Mercurial > libavcodec.hg
changeset 1691:7d8af3b5699a libavcodec
cygwin fix and dont average interlaced MVs patch by (Wolfgang Hesseler <qv at multimediaware dot com>)
author | michael |
---|---|
date | Sun, 14 Dec 2003 17:47:23 +0000 |
parents | db54bb946ab3 |
children | c4a4c28cc556 |
files | mpeg12.c |
diffstat | 1 files changed, 33 insertions(+), 29 deletions(-) [+] |
line wrap: on
line diff
--- a/mpeg12.c Sun Dec 14 16:15:32 2003 +0000 +++ b/mpeg12.c Sun Dec 14 17:47:23 2003 +0000 @@ -2164,44 +2164,48 @@ if(s->current_picture.motion_val[0]){ //note motion_val is normally NULL unless we want to extract the MVs const int wrap = s->block_wrap[0]; const int xy = s->mb_x*2 + 1 + (s->mb_y*2 +1)*wrap; - int motion_for_x, motion_for_y, motion_back_x, motion_back_y; + int motion_for_top_x, motion_for_top_y, motion_back_top_x, motion_back_top_y; + int motion_for_bottom_x, motion_for_bottom_y, motion_back_bottom_x, motion_back_bottom_y; if (s->mb_intra) { - motion_for_x = motion_for_y = motion_back_x = motion_back_y = 0; + motion_for_top_x = motion_for_top_y = motion_back_top_x = motion_back_top_y = + motion_for_bottom_x = motion_for_bottom_y = motion_back_bottom_x = motion_back_bottom_y = 0; }else if (s->mv_type == MV_TYPE_16X16){ - motion_for_x = s->mv[0][0][0]; - motion_for_y = s->mv[0][0][1]; - motion_back_x = s->mv[1][0][0]; - motion_back_y = s->mv[1][0][1]; + motion_for_top_x = motion_for_bottom_x = s->mv[0][0][0]; + motion_for_top_y = motion_for_bottom_y = s->mv[0][0][1]; + motion_back_top_x = motion_back_bottom_x = s->mv[1][0][0]; + motion_back_top_y = motion_back_bottom_y = s->mv[1][0][1]; } else /*if ((s->mv_type == MV_TYPE_FIELD) || (s->mv_type == MV_TYPE_16X8))*/ { - motion_for_x = s->mv[0][0][0] + s->mv[0][1][0]; - motion_for_y = s->mv[0][0][1] + s->mv[0][1][1]; - motion_for_x = (motion_for_x>>1) | (motion_for_x&1); - motion_back_x = s->mv[1][0][0] + s->mv[1][1][0]; - motion_back_y = s->mv[1][0][1] + s->mv[1][1][1]; - motion_back_x = (motion_back_x>>1) | (motion_back_x&1); + motion_for_top_x = s->mv[0][0][0]; + motion_for_top_y = s->mv[0][0][1]; + motion_for_bottom_x = s->mv[0][1][0]; + motion_for_bottom_y = s->mv[0][1][1]; + motion_back_top_x = s->mv[1][0][0]; + motion_back_top_y = s->mv[1][0][1]; + motion_back_bottom_x = s->mv[1][1][0]; + motion_back_bottom_y = s->mv[1][1][1]; } - s->current_picture.motion_val[0][xy][0] = motion_for_x; - s->current_picture.motion_val[0][xy][1] = motion_for_y; - s->current_picture.motion_val[0][xy + 1][0] = motion_for_x; - s->current_picture.motion_val[0][xy + 1][1] = motion_for_y; - s->current_picture.motion_val[0][xy + wrap][0] = motion_for_x; - s->current_picture.motion_val[0][xy + wrap][1] = motion_for_y; - s->current_picture.motion_val[0][xy + 1 + wrap][0] = motion_for_x; - s->current_picture.motion_val[0][xy + 1 + wrap][1] = motion_for_y; + s->current_picture.motion_val[0][xy][0] = motion_for_top_x; + s->current_picture.motion_val[0][xy][1] = motion_for_top_y; + s->current_picture.motion_val[0][xy + 1][0] = motion_for_top_x; + s->current_picture.motion_val[0][xy + 1][1] = motion_for_top_y; + s->current_picture.motion_val[0][xy + wrap][0] = motion_for_bottom_x; + s->current_picture.motion_val[0][xy + wrap][1] = motion_for_bottom_y; + s->current_picture.motion_val[0][xy + 1 + wrap][0] = motion_for_bottom_x; + s->current_picture.motion_val[0][xy + 1 + wrap][1] = motion_for_bottom_y; if(s->pict_type != B_TYPE){ - motion_back_x = motion_back_y = 0; + motion_back_top_x = motion_back_top_y = motion_back_bottom_x = motion_back_bottom_y = 0; } - s->current_picture.motion_val[1][xy][0] = motion_back_x; - s->current_picture.motion_val[1][xy][1] = motion_back_y; - s->current_picture.motion_val[1][xy + 1][0] = motion_back_x; - s->current_picture.motion_val[1][xy + 1][1] = motion_back_y; - s->current_picture.motion_val[1][xy + wrap][0] = motion_back_x; - s->current_picture.motion_val[1][xy + wrap][1] = motion_back_y; - s->current_picture.motion_val[1][xy + 1 + wrap][0] = motion_back_x; - s->current_picture.motion_val[1][xy + 1 + wrap][1] = motion_back_y; + s->current_picture.motion_val[1][xy][0] = motion_back_top_x; + s->current_picture.motion_val[1][xy][1] = motion_back_top_y; + s->current_picture.motion_val[1][xy + 1][0] = motion_back_top_x; + s->current_picture.motion_val[1][xy + 1][1] = motion_back_top_y; + s->current_picture.motion_val[1][xy + wrap][0] = motion_back_bottom_x; + s->current_picture.motion_val[1][xy + wrap][1] = motion_back_bottom_y; + s->current_picture.motion_val[1][xy + 1 + wrap][0] = motion_back_bottom_x; + s->current_picture.motion_val[1][xy + 1 + wrap][1] = motion_back_bottom_y; } s->dest[0] += 16;