Mercurial > libavcodec.hg
changeset 9513:24532a2d9d2c libavcodec
Add channel layout support to the AC-3 encoder.
author | jbr |
---|---|
date | Sun, 19 Apr 2009 15:06:13 +0000 |
parents | ba5d9a97ab2f |
children | 446bc9d714b1 |
files | ac3enc.c |
diffstat | 1 files changed, 68 insertions(+), 17 deletions(-) [+] |
line wrap: on
line diff
--- a/ac3enc.c Sun Apr 19 15:05:32 2009 +0000 +++ b/ac3enc.c Sun Apr 19 15:06:13 2009 +0000 @@ -30,6 +30,7 @@ #include "get_bits.h" // for ff_reverse #include "put_bits.h" #include "ac3.h" +#include "audioconvert.h" typedef struct AC3EncodeContext { PutBitContext pb; @@ -609,37 +610,67 @@ return 0; } +static av_cold int set_channel_info(AC3EncodeContext *s, int channels, + int64_t *channel_layout) +{ + int ch_layout; + + if (channels < 1 || channels > AC3_MAX_CHANNELS) + return -1; + if ((uint64_t)*channel_layout > 0x7FF) + return -1; + ch_layout = *channel_layout; + if (!ch_layout) + ch_layout = avcodec_guess_channel_layout(channels, CODEC_ID_AC3, NULL); + if (avcodec_channel_layout_num_channels(ch_layout) != channels) + return -1; + + s->lfe = !!(ch_layout & CH_LOW_FREQUENCY); + s->nb_all_channels = channels; + s->nb_channels = channels - s->lfe; + s->lfe_channel = s->lfe ? s->nb_channels : -1; + if (s->lfe) + ch_layout -= CH_LOW_FREQUENCY; + + switch (ch_layout) { + case CH_LAYOUT_MONO: s->channel_mode = AC3_CHMODE_MONO; break; + case CH_LAYOUT_STEREO: s->channel_mode = AC3_CHMODE_STEREO; break; + case CH_LAYOUT_SURROUND: s->channel_mode = AC3_CHMODE_3F; break; + case CH_LAYOUT_2_1: s->channel_mode = AC3_CHMODE_2F1R; break; + case CH_LAYOUT_4POINT0: s->channel_mode = AC3_CHMODE_3F1R; break; + case CH_LAYOUT_QUAD: + case CH_LAYOUT_2_2: s->channel_mode = AC3_CHMODE_2F2R; break; + case CH_LAYOUT_5POINT0: + case CH_LAYOUT_5POINT0_BACK: s->channel_mode = AC3_CHMODE_3F2R; break; + default: + return -1; + } + + s->channel_map = ff_ac3_enc_channel_map[s->channel_mode][s->lfe]; + *channel_layout = ch_layout; + if (s->lfe) + *channel_layout |= CH_LOW_FREQUENCY; + + return 0; +} + static av_cold int AC3_encode_init(AVCodecContext *avctx) { int freq = avctx->sample_rate; int bitrate = avctx->bit_rate; - int channels = avctx->channels; AC3EncodeContext *s = avctx->priv_data; int i, j, ch; float alpha; int bw_code; - static const uint8_t channel_mode_defs[6] = { - 0x01, /* C */ - 0x02, /* L R */ - 0x03, /* L C R */ - 0x06, /* L R SL SR */ - 0x07, /* L C R SL SR */ - 0x07, /* L C R SL SR (+LFE) */ - }; avctx->frame_size = AC3_FRAME_SIZE; ac3_common_init(); - /* number of channels */ - if (channels < 1 || channels > 6) + if (set_channel_info(s, avctx->channels, &avctx->channel_layout)) { + av_log(avctx, AV_LOG_ERROR, "invalid channel layout\n"); return -1; - s->channel_mode = channel_mode_defs[channels - 1]; - s->lfe = (channels == 6) ? 1 : 0; - s->nb_all_channels = channels; - s->nb_channels = channels > 5 ? 5 : channels; - s->lfe_channel = s->lfe ? 5 : -1; - s->channel_map = ff_ac3_enc_channel_map[s->channel_mode][s->lfe]; + } /* frequency */ for(i=0;i<3;i++) { @@ -1368,4 +1399,24 @@ NULL, .sample_fmts = (enum SampleFormat[]){SAMPLE_FMT_S16,SAMPLE_FMT_NONE}, .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"), + .channel_layouts = (int64_t[]){ + CH_LAYOUT_MONO, + CH_LAYOUT_STEREO, + CH_LAYOUT_2_1, + CH_LAYOUT_SURROUND, + CH_LAYOUT_2_2, + CH_LAYOUT_QUAD, + CH_LAYOUT_4POINT0, + CH_LAYOUT_5POINT0, + CH_LAYOUT_5POINT0_BACK, + (CH_LAYOUT_MONO | CH_LOW_FREQUENCY), + (CH_LAYOUT_STEREO | CH_LOW_FREQUENCY), + (CH_LAYOUT_2_1 | CH_LOW_FREQUENCY), + (CH_LAYOUT_SURROUND | CH_LOW_FREQUENCY), + (CH_LAYOUT_2_2 | CH_LOW_FREQUENCY), + (CH_LAYOUT_QUAD | CH_LOW_FREQUENCY), + (CH_LAYOUT_4POINT0 | CH_LOW_FREQUENCY), + CH_LAYOUT_5POINT1, + CH_LAYOUT_5POINT1_BACK, + 0 }, };