Mercurial > libavcodec.hg
changeset 4239:30b14d0f2324 libavcodec
Correct rounding values in overlap filtering
author | kostya |
---|---|
date | Sun, 26 Nov 2006 04:57:31 +0000 |
parents | a784639411d6 |
children | e880555ad2c6 |
files | dsputil.h vc1.c vc1dsp.c |
diffstat | 3 files changed, 36 insertions(+), 32 deletions(-) [+] |
line wrap: on
line diff
--- a/dsputil.h Sun Nov 26 04:54:17 2006 +0000 +++ b/dsputil.h Sun Nov 26 04:57:31 2006 +0000 @@ -397,8 +397,8 @@ void (*vc1_inv_trans_8x4)(DCTELEM *b, int n); void (*vc1_inv_trans_4x8)(DCTELEM *b, int n); void (*vc1_inv_trans_4x4)(DCTELEM *b, int n); - void (*vc1_v_overlap)(uint8_t* src, int stride, int rnd); - void (*vc1_h_overlap)(uint8_t* src, int stride, int rnd); + void (*vc1_v_overlap)(uint8_t* src, int stride); + void (*vc1_h_overlap)(uint8_t* src, int stride); /* put 8x8 block with bicubic interpolation and quarterpel precision * last argument is actually round value instead of height */
--- a/vc1.c Sun Nov 26 04:54:17 2006 +0000 +++ b/vc1.c Sun Nov 26 04:57:31 2006 +0000 @@ -3397,9 +3397,9 @@ s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2)); if(v->pq >= 9 && v->overlap) { if(v->c_avail) - s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1)); + s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2)); if(v->a_avail) - s->dsp.vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1)); + s->dsp.vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2)); } } else if(val) { vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block); @@ -3500,9 +3500,9 @@ s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, (i&4)?s->uvlinesize:s->linesize); if(v->pq >= 9 && v->overlap) { if(v->c_avail) - s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1)); + s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2)); if(v->a_avail) - s->dsp.vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1)); + s->dsp.vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2)); } } else if(is_coded[i]) { status = vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block); @@ -3769,25 +3769,25 @@ vc1_put_block(v, s->block); if(v->pq >= 9 && v->overlap) { if(s->mb_x) { - s->dsp.vc1_h_overlap(s->dest[0], s->linesize, 0); - s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 0); + s->dsp.vc1_h_overlap(s->dest[0], s->linesize); + s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize); if(!(s->flags & CODEC_FLAG_GRAY)) { - s->dsp.vc1_h_overlap(s->dest[1], s->uvlinesize, s->mb_x&1); - s->dsp.vc1_h_overlap(s->dest[2], s->uvlinesize, s->mb_x&1); + s->dsp.vc1_h_overlap(s->dest[1], s->uvlinesize); + s->dsp.vc1_h_overlap(s->dest[2], s->uvlinesize); } } - s->dsp.vc1_h_overlap(s->dest[0] + 8, s->linesize, 1); - s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1); + s->dsp.vc1_h_overlap(s->dest[0] + 8, s->linesize); + s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize); if(!s->first_slice_line) { - s->dsp.vc1_v_overlap(s->dest[0], s->linesize, 0); - s->dsp.vc1_v_overlap(s->dest[0] + 8, s->linesize, 0); + s->dsp.vc1_v_overlap(s->dest[0], s->linesize); + s->dsp.vc1_v_overlap(s->dest[0] + 8, s->linesize); if(!(s->flags & CODEC_FLAG_GRAY)) { - s->dsp.vc1_v_overlap(s->dest[1], s->uvlinesize, s->mb_y&1); - s->dsp.vc1_v_overlap(s->dest[2], s->uvlinesize, s->mb_y&1); + s->dsp.vc1_v_overlap(s->dest[1], s->uvlinesize); + s->dsp.vc1_v_overlap(s->dest[2], s->uvlinesize); } } - s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 1); - s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1); + s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize); + s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize); } if(get_bits_count(&s->gb) > v->bits) { @@ -3898,25 +3898,25 @@ vc1_put_block(v, s->block); if(overlap) { if(s->mb_x) { - s->dsp.vc1_h_overlap(s->dest[0], s->linesize, 0); - s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 0); + s->dsp.vc1_h_overlap(s->dest[0], s->linesize); + s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize); if(!(s->flags & CODEC_FLAG_GRAY)) { - s->dsp.vc1_h_overlap(s->dest[1], s->uvlinesize, s->mb_x&1); - s->dsp.vc1_h_overlap(s->dest[2], s->uvlinesize, s->mb_x&1); + s->dsp.vc1_h_overlap(s->dest[1], s->uvlinesize); + s->dsp.vc1_h_overlap(s->dest[2], s->uvlinesize); } } - s->dsp.vc1_h_overlap(s->dest[0] + 8, s->linesize, 1); - s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1); + s->dsp.vc1_h_overlap(s->dest[0] + 8, s->linesize); + s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize); if(!s->first_slice_line) { - s->dsp.vc1_v_overlap(s->dest[0], s->linesize, 0); - s->dsp.vc1_v_overlap(s->dest[0] + 8, s->linesize, 0); + s->dsp.vc1_v_overlap(s->dest[0], s->linesize); + s->dsp.vc1_v_overlap(s->dest[0] + 8, s->linesize); if(!(s->flags & CODEC_FLAG_GRAY)) { - s->dsp.vc1_v_overlap(s->dest[1], s->uvlinesize, s->mb_y&1); - s->dsp.vc1_v_overlap(s->dest[2], s->uvlinesize, s->mb_y&1); + s->dsp.vc1_v_overlap(s->dest[1], s->uvlinesize); + s->dsp.vc1_v_overlap(s->dest[2], s->uvlinesize); } } - s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 1); - s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1); + s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize); + s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize); } if(get_bits_count(&s->gb) > v->bits) {
--- a/vc1dsp.c Sun Nov 26 04:54:17 2006 +0000 +++ b/vc1dsp.c Sun Nov 26 04:57:31 2006 +0000 @@ -31,11 +31,12 @@ /** Apply overlap transform to horizontal edge */ -static void vc1_v_overlap_c(uint8_t* src, int stride, int rnd) +static void vc1_v_overlap_c(uint8_t* src, int stride) { int i; int a, b, c, d; int d1, d2; + int rnd = 1; for(i = 0; i < 8; i++) { a = src[-2*stride]; b = src[-stride]; @@ -49,16 +50,18 @@ src[0] = c + d2; src[stride] = d + d1; src++; + rnd = !rnd; } } /** Apply overlap transform to vertical edge */ -static void vc1_h_overlap_c(uint8_t* src, int stride, int rnd) +static void vc1_h_overlap_c(uint8_t* src, int stride) { int i; int a, b, c, d; int d1, d2; + int rnd = 1; for(i = 0; i < 8; i++) { a = src[-2]; b = src[-1]; @@ -72,6 +75,7 @@ src[0] = c + d2; src[1] = d + d1; src += stride; + rnd = !rnd; } }