# HG changeset patch # User diego # Date 1210892563 0 # Node ID 999e8762799a25ab7a4e1e47cd1a271d178bd2e6 # Parent 0d01bae8d207313f495fe7192ff3a2ccc0c8f9d6 cosmetics: Fix typos in ADPCM codec long names. diff -r 0d01bae8d207 -r 999e8762799a adpcm.c --- a/adpcm.c Thu May 15 22:51:38 2008 +0000 +++ b/adpcm.c Thu May 15 23:02:43 2008 +0000 @@ -1648,9 +1648,9 @@ ADPCM_CODEC (CODEC_ID_ADPCM_IMA_WAV, adpcm_ima_wav, "IMA Wav ADPCM"); ADPCM_DECODER(CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws, "IMA Westwood ADPCM"); ADPCM_CODEC (CODEC_ID_ADPCM_MS, adpcm_ms, "Microsoft ADPCM"); -ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2, "Sound Blaster Pro 2 bits ADPCM"); -ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3, "Sound Blaster Pro 2.6 bits ADPCM"); -ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4, "Sound Blaster Pro 4 bits ADPCM"); +ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2, "Sound Blaster Pro 2-bit ADPCM"); +ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3, "Sound Blaster Pro 2.6-bit ADPCM"); +ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4, "Sound Blaster Pro 4-bit ADPCM"); ADPCM_CODEC (CODEC_ID_ADPCM_SWF, adpcm_swf, "Shockwave Flash ADPCM"); ADPCM_DECODER(CODEC_ID_ADPCM_THP, adpcm_thp, "Nintendo Gamecube THP ADPCM"); ADPCM_DECODER(CODEC_ID_ADPCM_XA, adpcm_xa, "CDROM XA ADPCM");