in the SSE version. +// it's the same as vcprm, with the index inversed +// ('le' is Little Endian) +#define vcprmle(a,b,c,d) vcprm(d,c,b,a) + +// used to build inverse/identity vectors (vcii) +// n is _n_egative, p is _p_ositive +#define FLOAT_n -1. +#define FLOAT_p 1. + +#define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d) diff -r 0c32f81b42b2 -r 8bec850dc9c7 ppc/dsputil_ppc.c --- a/ppc/dsputil_ppc.c Tue Jan 07 23:49:40 2003 +0000 +++ b/ppc/dsputil_ppc.c Wed Jan 08 18:47:49 2003 +0000 @@ -42,9 +42,12 @@ c->pix_abs16x16 = pix_abs16x16_altivec; c->pix_abs8x8 = pix_abs8x8_altivec; c->pix_norm1 = pix_norm1_altivec; + c->sse[1]= sse8_altivec; + c->sse[0]= sse16_altivec; c->pix_sum = pix_sum_altivec; c->diff_pixels = diff_pixels_altivec; c->get_pixels = get_pixels_altivec; + } else #endif { diff -r 0c32f81b42b2 -r 8bec850dc9c7 ppc/fft_altivec.c --- a/ppc/fft_altivec.c Tue Jan 07 23:49:40 2003 +0000 +++ b/ppc/fft_altivec.c Wed Jan 08 18:47:49 2003 +0000 @@ -1,7 +1,7 @@ /* * FFT/IFFT transforms * AltiVec-enabled - * Copyright (c) 2002 Romain Dolbeau + * Copyright (c) 2003 Romain Dolbeau * Based on code Copyright (c) 2002 Fabrice Bellard. * * This library is free software; you can redistribute it and/or @@ -22,31 +22,6 @@ #include "dsputil_altivec.h" -// used to build registers permutation vectors (vcprm) -// the 's' are for words in the _s_econd vector -#define WORD_0 0x00,0x01,0x02,0x03 -#define WORD_1 0x04,0x05,0x06,0x07 -#define WORD_2 0x08,0x09,0x0a,0x0b -#define WORD_3 0x0c,0x0d,0x0e,0x0f -#define WORD_s0 0x10,0x11,0x12,0x13 -#define WORD_s1 0x14,0x15,0x16,0x17 -#define WORD_s2 0x18,0x19,0x1a,0x1b -#define WORD_s3 0x1c,0x1d,0x1e,0x1f - -#define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d) - -// vcprmle is used to keep the same index as in the SSE version. -// it's the same as vcprm, with the index inversed -// ('le' is Little Endian) -#define vcprmle(a,b,c,d) vcprm(d,c,b,a) - -// used to build inverse/identity vectors (vcii) -// n is _n_egative, p is _p_ositive -#define FLOAT_n -1. -#define FLOAT_p 1. - -#define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d) - /** * Do a complex FFT with the parameters defined in fft_init(). The * input data must be permuted before with s->revtab table. No @@ -55,16 +30,8 @@ * This code assumes that the 'z' pointer is 16 bytes-aligned * It also assumes all FFTComplex are 8 bytes-aligned pair of float * The code is exactly the same as the SSE version, except - * that successive MUL + ADD/SUB have been fusionned into + * that successive MUL + ADD/SUB have been merged into * fused multiply-add ('vec_madd' in altivec) - * - * To test this code you can use fft-test in libavcodec ; use - * the following line in libavcodec to compile (MacOS X): - * ##### - * gcc -I. -Ippc -no-cpp-precomp -pipe -O3 -fomit-frame-pointer -mdynamic-no-pic -Wall - * -faltivec -DARCH_POWERPC -DHAVE_ALTIVEC -DCONFIG_DARWIN fft-test.c fft.c - * ppc/fft_altivec.c ppc/dsputil_altivec.c mdct.c -DHAVE_LRINTF -o fft-test - * ##### */ void fft_calc_altivec(FFTContext *s, FFTComplex *z) { diff -r 0c32f81b42b2 -r 8bec850dc9c7 ppc/mpegvideo_altivec.c --- a/ppc/mpegvideo_altivec.c Tue Jan 07 23:49:40 2003 +0000 +++ b/ppc/mpegvideo_altivec.c Wed Jan 08 18:47:49 2003 +0000 @@ -100,7 +100,7 @@ int lastNonZero; vector float row0, row1, row2, row3, row4, row5, row6, row7; vector float alt0, alt1, alt2, alt3, alt4, alt5, alt6, alt7; - const vector float zero = {FOUR_INSTANCES(0.0f)}; + const vector float zero = (vector float)(FOUR_INSTANCES(0.0f)); // Load the data into the row/alt vectors { @@ -144,18 +144,18 @@ // in the vector local variables, as floats, which we'll use during the // quantize step... { - const vector float vec_0_298631336 = {FOUR_INSTANCES(0.298631336f)}; - const vector float vec_0_390180644 = {FOUR_INSTANCES(-0.390180644f)}; - const vector float vec_0_541196100 = {FOUR_INSTANCES(0.541196100f)}; - const vector float vec_0_765366865 = {FOUR_INSTANCES(0.765366865f)}; - const vector float vec_0_899976223 = {FOUR_INSTANCES(-0.899976223f)}; - const vector float vec_1_175875602 = {FOUR_INSTANCES(1.175875602f)}; - const vector float vec_1_501321110 = {FOUR_INSTANCES(1.501321110f)}; - const vector float vec_1_847759065 = {FOUR_INSTANCES(-1.847759065f)}; - const vector float vec_1_961570560 = {FOUR_INSTANCES(-1.961570560f)}; - const vector float vec_2_053119869 = {FOUR_INSTANCES(2.053119869f)}; - const vector float vec_2_562915447 = {FOUR_INSTANCES(-2.562915447f)}; - const vector float vec_3_072711026 = {FOUR_INSTANCES(3.072711026f)}; + const vector float vec_0_298631336 = (vector float)(FOUR_INSTANCES(0.298631336f)); + const vector float vec_0_390180644 = (vector float)(FOUR_INSTANCES(-0.390180644f)); + const vector float vec_0_541196100 = (vector float)(FOUR_INSTANCES(0.541196100f)); + const vector float vec_0_765366865 = (vector float)(FOUR_INSTANCES(0.765366865f)); + const vector float vec_0_899976223 = (vector float)(FOUR_INSTANCES(-0.899976223f)); + const vector float vec_1_175875602 = (vector float)(FOUR_INSTANCES(1.175875602f)); + const vector float vec_1_501321110 = (vector float)(FOUR_INSTANCES(1.501321110f)); + const vector float vec_1_847759065 = (vector float)(FOUR_INSTANCES(-1.847759065f)); + const vector float vec_1_961570560 = (vector float)(FOUR_INSTANCES(-1.961570560f)); + const vector float vec_2_053119869 = (vector float)(FOUR_INSTANCES(2.053119869f)); + const vector float vec_2_562915447 = (vector float)(FOUR_INSTANCES(-2.562915447f)); + const vector float vec_3_072711026 = (vector float)(FOUR_INSTANCES(3.072711026f)); int whichPass, whichHalf;