Mercurial > libavcodec.hg
changeset 3527:3187e7ffe52d libavcodec
Use functions from DSPContext in vc1.c
author | kostya |
---|---|
date | Sun, 30 Jul 2006 03:47:26 +0000 |
parents | 7dc8e4a12105 |
children | 79ad5cd43686 |
files | vc1.c |
diffstat | 1 files changed, 26 insertions(+), 180 deletions(-) [+] |
line wrap: on
line diff
--- a/vc1.c Sun Jul 30 03:45:02 2006 +0000 +++ b/vc1.c Sun Jul 30 03:47:26 2006 +0000 @@ -717,160 +717,6 @@ return 0; } - -/** Do inverse transform - */ -static void vc1_inv_trans(DCTELEM block[64], int M, int N) -{ - int i; - register int t1,t2,t3,t4,t5,t6,t7,t8; - DCTELEM *src, *dst; - - src = block; - dst = block; - if(M==4){ - for(i = 0; i < N; i++){ - t1 = 17 * (src[0] + src[2]); - t2 = 17 * (src[0] - src[2]); - t3 = 22 * src[1]; - t4 = 22 * src[3]; - t5 = 10 * src[1]; - t6 = 10 * src[3]; - - dst[0] = (t1 + t3 + t6 + 4) >> 3; - dst[1] = (t2 - t4 + t5 + 4) >> 3; - dst[2] = (t2 + t4 - t5 + 4) >> 3; - dst[3] = (t1 - t3 - t6 + 4) >> 3; - - src += 8; - dst += 8; - } - }else{ - for(i = 0; i < N; i++){ - t1 = 12 * (src[0] + src[4]); - t2 = 12 * (src[0] - src[4]); - t3 = 16 * src[2] + 6 * src[6]; - t4 = 6 * src[2] - 16 * src[6]; - - t5 = t1 + t3; - t6 = t2 + t4; - t7 = t2 - t4; - t8 = t1 - t3; - - t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7]; - t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7]; - t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7]; - t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7]; - - dst[0] = (t5 + t1 + 4) >> 3; - dst[1] = (t6 + t2 + 4) >> 3; - dst[2] = (t7 + t3 + 4) >> 3; - dst[3] = (t8 + t4 + 4) >> 3; - dst[4] = (t8 - t4 + 4) >> 3; - dst[5] = (t7 - t3 + 4) >> 3; - dst[6] = (t6 - t2 + 4) >> 3; - dst[7] = (t5 - t1 + 4) >> 3; - - src += 8; - dst += 8; - } - } - - src = block; - dst = block; - if(N==4){ - for(i = 0; i < M; i++){ - t1 = 17 * (src[ 0] + src[16]); - t2 = 17 * (src[ 0] - src[16]); - t3 = 22 * src[ 8]; - t4 = 22 * src[24]; - t5 = 10 * src[ 8]; - t6 = 10 * src[24]; - - dst[ 0] = (t1 + t3 + t6 + 64) >> 7; - dst[ 8] = (t2 - t4 + t5 + 64) >> 7; - dst[16] = (t2 + t4 - t5 + 64) >> 7; - dst[24] = (t1 - t3 - t6 + 64) >> 7; - - src ++; - dst ++; - } - }else{ - for(i = 0; i < M; i++){ - t1 = 12 * (src[ 0] + src[32]); - t2 = 12 * (src[ 0] - src[32]); - t3 = 16 * src[16] + 6 * src[48]; - t4 = 6 * src[16] - 16 * src[48]; - - t5 = t1 + t3; - t6 = t2 + t4; - t7 = t2 - t4; - t8 = t1 - t3; - - t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56]; - t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56]; - t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56]; - t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56]; - - dst[ 0] = (t5 + t1 + 64) >> 7; - dst[ 8] = (t6 + t2 + 64) >> 7; - dst[16] = (t7 + t3 + 64) >> 7; - dst[24] = (t8 + t4 + 64) >> 7; - dst[32] = (t8 - t4 + 64 + 1) >> 7; - dst[40] = (t7 - t3 + 64 + 1) >> 7; - dst[48] = (t6 - t2 + 64 + 1) >> 7; - dst[56] = (t5 - t1 + 64 + 1) >> 7; - - src++; - dst++; - } - } -} - -/** Apply overlap transform to vertical edge - * @todo optimize - * @todo move to DSPContext - */ -static void vc1_v_overlap(uint8_t* src, int stride, int rnd) -{ - int i; - int