# HG changeset patch # User melanson # Date 1165098438 0 # Node ID cdcfabd4010133ec687d10cc4126a4625c132275 # Parent ca322819f0cc77866345b5e57e6f748b0ea96e65 Another hack to allow the Cinepak decoder to detect both types of deviant Cinepak data. Tested against both known FILM files, several CPK files, and normal CVID-encoded files. diff -r ca322819f0cc -r cdcfabd40101 cinepak.c --- a/cinepak.c Sat Dec 02 18:58:20 2006 +0000 +++ b/cinepak.c Sat Dec 02 22:27:18 2006 +0000 @@ -26,6 +26,8 @@ * by Ewald Snel * For more information on the Cinepak algorithm, visit: * http://www.csse.monash.edu.au/~timf/ + * For more information on the quirky data inside Sega FILM/CPK files, visit: + * http://wiki.multimedia.cx/index.php?title=Sega_FILM */ #include @@ -67,6 +69,8 @@ int palette_video; cvid_strip_t strips[MAX_STRIPS]; + int sega_film_skip_bytes; + } CinepakContext; static void cinepak_decode_codebook (cvid_codebook_t *codebook, @@ -319,8 +323,6 @@ int i, result, strip_size, frame_flags, num_strips; int y0 = 0; int encoded_buf_size; - /* if true, Cinepak data is from a Sega FILM/CPK file */ - int sega_film_data = 0; if (s->size < 10) return -1; @@ -328,12 +330,29 @@ frame_flags = s->data[0]; num_strips = BE_16 (&s->data[8]); encoded_buf_size = ((s->data[1] << 16) | BE_16 (&s->data[2])); - if (encoded_buf_size != s->size) - sega_film_data = 1; - if (sega_film_data) - s->data += 12; - else - s->data += 10; + + /* if this is the first frame, check for deviant Sega FILM data */ + if (s->sega_film_skip_bytes == -1) { + if (encoded_buf_size != s->size) { + /* If the encoded frame size differs from the frame size as indicated + * by the container file, this data likely comes from a Sega FILM/CPK file. + * If the frame header is followed by the bytes FE 00 00 06 00 00 then + * this is probably one of the two known files that have 6 extra bytes + * after the frame header. Else, assume 2 extra bytes. */ + if ((s->data[10] == 0xFE) && + (s->data[11] == 0x00) && + (s->data[12] == 0x00) && + (s->data[13] == 0x06) && + (s->data[14] == 0x00) && + (s->data[15] == 0x00)) + s->sega_film_skip_bytes = 6; + else + s->sega_film_skip_bytes = 2; + } else + s->sega_film_skip_bytes = 0; + } + + s->data += 10 + s->sega_film_skip_bytes; if (num_strips > MAX_STRIPS) num_strips = MAX_STRIPS; @@ -377,6 +396,7 @@ s->avctx = avctx; s->width = (avctx->width + 3) & ~3; s->height = (avctx->height + 3) & ~3; + s->sega_film_skip_bytes = -1; /* uninitialized state */ // check for paletted data if ((avctx->palctrl == NULL) || (avctx->bits_per_sample == 40)) {