a, b, c, d; - for(i = 0; i < 8; i++) { - a = src[-2*stride]; - b = src[-stride]; - c = src[0]; - d = src[stride]; - - src[-2*stride] = clip_uint8((7*a + d + 4 - rnd) >> 3); - src[-stride] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3); - src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3); - src[stride] = clip_uint8((a + 7*d + 3 + rnd) >> 3); - src++; - } -} - -/** Apply overlap transform to horizontal edge - * @todo optimize - * @todo move to DSPContext - */ -static void vc1_h_overlap(uint8_t* src, int stride, int rnd) -{ - int i; - int a, b, c, d; - for(i = 0; i < 8; i++) { - a = src[-2]; - b = src[-1]; - c = src[0]; - d = src[1]; - - src[-2] = clip_uint8((7*a + d + 4 - rnd) >> 3); - src[-1] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3); - src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3); - src[1] = clip_uint8((a + 7*d + 3 + rnd) >> 3); - src += stride; - } -} - /** Put block onto picture * @todo move to DSPContext */ @@ -2481,7 +2327,7 @@ if(!v->pquantizer) block[idx] += (block[idx] < 0) ? -mquant : mquant; } - vc1_inv_trans(block, 8, 8); + s->dsp.vc1_inv_trans_8x8(block); break; case TT_4X4: for(j = 0; j < 4; j++) { @@ -2499,7 +2345,7 @@ block[idx + off] += (block[idx + off] < 0) ? -mquant : mquant; } if(!(subblkpat & (1 << (3 - j)))) - vc1_inv_trans(block + off, 4, 4); + s->dsp.vc1_inv_trans_4x4(block, j); } break; case TT_8X4: @@ -2518,7 +2364,7 @@ block[idx + off] += (block[idx + off] < 0) ? -mquant : mquant; } if(!(subblkpat & (1 << (1 - j)))) - vc1_inv_trans(block + off, 8, 4); + s->dsp.vc1_inv_trans_8x4(block, j); } break; case TT_4X8: @@ -2537,7 +2383,7 @@ block[idx + off] += (block[idx + off] < 0) ? -mquant : mquant; } if(!(subblkpat & (1 << (1 - j)))) - vc1_inv_trans(block + off, 4, 8); + s->dsp.vc1_inv_trans_4x8(block, j); } break; } @@ -2634,16 +2480,16 @@ vc1_decode_intra_block(v, s->block[i], i, val, mquant, (i&4)?v->codingset2:v->codingset); if((i>3) && (s->flags & CODEC_FLAG_GRAY)) continue; - vc1_inv_trans(s->block[i], 8, 8); + s->dsp.vc1_inv_trans_8x8(s->block[i]); if(v->rangeredfrm) for(j = 0; j < 64; j++) s->block[i][j] <<= 1; for(j = 0; j < 64; j++) s->block[i][j] += 128; s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2)); /* TODO: proper loop filtering */ if(v->pq >= 9 && v->overlap) { if(v->a_avail) - vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1)); + s->dsp.vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1)); if(v->c_avail) - vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1)); + s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1)); } } else if(val) { vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block); @@ -2738,16 +2584,16 @@ vc1_decode_intra_block(v, s->block[i], i, is_coded[i], mquant, (i&4)?v->codingset2:v->codingset); if((i>3) && (s->flags & CODEC_FLAG_GRAY)) continue; - vc1_inv_trans(s->block[i], 8, 8); + s->dsp.vc1_inv_trans_8x8(s->block[i]); if(v->rangeredfrm) for(j = 0; j < 64; j++) s->block[i][j] <<= 1; for(j = 0; j < 64; j++) s->block[i][j] += 128; s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, (i&4)?s->uvlinesize:s->linesize); /* TODO: proper loop filtering */ if(v->pq >= 9 && v->overlap) { if(v->a_avail) - vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1)); + s->dsp.vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1)); if(v->c_avail) - vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1)); + s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1)); } } else if(is_coded[i]) { status = vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block); @@ -2904,16 +2750,16 @@ vc1_decode_intra_block(v, s->block[i], i, val, mquant, (i&4)?v->codingset2:v->codingset); if((i>3) && (s->flags & CODEC_FLAG_GRAY)) continue; - vc1_inv_trans(s->block[i], 8, 8); + s->dsp.vc1_inv_trans_8x8(s->block[i]); if(v->rangeredfrm) for(j = 0; j < 64; j++) s->block[i][j] <<= 1; for(j = 0; j < 64; j++) s->block[i][j] += 128; s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2)); /* TODO: proper loop filtering */ if(v->pq >= 9 && v->overlap) { if(v->a_avail) - vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1)); + s->dsp.vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1)); if(v->c_avail) - vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1)); + s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1)); } } else if(val) { vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block); @@ -2994,7 +2840,7 @@ vc1_decode_i_block(v, s->block[k], k, val, (k<4)? v->codingset : v->codingset2); - vc1_inv_trans(s->block[k], 8, 8); + s->dsp.vc1_inv_trans_8x8(s->block[k]); if(v->pq >= 9 && v->overlap) { for(j = 0; j < 64; j++) s->block[k][j] += 128; } @@ -3003,25 +2849,25 @@ vc1_put_block(v, s->block); if(v->pq >= 9 && v->overlap) { /* XXX: do proper overlapping insted of loop filter */ if(!s->first_slice_line) { - vc1_v_overlap(s->dest[0], s->linesize, 0); - vc1_v_overlap(s->dest[0] + 8, s->linesize, 0); + s->dsp.vc1_v_overlap(s->dest[0], s->linesize, 0); + s->dsp.vc1_v_overlap(s->dest[0] + 8, s->linesize, 0); if(!(s->flags & CODEC_FLAG_GRAY)) { - vc1_v_overlap(s->dest[1], s->uvlinesize, s->mb_y&1); - vc1_v_overlap(s->dest[2], s->uvlinesize, s->mb_y&1); + s->dsp.vc1_v_overlap(s->dest[1], s->uvlinesize, s->mb_y&1); + s->dsp.vc1_v_overlap(s->dest[2], s->uvlinesize, s->mb_y&1); } } - vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 1); - vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1); + s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 1); + s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1); if(s->mb_x) { - vc1_h_overlap(s->dest[0], s->linesize, 0); - vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 0); + s->dsp.vc1_h_overlap(s->dest[0], s->linesize, 0); + s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 0); if(!(s->flags & CODEC_FLAG_GRAY)) { - vc1_h_overlap(s->dest[1], s->uvlinesize, s->mb_x&1); - vc1_h_overlap(s->dest[2], s->uvlinesize, s->mb_x&1); + s->dsp.vc1_h_overlap(s->dest[1], s->uvlinesize, s->mb_x&1); + s->dsp.vc1_h_overlap(s->dest[2], s->uvlinesize, s->mb_x&1); } } - vc1_h_overlap(s->dest[0] + 8, s->linesize, 1); - vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1); + s->dsp.vc1_h_overlap(s->dest[0] + 8, s->linesize, 1); + s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1); } if(get_bits_count(&s->gb) > v->bits) {